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authorAndrei Karas <akaras@inbox.ru>2013-09-30 15:01:42 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-30 15:01:42 +0300
commit64781090e80fa93a43ce37f0705bbb1cf22ed8bf (patch)
tree6932ff7f29b4a1e1fe2f3834592587c33d7c4651 /src/gui/statuspopup.cpp
parent25d77892d72d455f8a89372687db45aefbc61cec (diff)
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move popups into popups directory.
Diffstat (limited to 'src/gui/statuspopup.cpp')
-rw-r--r--src/gui/statuspopup.cpp169
1 files changed, 0 insertions, 169 deletions
diff --git a/src/gui/statuspopup.cpp b/src/gui/statuspopup.cpp
deleted file mode 100644
index 34d3156d4..000000000
--- a/src/gui/statuspopup.cpp
+++ /dev/null
@@ -1,169 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2008 The Legend of Mazzeroth Development Team
- * Copyright (C) 2009 The Mana World Development Team
- * Copyright (C) 2009-2010 Andrei Karas
- * Copyright (C) 2011-2013 The ManaPlus developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/statuspopup.h"
-
-#include "gui/viewport.h"
-
-#include "gui/widgets/label.h"
-
-#include "being/localplayer.h"
-
-#include "input/inputmanager.h"
-
-#include "utils/stringutils.h"
-
-#include <guichan/font.hpp>
-
-#include "debug.h"
-
-#define addLabel(num) \
- { \
- Label *const label = mLabels[num]; \
- label->setPosition(0, y); \
- label->setForegroundColorAll(getThemeColor(Theme::POPUP), \
- getThemeColor(Theme::POPUP_OUTLINE)); \
- add(label); \
- y += fontHeight; \
- }
-
-StatusPopup::StatusPopup() :
- Popup("StatusPopup", "statuspopup.xml")
-{
- const int fontHeight = getFont()->getHeight();
-
- for (int f = 0; f < STATUSPOPUP_NUM_LABELS; f ++)
- mLabels[f] = new Label(this);
- int y = 0;
-
- addLabel(0);
- addLabel(1);
- addLabel(2);
- addLabel(3);
- y += 4;
- addLabel(4);
- addLabel(5);
- addLabel(9);
- addLabel(10);
- y += 4;
- addLabel(6);
- addLabel(7);
- y += 4;
- addLabel(8);
- y += 4;
- addLabel(12);
- addLabel(13);
- addLabel(14);
- y += 4;
- addLabel(11);
-}
-
-StatusPopup::~StatusPopup()
-{
-}
-
-void StatusPopup::update()
-{
- updateLabels();
-
- int maxWidth = mLabels[0]->getWidth();
-
- for (int f = 0; f < STATUSPOPUP_NUM_LABELS; f ++)
- {
- const int width = mLabels[f]->getWidth();
- if (width > maxWidth)
- maxWidth = width;
- }
-
- const int pad2 = 2 * mPadding;
- maxWidth += pad2;
- setWidth(maxWidth);
- setHeight(mLabels[11]->getY()
- + mLabels[11]->getHeight() + pad2);
-}
-
-void StatusPopup::view(const int x, const int y)
-{
- const int distance = 20;
-
- int posX = std::max(0, x - getWidth() / 2);
- int posY = y + distance;
-
- if (posX + getWidth() > mainGraphics->mWidth)
- posX = mainGraphics->mWidth - getWidth();
- if (posY + getHeight() > mainGraphics->mHeight)
- posY = y - getHeight() - distance;
-
- update();
-
- setPosition(posX, posY);
- setVisible(true);
- requestMoveToTop();
-}
-
-void StatusPopup::setLabelText(const int num,
- const std::string &text,
- const Input::KeyAction key) const
-{
- Label *const label = mLabels[num];
- label->setCaption(strprintf("%s %s", text.c_str(),
- inputManager.getKeyValueString(static_cast<int>(key)).c_str()));
- label->adjustSize();
-}
-
-void StatusPopup::updateLabels() const
-{
- if (!player_node || !viewport)
- return;
-
- setLabelText(0, player_node->getInvertDirectionString(),
- Input::KEY_INVERT_DIRECTION);
- setLabelText(1, player_node->getCrazyMoveTypeString(),
- Input::KEY_CHANGE_CRAZY_MOVES_TYPE);
- setLabelText(2, player_node->getMoveToTargetTypeString(),
- Input::KEY_CHANGE_MOVE_TO_TARGET);
- setLabelText(3, player_node->getFollowModeString(),
- Input::KEY_CHANGE_FOLLOW_MODE);
- setLabelText(4, player_node->getAttackWeaponTypeString(),
- Input::KEY_CHANGE_ATTACK_WEAPON_TYPE);
- setLabelText(5, player_node->getAttackTypeString(),
- Input::KEY_CHANGE_ATTACK_TYPE);
- setLabelText(6, player_node->getQuickDropCounterString(),
- Input::KEY_SWITCH_QUICK_DROP);
- setLabelText(7, player_node->getPickUpTypeString(),
- Input::KEY_CHANGE_PICKUP_TYPE);
- setLabelText(8, player_node->getDebugPathString(),
- Input::KEY_PATHFIND);
- setLabelText(9, player_node->getMagicAttackString(),
- Input::KEY_SWITCH_MAGIC_ATTACK);
- setLabelText(10, player_node->getPvpAttackString(),
- Input::KEY_SWITCH_PVP_ATTACK);
- setLabelText(11, player_node->getGameModifiersString(),
- Input::KEY_DISABLE_GAME_MODIFIERS);
- setLabelText(12, player_node->getImitationModeString(),
- Input::KEY_CHANGE_IMITATION_MODE);
- setLabelText(13, player_node->getAwayModeString(),
- Input::KEY_AWAY);
- setLabelText(14, player_node->getCameraModeString(),
- Input::KEY_CAMERA);
-}