diff options
Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r-- | src/gui/windows/skilldialog.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index e60465367..39235c570 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -595,25 +595,25 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node, missile.particle = XML::getProperty( node, "missile-particle", ""); missile.z = XML::getFloatProperty( - node, "missile-z", 32.0f); + node, "missile-z", 32.0F); missile.lifeTime = XML::getProperty( node, "missile-lifetime", 500); missile.speed = XML::getFloatProperty( - node, "missile-speed", 7.0f); + node, "missile-speed", 7.0F); missile.dieDistance = XML::getFloatProperty( - node, "missile-diedistance", 8.0f); + node, "missile-diedistance", 8.0F); MissileInfo &castingMissile = data->castingMissile; castingMissile.particle = XML::getProperty( node, "castingMissile-particle", ""); castingMissile.z = XML::getFloatProperty( - node, "castingMissile-z", 32.0f); + node, "castingMissile-z", 32.0F); castingMissile.lifeTime = XML::getProperty( node, "castingMissile-lifetime", 500); castingMissile.speed = XML::getFloatProperty( - node, "castingMissile-speed", 7.0f); + node, "castingMissile-speed", 7.0F); castingMissile.dieDistance = XML::getFloatProperty( - node, "castingMissile-diedistance", 8.0f); + node, "castingMissile-diedistance", 8.0F); data->castingAnimation = XML::getProperty( node, |