diff options
-rw-r--r-- | src/gui/widgets/desktop.cpp | 10 | ||||
-rw-r--r-- | src/sdl2graphics.cpp | 18 |
2 files changed, 11 insertions, 17 deletions
diff --git a/src/gui/widgets/desktop.cpp b/src/gui/widgets/desktop.cpp index 7daff45f0..0fd9fefef 100644 --- a/src/gui/widgets/desktop.cpp +++ b/src/gui/widgets/desktop.cpp @@ -99,6 +99,7 @@ void Desktop::draw(gcn::Graphics *graphics) g->fillRectangle(gcn::Rectangle(0, 0, width, height)); } +#ifndef USE_SDL2 if (!imageHelper->useOpenGL()) { g->drawImage(mWallpaper, @@ -106,6 +107,7 @@ void Desktop::draw(gcn::Graphics *graphics) (height - wallpHeight) / 2); } else +#endif { g->drawRescaledImage(mWallpaper, 0, 0, 0, 0, wallpWidth, wallpHeight, @@ -148,8 +150,12 @@ void Desktop::setBestFittingWallpaper() const int width = rect.width; const int height = rect.height; - if (!imageHelper->useOpenGL() - && (nWallPaper->getWidth() != width +#ifdef USE_SDL2 + if (false && +#else + if (!imageHelper->useOpenGL() && +#endif + (nWallPaper->getWidth() != width || nWallPaper->getHeight() != height)) { // We rescale to obtain a fullscreen wallpaper... diff --git a/src/sdl2graphics.cpp b/src/sdl2graphics.cpp index 42f06a1cc..9801006d9 100644 --- a/src/sdl2graphics.cpp +++ b/src/sdl2graphics.cpp @@ -73,14 +73,6 @@ bool SDLGraphics::drawRescaledImage(const Image *const image, int srcX, int srcY if (!image->mTexture) return false; - Image *const tmpImage = image->SDLgetScaledImage( - desiredWidth, desiredHeight); - - if (!tmpImage) - return false; - if (!tmpImage->mTexture) - return false; - dstX += mClipStack.top().xOffset; dstY += mClipStack.top().yOffset; @@ -95,15 +87,11 @@ bool SDLGraphics::drawRescaledImage(const Image *const image, int srcX, int srcY srcRect.y = static_cast<int16_t>(srcY); srcRect.w = static_cast<uint16_t>(width); srcRect.h = static_cast<uint16_t>(height); + dstRect.w = static_cast<uint16_t>(desiredWidth); + dstRect.h = static_cast<uint16_t>(desiredHeight); - // +++ dstRect.w/h - - const bool returnValue = (SDL_RenderCopy(mRenderer, tmpImage->mTexture, + return (SDL_RenderCopy(mRenderer, image->mTexture, &srcRect, &dstRect) < 0); - - delete tmpImage; - - return returnValue; } bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY, |