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authorAndrei Karas <akaras@inbox.ru>2013-08-31 20:38:42 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-31 20:38:42 +0300
commitb310c51796d1632aeefc834dc0e931c52f909a41 (patch)
tree1332b627664b8450cc3fdbbd2995ce0ffc67b724 /src/render/sdlgraphics.h
parent07c2392f2a7a7fa90d1c0dfe97dbd3bf29fdfad1 (diff)
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move render classes into render dir.
Diffstat (limited to 'src/render/sdlgraphics.h')
-rw-r--r--src/render/sdlgraphics.h155
1 files changed, 155 insertions, 0 deletions
diff --git a/src/render/sdlgraphics.h b/src/render/sdlgraphics.h
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--- /dev/null
+++ b/src/render/sdlgraphics.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SDLGRAPHICS_H
+#define SDLGRAPHICS_H
+
+#ifdef USE_SDL2
+#include "render/sdl2graphics.h"
+
+#else
+
+#include "render/graphics.h"
+
+#include "localconsts.h"
+
+class Image;
+class ImageCollection;
+class ImageVertexes;
+class MapLayer;
+
+struct SDL_Surface;
+
+/**
+ * A central point of control for graphics.
+ */
+class SDLGraphics : public Graphics
+{
+ public:
+ /**
+ * Constructor.
+ */
+ SDLGraphics();
+
+ A_DELETE_COPY(SDLGraphics)
+
+ /**
+ * Destructor.
+ */
+ virtual ~SDLGraphics();
+
+ void _beginDraw();
+
+ void _endDraw();
+
+ bool pushClipArea(gcn::Rectangle rect);
+
+ void popClipArea();
+
+ virtual bool drawRescaledImage(const Image *const image, int srcX,
+ int srcY, int dstX, int dstY,
+ const int width, const int height,
+ const int desiredWidth,
+ const int desiredHeight,
+ const bool useColor = false);
+
+ virtual void drawImagePattern(const Image *const image,
+ const int x, const int y,
+ const int w, const int h);
+
+ virtual void drawRescaledImagePattern(const Image *const image,
+ const int x, const int y,
+ const int w, const int h,
+ const int scaledWidth,
+ const int scaledHeight);
+
+ virtual void calcImagePattern(ImageVertexes *const vert,
+ const Image *const image,
+ const int x, const int y,
+ const int w, const int h) const;
+
+ virtual void calcImagePattern(ImageCollection *const vert,
+ const Image *const image,
+ const int x, const int y,
+ const int w, const int h) const;
+
+ virtual void calcTile(ImageVertexes *const vert,
+ const Image *const image, int x, int y) const;
+
+ virtual void calcTileSDL(ImageVertexes *const vert,
+ int x, int y) const;
+
+ virtual void calcTile(ImageCollection *const vertCol,
+ const Image *const image,
+ int x, int y);
+
+ virtual void drawTile(const ImageVertexes *const vert);
+
+ virtual void drawTile(const ImageCollection *const vertCol);
+
+ virtual void updateScreen();
+
+ virtual SDL_Surface *getScreenshot() A_WARN_UNUSED;
+
+ virtual bool drawNet(const int x1, const int y1,
+ const int x2, const int y2,
+ const int width, const int height);
+
+ virtual bool calcWindow(ImageCollection *const vertCol,
+ const int x, const int y,
+ const int w, const int h,
+ const ImageRect &imgRect);
+
+ void fillRectangle(const gcn::Rectangle &rect) override;
+
+ void drawRectangle(const gcn::Rectangle &rect) override;
+
+ void drawPoint(int x, int y) override;
+
+ void drawLine(int x1, int y1, int x2, int y2) override;
+
+ bool setVideoMode(const int w, const int h, const int bpp,
+ const bool fs, const bool hwaccel,
+ const bool resize, const bool noFrame);
+
+ protected:
+ virtual bool drawImage2(const Image *const image,
+ int srcX, int srcY,
+ int dstX, int dstY,
+ const int width, const int height,
+ const bool useColor);
+
+ int SDL_FakeUpperBlit(const SDL_Surface *const src,
+ SDL_Rect *const srcrect,
+ const SDL_Surface *const dst,
+ SDL_Rect *dstrect) const;
+
+ void drawHLine(int x1, int y, int x2);
+
+ void drawVLine(int x, int y1, int y2);
+
+ uint32_t mOldPixel;
+ int mOldAlpha;
+};
+
+#endif // USE_SDL2
+#endif // SDLGRAPHICS_H