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author | Andrei Karas <akaras@inbox.ru> | 2014-10-07 11:47:21 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-10-07 11:47:21 +0300 |
commit | 5cdf6213512fae3f0f7eb960212a3b2eebe62b76 (patch) | |
tree | 79b9d4b8d5a5fbf1bf4cc1138e9f7cb61907cf3a /src/net/ea/guildhandler.cpp | |
parent | 74136eec9795d339421a569b774dd8486662e93e (diff) | |
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Improve function processGuildBasicInfo.
Diffstat (limited to 'src/net/ea/guildhandler.cpp')
-rw-r--r-- | src/net/ea/guildhandler.cpp | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp index b36b92c0d..bc6457765 100644 --- a/src/net/ea/guildhandler.cpp +++ b/src/net/ea/guildhandler.cpp @@ -112,18 +112,19 @@ void GuildHandler::processGuildMasterOrMember(Net::MessageIn &msg) const void GuildHandler::processGuildBasicInfo(Net::MessageIn &msg) { - const int guildId = msg.readInt32(); // Guild ID - const int level = msg.readInt32(); // Guild level - const int members = msg.readInt32(); // 'Connect member' - const int maxMembers = msg.readInt32(); // 'Max member' - const int avgLevel = msg.readInt32(); // Average level - const int exp = msg.readInt32(); // Exp - const int nextExp = msg.readInt32(); // Next exp - msg.skip(16); // 0 unused - std::string name = msg.readString(24); // Name - std::string master = msg.readString(24); // Master's name - std::string castle = msg.readString(20); // Castles - // (ie: "Six Castles" or "None Taken") + const int guildId = msg.readInt32("guild id"); + const int level = msg.readInt32("guild level"); + const int members = msg.readInt32("connect member"); + const int maxMembers = msg.readInt32("max member"); + const int avgLevel = msg.readInt32("average level"); + const int exp = msg.readInt32("exp"); + const int nextExp = msg.readInt32("next exp"); + msg.skip(12, "unused"); + const int emblem = msg.readInt32("emblem id"); + std::string name = msg.readString(24, "guild name"); + std::string master = msg.readString(24, "master name"); + std::string castle = msg.readString(16, "castles"); + msg.readInt32("unused"); if (guildTab && showBasicInfo) { @@ -161,6 +162,7 @@ void GuildHandler::processGuildBasicInfo(Net::MessageIn &msg) if (!g) return; g->setName(name); + g->setEmblemId(emblem); } void GuildHandler::processGuildAlianceInfo(Net::MessageIn &msg) const |