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author | Andrei Karas <akaras@inbox.ru> | 2014-09-05 12:20:58 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-09-06 01:18:57 +0300 |
commit | 2cdf1b18d5593dfecacfc7b2e113c404dc64d1f4 (patch) | |
tree | 2c0feb59deb99dbd45338ed813177c6826b543fb /src/net | |
parent | 57978a09e9d32a44a95823716d790065d73f977a (diff) | |
download | plus-2cdf1b18d5593dfecacfc7b2e113c404dc64d1f4.tar.gz plus-2cdf1b18d5593dfecacfc7b2e113c404dc64d1f4.tar.bz2 plus-2cdf1b18d5593dfecacfc7b2e113c404dc64d1f4.tar.xz plus-2cdf1b18d5593dfecacfc7b2e113c404dc64d1f4.zip |
Use skill type struct in skill info.
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/ea/skillhandler.cpp | 7 | ||||
-rw-r--r-- | src/net/eathena/skillhandler.cpp | 3 | ||||
-rw-r--r-- | src/net/tmwa/skillhandler.cpp | 3 |
3 files changed, 9 insertions, 4 deletions
diff --git a/src/net/ea/skillhandler.cpp b/src/net/ea/skillhandler.cpp index f3c2a6982..8a7f42d82 100644 --- a/src/net/ea/skillhandler.cpp +++ b/src/net/ea/skillhandler.cpp @@ -88,8 +88,11 @@ void SkillHandler::processPlayerSkillUp(Net::MessageIn &msg) PlayerInfo::setSkillLevel(skillId, level); if (skillDialog) { - if (!skillDialog->updateSkill(skillId, range, up, 0)) - skillDialog->addSkill(skillId, "", level, range, up, 0); + if (!skillDialog->updateSkill(skillId, range, up, SkillType::Unknown)) + { + skillDialog->addSkill(skillId, "", level, + range, up, SkillType::Unknown); + } } } diff --git a/src/net/eathena/skillhandler.cpp b/src/net/eathena/skillhandler.cpp index 09580b8fc..1f2d9a8ba 100644 --- a/src/net/eathena/skillhandler.cpp +++ b/src/net/eathena/skillhandler.cpp @@ -107,7 +107,8 @@ void SkillHandler::processPlayerSkills(Net::MessageIn &msg) for (int k = 0; k < skillCount; k++) { const int skillId = msg.readInt16("skill id"); - const int inf = msg.readInt32("inf"); + const SkillType::SkillType inf = static_cast<SkillType::SkillType>( + msg.readInt32("inf")); const int level = msg.readInt16("skill level"); msg.readInt16("sp"); const int range = msg.readInt16("range"); diff --git a/src/net/tmwa/skillhandler.cpp b/src/net/tmwa/skillhandler.cpp index 8b0d6f662..65f86d4bc 100644 --- a/src/net/tmwa/skillhandler.cpp +++ b/src/net/tmwa/skillhandler.cpp @@ -109,7 +109,8 @@ void SkillHandler::processPlayerSkills(Net::MessageIn &msg) for (int k = 0; k < skillCount; k++) { const int skillId = msg.readInt16(); - const int inf = msg.readInt16(); + const SkillType::SkillType inf = static_cast<SkillType::SkillType>( + msg.readInt16()); msg.skip(2); // skill pool flags const int level = msg.readInt16(); msg.readInt16(); // sp |