diff options
-rw-r--r-- | src/client.cpp | 208 | ||||
-rw-r--r-- | src/client.h | 10 | ||||
-rw-r--r-- | src/commandline.cpp | 9 | ||||
-rw-r--r-- | src/gui/windowmanager.cpp | 23 | ||||
-rw-r--r-- | src/gui/windowmanager.h | 4 | ||||
-rw-r--r-- | src/options.h | 4 |
6 files changed, 165 insertions, 93 deletions
diff --git a/src/client.cpp b/src/client.cpp index 322315e50..1838398d4 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -390,6 +390,7 @@ void Client::gameInit() if (!settings.options.safeMode && settings.options.renderer < 0 && settings.options.test.empty() && + !settings.options.validate && !config.getBoolValue("videodetected")) { graphicsManager.detectVideoSettings(); @@ -533,6 +534,9 @@ void Client::gameInit() } if (settings.options.error) inputManager.executeAction(InputAction::ERROR); + + if (settings.options.validate == true) + runValidate(); } Client::~Client() @@ -1046,40 +1050,7 @@ int Client::gameExec() { BLOCK_START("Client::gameExec STATE_CHOOSE_SERVER") logger->log1("State: CHOOSE SERVER"); - mCurrentServer.supportUrl.clear(); - settings.supportUrl.clear(); - if (settings.options.dataPath.empty()) - { - // Add customdata directory - VirtFs::searchAndRemoveArchives( - "customdata/", - "zip"); - } - - if (!settings.oldUpdates.empty()) - { - UpdaterWindow::unloadUpdates(settings.oldUpdates); - settings.oldUpdates.clear(); - } - - if (!settings.options.skipUpdate) - { - VirtFs::searchAndRemoveArchives( - pathJoin(settings.updatesDir, "local/"), - "zip"); - - VirtFs::unmountDirSilent(pathJoin( - settings.localDataDir, - settings.updatesDir, - "local/")); - } - - ResourceManager::clearCache(); - - loginData.clearUpdateHost(); - serverVersion = 0; - packetVersion = 0; - tmwServerVersion = 0; + unloadData(); // Allow changing this using a server choice dialog // We show the dialog box only if the command-line @@ -1273,63 +1244,7 @@ int Client::gameExec() BLOCK_START("Client::gameExec State::LOAD_DATA") logger->log1("State: LOAD DATA"); - // If another data path has been set, - // we don't load any other files... - if (settings.options.dataPath.empty()) - { - // Add customdata directory - VirtFs::searchAndAddArchives( - "customdata/", - "zip", - Append_false); - } - - if (!settings.options.skipUpdate) - { - VirtFs::searchAndAddArchives( - settings.updatesDir + "/local/", - "zip", - Append_false); - - VirtFs::mountDir(pathJoin( - settings.localDataDir, - settings.updatesDir, - "local/"), - Append_false); - } - - logger->log("Init paths"); - paths.init("paths.xml", UseVirtFs_true); - paths.setDefaultValues(getPathsDefaults()); - initPaths(); - if (SpriteReference::Empty == nullptr) - { - SpriteReference::Empty = new SpriteReference( - paths.getStringValue("spriteErrorFile"), - 0); - } - - if (BeingInfo::unknown == nullptr) - BeingInfo::unknown = new BeingInfo; - - initFeatures(); - TranslationManager::loadCurrentLang(); - TranslationManager::loadDictionaryLang(); - PlayerInfo::stateChange(mState); - - delete spellManager; - spellManager = new SpellManager; - delete spellShortcut; - spellShortcut = new SpellShortcut; - - AttributesEnum::init(); - DbManager::loadDb(); - EquipmentWindow::prepareSlotNames(); - - ActorSprite::load(); - - if (desktop != nullptr) - desktop->reloadWallpaper(); + loadData(); mState = State::GET_CHARACTERS; BLOCK_END("Client::gameExec State::LOAD_DATA") @@ -1936,3 +1851,114 @@ void Client::slowLogic() } } } + +void Client::loadData() +{ + // If another data path has been set, + // we don't load any other files... + if (settings.options.dataPath.empty()) + { + // Add customdata directory + VirtFs::searchAndAddArchives( + "customdata/", + "zip", + Append_false); + } + + if (!settings.options.skipUpdate) + { + VirtFs::searchAndAddArchives( + settings.updatesDir + "/local/", + "zip", + Append_false); + + VirtFs::mountDir(pathJoin( + settings.localDataDir, + settings.updatesDir, + "local/"), + Append_false); + } + + logger->log("Init paths"); + paths.init("paths.xml", UseVirtFs_true); + paths.setDefaultValues(getPathsDefaults()); + initPaths(); + if (SpriteReference::Empty == nullptr) + { + SpriteReference::Empty = new SpriteReference( + paths.getStringValue("spriteErrorFile"), + 0); + } + + if (BeingInfo::unknown == nullptr) + BeingInfo::unknown = new BeingInfo; + + initFeatures(); + TranslationManager::loadCurrentLang(); + TranslationManager::loadDictionaryLang(); + PlayerInfo::stateChange(mState); + + delete spellManager; + spellManager = new SpellManager; + delete spellShortcut; + spellShortcut = new SpellShortcut; + + AttributesEnum::init(); + DbManager::loadDb(); + EquipmentWindow::prepareSlotNames(); + + ActorSprite::load(); + + if (desktop != nullptr) + desktop->reloadWallpaper(); +} + +void Client::unloadData() +{ + mCurrentServer.supportUrl.clear(); + settings.supportUrl.clear(); + if (settings.options.dataPath.empty()) + { + // Add customdata directory + VirtFs::searchAndRemoveArchives( + "customdata/", + "zip"); + } + + if (!settings.oldUpdates.empty()) + { + UpdaterWindow::unloadUpdates(settings.oldUpdates); + settings.oldUpdates.clear(); + } + + if (!settings.options.skipUpdate) + { + VirtFs::searchAndRemoveArchives( + pathJoin(settings.updatesDir, "local/"), + "zip"); + + VirtFs::unmountDirSilent(pathJoin( + settings.localDataDir, + settings.updatesDir, + "local/")); + } + + ResourceManager::clearCache(); + + loginData.clearUpdateHost(); + serverVersion = 0; + packetVersion = 0; + tmwServerVersion = 0; +} + +void Client::runValidate() +{ + loadData(); + WindowManager::createValidateWindows(); + + WindowManager::deleteValidateWindows(); + unloadData(); + delete2(client); + VirtFs::deinit(); + exit(0); +} diff --git a/src/client.h b/src/client.h index f2681113a..06e362a35 100644 --- a/src/client.h +++ b/src/client.h @@ -130,6 +130,16 @@ class Client final : public ConfigListener, void stateSwitchLogin1(); + void loadData(); + + void unloadData(); + + void runValidate() +#ifndef BAD_CILKPLUS + __attribute__ ((noreturn)) +#endif // BAD_CILKPLUS +; + ServerInfo mCurrentServer; Game *mGame; diff --git a/src/commandline.cpp b/src/commandline.cpp index 71341f288..dc939786d 100644 --- a/src/commandline.cpp +++ b/src/commandline.cpp @@ -113,6 +113,9 @@ static void printHelp() // TRANSLATORS: command line help _(" -T --tests : Start testing drivers and " "auto configuring") << + std::endl << + // TRANSLATORS: command line help + _(" -V --validate : Start validating client data") << std::endl #ifdef USE_OPENGL << @@ -132,7 +135,7 @@ static void printVersion() void parseOptions(const int argc, char *const argv[]) { - const char *const optstring = "hvud:U:P:Dc:p:y:l:L:C:s:t:T:a:r:e"; + const char *const optstring = "hvud:U:P:Dc:p:y:l:L:C:s:t:T:a:r:e:V"; const struct option long_options[] = { @@ -161,6 +164,7 @@ void parseOptions(const int argc, char *const argv[]) { "enable-ipc", no_argument, nullptr, 'I' }, { "default-cursor", no_argument, nullptr, 'q' }, { "error", no_argument, nullptr, 'e' }, + { "validate", no_argument, nullptr, 'V' }, { nullptr, 0, nullptr, 0 } }; @@ -261,6 +265,9 @@ void parseOptions(const int argc, char *const argv[]) case 'e': options.error = true; break; + case 'V': + options.validate = true; + break; default: break; } diff --git a/src/gui/windowmanager.cpp b/src/gui/windowmanager.cpp index 4c414899f..62d2996c7 100644 --- a/src/gui/windowmanager.cpp +++ b/src/gui/windowmanager.cpp @@ -50,8 +50,11 @@ #include "gui/windows/chatwindow.h" #include "gui/windows/didyouknowwindow.h" +#include "gui/windows/equipmentwindow.h" #include "gui/windows/helpwindow.h" #include "gui/windows/setupwindow.h" +#include "gui/windows/skilldialog.h" +#include "gui/windows/questswindow.h" #include "gui/widgets/tabs/chat/chattab.h" @@ -146,6 +149,26 @@ void WindowManager::createWindows() CREATEWIDGETV0(textPopup, TextPopup); } +void WindowManager::createValidateWindows() +{ +#ifndef DYECMD + CREATEWIDGETV0(skillDialog, SkillDialog); + skillDialog->loadSkills(); + CREATEWIDGETV(beingEquipmentWindow, EquipmentWindow, + nullptr, nullptr, true); + CREATEWIDGETV0(questsWindow, QuestsWindow); +#endif // DYECMD +} + +void WindowManager::deleteValidateWindows() +{ +#ifndef DYECMD + delete2(skillDialog); + delete2(beingEquipmentWindow); + delete2(questsWindow); +#endif // DYECMD +} + void WindowManager::deleteWindows() { #ifndef DYECMD diff --git a/src/gui/windowmanager.h b/src/gui/windowmanager.h index 68cec0d83..8662f39a1 100644 --- a/src/gui/windowmanager.h +++ b/src/gui/windowmanager.h @@ -78,6 +78,10 @@ namespace WindowManager void deleteIcon(); void updateTitle(); + + void createValidateWindows(); + + void deleteValidateWindows(); } // namespace WindowManager #endif // GUI_WINDOWMANAGER_H diff --git a/src/options.h b/src/options.h index 0411c9efb..ae7e57d24 100644 --- a/src/options.h +++ b/src/options.h @@ -66,7 +66,8 @@ struct Options final testMode(false), ipc(false), defaultCursor(false), - error(false) + error(false), + validate(false) {} A_DELETE_COPY(Options) @@ -98,6 +99,7 @@ struct Options final bool ipc; bool defaultCursor; bool error; + bool validate; }; #endif // OPTIONS_H |