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-rw-r--r--src/gui/npcdialog.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index 3e5b30a9c..dd9e79b46 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -78,7 +78,7 @@ NpcDialog::NpcDialog(int npcId) :
setMinWidth(200);
setMinHeight(150);
- setDefaultSize(260, 200, ImageRect::CENTER);
+ setDefaultSize(400, 400, ImageRect::CENTER);
mItemLinkHandler = new ItemLinkHandler;
// Setup output text box
@@ -342,9 +342,20 @@ void NpcDialog::parseListItems(const std::string &itemString)
mItems.push_back(tmp);
if (!mItems.empty())
+ {
mItemList->setSelected(0);
+ mItemList->requestFocus();
+ }
else
+ {
mItemList->setSelected(-1);
+ }
+}
+
+void NpcDialog::refocus()
+{
+ if (!mItems.empty())
+ mItemList->requestFocus();
}
void NpcDialog::textRequest(const std::string &defaultText)
@@ -363,7 +374,8 @@ bool NpcDialog::isTextInputFocused() const
bool NpcDialog::isInputFocused() const
{
- return mTextField->isFocused() || mIntField->isFocused();
+ return mTextField->isFocused() || mIntField->isFocused()
+ || mItemList->isFocused();
}
bool NpcDialog::isAnyInputFocused()