diff options
-rw-r--r-- | src/net/ea/guildhandler.cpp | 37 | ||||
-rw-r--r-- | src/net/ea/guildhandler.h | 2 | ||||
-rw-r--r-- | src/net/eathena/guildhandler.cpp | 42 | ||||
-rw-r--r-- | src/net/eathena/guildhandler.h | 10 | ||||
-rw-r--r-- | src/net/tmwa/guildhandler.cpp | 42 | ||||
-rw-r--r-- | src/net/tmwa/guildhandler.h | 9 |
6 files changed, 100 insertions, 42 deletions
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp index 598811fdd..3e43d6400 100644 --- a/src/net/ea/guildhandler.cpp +++ b/src/net/ea/guildhandler.cpp @@ -105,43 +105,6 @@ void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg) const } } -void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg) const -{ - const int guildId = msg.readInt32(); - const int emblem = msg.readInt32(); - const int posMode = msg.readInt32(); - msg.readInt32(); // Unused - msg.readUInt8(); // Unused - std::string guildName = msg.readString(24); - - Guild *const g = Guild::getGuild(static_cast<int16_t>(guildId)); - if (!g) - return; - - g->setName(guildName); - g->setEmblemId(emblem); - if (!taGuild) - taGuild = g; - if (!guildTab && chatWindow) - { - guildTab = new GuildTab(chatWindow); - if (config.getBoolValue("showChatHistory")) - guildTab->loadFromLogFile("#Guild"); - if (localPlayer) - localPlayer->addGuild(taGuild); - memberList(guildId); - } - - if (localPlayer) - { - localPlayer->setGuild(g); - localPlayer->setGuildName(g->getName()); - } - - logger->log("Guild position info: %d %d %d %s\n", guildId, - emblem, posMode, guildName.c_str()); -} - void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg) const { const int accountId = msg.readInt32(); // Account ID diff --git a/src/net/ea/guildhandler.h b/src/net/ea/guildhandler.h index 48e5f325f..ed5453f7d 100644 --- a/src/net/ea/guildhandler.h +++ b/src/net/ea/guildhandler.h @@ -53,8 +53,6 @@ class GuildHandler notfinal : public Net::GuildHandler virtual void processGuildCreateResponse(Net::MessageIn &msg) const; - virtual void processGuildPositionInfo(Net::MessageIn &msg) const; - virtual void processGuildMemberLogin(Net::MessageIn &msg) const; virtual void processGuildMasterOrMember(Net::MessageIn &msg) const; diff --git a/src/net/eathena/guildhandler.cpp b/src/net/eathena/guildhandler.cpp index 27d848e74..03c5a34ef 100644 --- a/src/net/eathena/guildhandler.cpp +++ b/src/net/eathena/guildhandler.cpp @@ -22,10 +22,15 @@ #include "net/eathena/guildhandler.h" #include "actormanager.h" +#include "configuration.h" #include "being/localplayer.h" #include "being/playerinfo.h" +#include "gui/windows/chatwindow.h" + +#include "net/ea/gui/guildtab.h" + #include "net/eathena/messageout.h" #include "net/eathena/protocol.h" @@ -348,4 +353,41 @@ void GuildHandler::checkMaster() const MessageOut msg(CMSG_GUILD_CHECK_MASTER); } +void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg) const +{ + const int guildId = msg.readInt32(); + const int emblem = msg.readInt32(); + const int posMode = msg.readInt32(); + msg.readInt32(); // Unused + msg.readUInt8(); // Unused + std::string guildName = msg.readString(24); + + Guild *const g = Guild::getGuild(static_cast<int16_t>(guildId)); + if (!g) + return; + + g->setName(guildName); + g->setEmblemId(emblem); + if (!Ea::taGuild) + Ea::taGuild = g; + if (!Ea::guildTab && chatWindow) + { + Ea::guildTab = new Ea::GuildTab(chatWindow); + if (config.getBoolValue("showChatHistory")) + Ea::guildTab->loadFromLogFile("#Guild"); + if (localPlayer) + localPlayer->addGuild(Ea::taGuild); + memberList(guildId); + } + + if (localPlayer) + { + localPlayer->setGuild(g); + localPlayer->setGuildName(g->getName()); + } + + logger->log("Guild position info: %d %d %d %s\n", guildId, + emblem, posMode, guildName.c_str()); +} + } // namespace EAthena diff --git a/src/net/eathena/guildhandler.h b/src/net/eathena/guildhandler.h index a32a398f5..c9beedc6b 100644 --- a/src/net/eathena/guildhandler.h +++ b/src/net/eathena/guildhandler.h @@ -75,10 +75,16 @@ class GuildHandler final : public Ea::GuildHandler, public MessageHandler protected: void processGuildUpdateCoords(Net::MessageIn &msg) const; + + void processGuildPositionInfo(Net::MessageIn &msg) const; }; - extern Ea::GuildTab *guildTab; - extern Guild *taGuild; +// extern Ea::GuildTab *guildTab; } // namespace EAthena +namespace Ea +{ + extern Guild *taGuild; +} + #endif // NET_EATHENA_GUILDHANDLER_H diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp index d6ee27680..9445a4760 100644 --- a/src/net/tmwa/guildhandler.cpp +++ b/src/net/tmwa/guildhandler.cpp @@ -22,12 +22,17 @@ #include "net/tmwa/guildhandler.h" #include "actormanager.h" +#include "configuration.h" #include "being/localplayer.h" #include "being/playerinfo.h" +#include "gui/windows/chatwindow.h" + #include "net/serverfeatures.h" +#include "net/ea/gui/guildtab.h" + #include "net/tmwa/messageout.h" #include "net/tmwa/protocol.h" @@ -335,4 +340,41 @@ void GuildHandler::checkMaster() const MessageOut msg(CMSG_GUILD_CHECK_MASTER); } +void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg) const +{ + const int guildId = msg.readInt32(); + const int emblem = msg.readInt32(); + const int posMode = msg.readInt32(); + msg.readInt32(); // Unused + msg.readUInt8(); // Unused + std::string guildName = msg.readString(24); + + Guild *const g = Guild::getGuild(static_cast<int16_t>(guildId)); + if (!g) + return; + + g->setName(guildName); + g->setEmblemId(emblem); + if (!Ea::taGuild) + Ea::taGuild = g; + if (!Ea::guildTab && chatWindow) + { + Ea::guildTab = new Ea::GuildTab(chatWindow); + if (config.getBoolValue("showChatHistory")) + Ea::guildTab->loadFromLogFile("#Guild"); + if (localPlayer) + localPlayer->addGuild(Ea::taGuild); + memberList(guildId); + } + + if (localPlayer) + { + localPlayer->setGuild(g); + localPlayer->setGuildName(g->getName()); + } + + logger->log("Guild position info: %d %d %d %s\n", guildId, + emblem, posMode, guildName.c_str()); +} + } // namespace TmwAthena diff --git a/src/net/tmwa/guildhandler.h b/src/net/tmwa/guildhandler.h index f1422c7a1..b92513919 100644 --- a/src/net/tmwa/guildhandler.h +++ b/src/net/tmwa/guildhandler.h @@ -72,10 +72,17 @@ class GuildHandler final : public Ea::GuildHandler, public MessageHandler const override final; void checkMaster() const; + + protected: + void processGuildPositionInfo(Net::MessageIn &msg) const; }; extern Ea::GuildTab *guildTab; - extern Guild *taGuild; } // namespace TmwAthena +namespace Ea +{ + extern Guild *taGuild; +} + #endif // NET_TMWA_GUILDHANDLER_H |