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authorAndrei Karas <akaras@inbox.ru>2013-09-30 14:03:48 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-30 14:03:48 +0300
commit25d77892d72d455f8a89372687db45aefbc61cec (patch)
treede03cb1af09eebf6db853a6585b953884bcca3b2 /src/gui/ministatuswindow.cpp
parent05c22dd1a69fe90da67188c74a6995ee3747e937 (diff)
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move windows classes to windows directory.
Diffstat (limited to 'src/gui/ministatuswindow.cpp')
-rw-r--r--src/gui/ministatuswindow.cpp526
1 files changed, 0 insertions, 526 deletions
diff --git a/src/gui/ministatuswindow.cpp b/src/gui/ministatuswindow.cpp
deleted file mode 100644
index 5ab8a2b57..000000000
--- a/src/gui/ministatuswindow.cpp
+++ /dev/null
@@ -1,526 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2013 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/ministatuswindow.h"
-
-#include "animatedsprite.h"
-#include "configuration.h"
-
-#include "being/localplayer.h"
-#include "being/playerinfo.h"
-
-#include "gui/statuswindow.h"
-#include "gui/statuspopup.h"
-#include "gui/textpopup.h"
-#include "gui/viewport.h"
-
-#include "gui/widgets/progressbar.h"
-
-#include "net/net.h"
-#include "net/playerhandler.h"
-#include "net/gamehandler.h"
-
-#include "utils/dtor.h"
-#include "utils/gettext.h"
-
-#include "debug.h"
-
-extern volatile int tick_time;
-
-typedef std::vector <ProgressBar*>::const_iterator ProgressBarVectorCIter;
-
-MiniStatusWindow::MiniStatusWindow() :
- Popup("MiniStatus", "ministatus.xml"),
- InventoryListener(),
- mBars(),
- mBarNames(),
- mIcons(),
- mSpacing(mSkin ? mSkin->getOption("spacing", 3) : 3),
- mIconPadding(mSkin ? mSkin->getOption("iconPadding", 3) : 3),
- mIconSpacing(mSkin ? mSkin->getOption("iconSpacing", 2) : 2),
- mMaxX(0),
- // TRANSLATORS: status bar name
- mHpBar(createBar(0, 100, 0, Theme::PROG_HP, "hp bar", _("health bar"))),
- mMpBar(Net::getGameHandler()->canUseMagicBar()
- ? createBar(0, 100, 0, Net::getPlayerHandler()->canUseMagic()
- // TRANSLATORS: status bar name
- ? Theme::PROG_MP : Theme::PROG_NO_MP, "mp bar", _("mana bar"))
- : nullptr),
- mXpBar(createBar(0, 100, 0, Theme::PROG_EXP,
- // TRANSLATORS: status bar name
- "xp bar", _("experience bar"))),
- mJobBar(nullptr),
- mWeightBar(createBar(0, 140, 0, Theme::PROG_WEIGHT,
- // TRANSLATORS: status bar name
- "weight bar", _("weight bar"))),
- mInvSlotsBar(createBar(0, 45, 0, Theme::PROG_INVY_SLOTS,
- // TRANSLATORS: status bar name
- "inventory slots bar", _("inventory slots bar"))),
- mMoneyBar(createBar(0, 130, 0, Theme::PROG_INVY_SLOTS,
- // TRANSLATORS: status bar name
- "money bar", _("money bar"))),
- mArrowsBar(createBar(0, 50, 0, Theme::PROG_INVY_SLOTS,
- // TRANSLATORS: status bar name
- "arrows bar", _("arrows bar"))),
- mStatusBar(createBar(100, (config.getIntValue("fontSize") > 16
- ? 250 : 165), 0, Theme::PROG_EXP,
- // TRANSLATORS: status bar name
- "status bar", _("status bar"))),
- mTextPopup(new TextPopup),
- mStatusPopup(new StatusPopup)
-{
- listen(CHANNEL_ATTRIBUTES);
-
- StatusWindow::updateHPBar(mHpBar);
-
- if (Net::getGameHandler()->canUseMagicBar())
- StatusWindow::updateMPBar(mMpBar);
-
- const int job = Net::getPlayerHandler()->getJobLocation()
- && serverConfig.getValueBool("showJob", true);
-
- StatusWindow::updateXPBar(mXpBar);
-
- if (job)
- {
- mJobBar = createBar(0, 100, 0, Theme::PROG_JOB, "job bar",
- // TRANSLATORS: status bar name
- _("job bar"));
- StatusWindow::updateJobBar(mJobBar);
- }
-
- loadBars();
- updateBars();
-
- setVisible(config.getValueBool(getPopupName() + "Visible", true));
- addMouseListener(this);
- Inventory *const inv = PlayerInfo::getInventory();
- if (inv)
- inv->addInventoyListener(this);
-
- StatusWindow::updateMoneyBar(mMoneyBar);
- StatusWindow::updateArrowsBar(mArrowsBar);
- updateStatus();
-}
-
-MiniStatusWindow::~MiniStatusWindow()
-{
- delete mTextPopup;
- mTextPopup = nullptr;
- delete mStatusPopup;
- mStatusPopup = nullptr;
- delete_all(mIcons);
- mIcons.clear();
-
- Inventory *const inv = PlayerInfo::getInventory();
- if (inv)
- inv->removeInventoyListener(this);
-
- FOR_EACH (ProgressBarVectorCIter, it, mBars)
- {
- ProgressBar *bar = *it;
- if (!bar)
- continue;
- if (!bar->isVisible())
- delete bar;
- }
- mBars.clear();
-}
-
-ProgressBar *MiniStatusWindow::createBar(const float progress,
- const int width, const int height,
- const int color,
- const std::string &name,
- const std::string &description)
-{
- ProgressBar *const bar = new ProgressBar(this,
- progress, width, height, color);
- bar->setActionEventId(name);
- bar->setId(description);
- mBars.push_back(bar);
- mBarNames[name] = bar;
- return bar;
-}
-
-void MiniStatusWindow::updateBars()
-{
- int x = 0;
- const ProgressBar *lastBar = nullptr;
- FOR_EACH (ProgressBarVectorCIter, it, mBars)
- safeRemove(*it);
-
- FOR_EACH (ProgressBarVectorCIter, it, mBars)
- {
- ProgressBar *const bar = *it;
- if (!bar)
- continue;
- if (bar->isVisible())
- {
- bar->setPosition(x, 0);
- add(bar);
- x += bar->getWidth() + mSpacing;
- lastBar = bar;
- }
- }
-
- if (lastBar)
- {
- setContentSize(lastBar->getX() + lastBar->getWidth(),
- lastBar->getY() + lastBar->getHeight());
- }
- mMaxX = x;
-}
-
-void MiniStatusWindow::setIcon(const int index, AnimatedSprite *const sprite)
-{
- if (index >= static_cast<int>(mIcons.size()))
- mIcons.resize(index + 1, nullptr);
-
- delete mIcons[index];
- mIcons[index] = sprite;
-}
-
-void MiniStatusWindow::eraseIcon(const int index)
-{
- if (index < static_cast<int>(mIcons.size()))
- {
- delete mIcons[index];
- mIcons.erase(mIcons.begin() + index);
- }
-}
-
-void MiniStatusWindow::drawIcons(Graphics *const graphics)
-{
- // Draw icons
- int icon_x = mMaxX + mIconPadding;
- for (size_t i = 0, sz = mIcons.size(); i < sz; i ++)
- {
- const AnimatedSprite *const icon = mIcons[i];
- if (icon)
- {
- icon->draw(graphics, icon_x, mIconPadding);
- icon_x += mIconSpacing + icon->getWidth();
- }
- }
-}
-
-void MiniStatusWindow::processEvent(const Channels channel A_UNUSED,
- const DepricatedEvent &event)
-{
- if (event.getName() == EVENT_UPDATEATTRIBUTE)
- {
- const int id = event.getInt("id");
- if (id == PlayerInfo::HP || id == PlayerInfo::MAX_HP)
- {
- StatusWindow::updateHPBar(mHpBar);
- }
- else if (id == PlayerInfo::MP || id == PlayerInfo::MAX_MP)
- {
- StatusWindow::updateMPBar(mMpBar);
- }
- else if (id == PlayerInfo::EXP || id == PlayerInfo::EXP_NEEDED)
- {
- StatusWindow::updateXPBar(mXpBar);
- }
- else if (id == PlayerInfo::TOTAL_WEIGHT
- || id == PlayerInfo::MAX_WEIGHT)
- {
- StatusWindow::updateWeightBar(mWeightBar);
- }
- else if (id == PlayerInfo::MONEY)
- {
- StatusWindow::updateMoneyBar(mMoneyBar);
- }
- }
- else if (event.getName() == EVENT_UPDATESTAT)
- {
- StatusWindow::updateMPBar(mMpBar);
- StatusWindow::updateJobBar(mJobBar);
- }
-}
-
-void MiniStatusWindow::updateStatus()
-{
- StatusWindow::updateStatusBar(mStatusBar);
- if (mStatusPopup && mStatusPopup->isPopupVisible())
- mStatusPopup->update();
-}
-
-void MiniStatusWindow::logic()
-{
- BLOCK_START("MiniStatusWindow::logic")
- Popup::logic();
-
- for (size_t i = 0, sz = mIcons.size(); i < sz; i++)
- {
- AnimatedSprite *const icon = mIcons[i];
- if (icon)
- icon->update(tick_time * 10);
- }
- BLOCK_END("MiniStatusWindow::logic")
-}
-
-void MiniStatusWindow::draw(gcn::Graphics *graphics)
-{
- BLOCK_START("MiniStatusWindow::draw")
- drawChildren(graphics);
- BLOCK_END("MiniStatusWindow::draw")
-}
-
-void MiniStatusWindow::mouseMoved(gcn::MouseEvent &event)
-{
- Popup::mouseMoved(event);
-
- const int x = event.getX();
- const int y = event.getY();
-
- const gcn::Rectangle &rect = mDimension;
- if (event.getSource() == mStatusBar)
- {
- mStatusPopup->view(x + rect.x, y + rect.y);
- mTextPopup->hide();
- }
- else if (event.getSource() == mXpBar)
- {
- std::string level;
- if (player_node && player_node->isGM())
- {
- // TRANSLATORS: status bar label
- level = strprintf(_("Level: %d (GM %d)"),
- PlayerInfo::getAttribute(PlayerInfo::LEVEL),
- player_node->getGMLevel());
- }
- else
- {
- // TRANSLATORS: status bar label
- level = strprintf(_("Level: %d"),
- PlayerInfo::getAttribute(PlayerInfo::LEVEL));
- }
-
- const int exp = PlayerInfo::getAttribute(PlayerInfo::EXP);
- const int expNeed = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED);
- if (exp > expNeed)
- {
- mTextPopup->show(x + rect.x, y + rect.y, level, strprintf("%d/%d",
- exp, expNeed));
- }
- else
- {
- mTextPopup->show(x + rect.x, y + rect.y, level, strprintf("%d/%d",
- exp, expNeed),
- // TRANSLATORS: status bar label
- strprintf("%s: %d", _("Need"), expNeed - exp));
- }
- mStatusPopup->hide();
- }
- else if (event.getSource() == mHpBar)
- {
- mTextPopup->show(x + rect.x, y + rect.y, event.getSource()->getId(),
- strprintf("%d/%d", PlayerInfo::getAttribute(PlayerInfo::HP),
- PlayerInfo::getAttribute(PlayerInfo::MAX_HP)));
- mStatusPopup->hide();
- }
- else if (event.getSource() == mMpBar)
- {
- mTextPopup->show(x + rect.x, y + rect.y, event.getSource()->getId(),
- strprintf("%d/%d", PlayerInfo::getAttribute(PlayerInfo::MP),
- PlayerInfo::getAttribute(PlayerInfo::MAX_MP)));
- mStatusPopup->hide();
- }
- else if (event.getSource() == mJobBar)
- {
- const std::pair<int, int> exp = PlayerInfo::getStatExperience(
- Net::getPlayerHandler()->getJobLocation());
-
- // TRANSLATORS: job bar label
- const std::string level = strprintf(_("Job level: %d"),
- PlayerInfo::getStatBase(
- Net::getPlayerHandler()->getJobLocation()));
-
- if (exp.first > exp.second)
- {
- mTextPopup->show(x + rect.x, y + rect.y, level,
- strprintf("%d/%d", exp.first, exp.second));
- }
- else
- {
- mTextPopup->show(x + rect.x, y + rect.y, level,
- strprintf("%d/%d", exp.first, exp.second),
- // TRANSLATORS: status bar label
- strprintf("%s: %d", _("Need"), exp.second - exp.first));
- }
- mStatusPopup->hide();
- }
- else if (event.getSource() == mWeightBar)
- {
- mTextPopup->show(x + rect.x, y + rect.y, event.getSource()->getId(),
- strprintf("%d/%d", PlayerInfo::getAttribute(
- PlayerInfo::TOTAL_WEIGHT),
- PlayerInfo::getAttribute(PlayerInfo::MAX_WEIGHT)));
- mStatusPopup->hide();
- }
- else if (event.getSource() == mInvSlotsBar)
- {
- const Inventory *const inv = PlayerInfo::getInventory();
- if (inv)
- {
- const int usedSlots = inv->getNumberOfSlotsUsed();
- const int maxSlots = inv->getSize();
- mTextPopup->show(x + rect.x, y + rect.y,
- event.getSource()->getId(),
- strprintf("%d/%d", usedSlots, maxSlots));
- }
- mStatusPopup->hide();
- }
- else if (event.getSource() == mMoneyBar)
- {
- mTextPopup->show(x + rect.x, y + rect.y,
- event.getSource()->getId(),
- toString(PlayerInfo::getAttribute(PlayerInfo::MONEY)));
- }
- else
- {
- mTextPopup->hide();
- mStatusPopup->hide();
- }
-}
-
-void MiniStatusWindow::mousePressed(gcn::MouseEvent &event)
-{
- if (!viewport)
- return;
-
- if (event.getButton() == gcn::MouseEvent::RIGHT)
- {
- const ProgressBar *const bar = dynamic_cast<ProgressBar*>(
- event.getSource());
- if (!bar)
- return;
- if (viewport)
- {
- viewport->showPopup(getX() + event.getX(),
- getY() + event.getY(), bar);
- }
- }
-}
-
-void MiniStatusWindow::mouseExited(gcn::MouseEvent &event)
-{
- Popup::mouseExited(event);
-
- mTextPopup->hide();
- mStatusPopup->hide();
-}
-
-void MiniStatusWindow::showBar(const std::string &name, const bool visible)
-{
- ProgressBar *const bar = mBarNames[name];
- if (!bar)
- return;
- bar->setVisible(visible);
- updateBars();
- saveBars();
-}
-
-void MiniStatusWindow::loadBars()
-{
- if (!config.getIntValue("ministatussaved"))
- {
- if (mWeightBar)
- mWeightBar->setVisible(false);
- if (mInvSlotsBar)
- mInvSlotsBar->setVisible(false);
- if (mMoneyBar)
- mMoneyBar->setVisible(false);
- if (mArrowsBar)
- mArrowsBar->setVisible(false);
- if (mStatusBar)
- mStatusBar->setVisible(false);
- if (mJobBar)
- mJobBar->setVisible(false);
- return;
- }
-
- for (int f = 0; f < 10; f ++)
- {
- const std::string str = config.getValue(
- "ministatus" + toString(f), "");
- if (str == "")
- continue;
- ProgressBar *const bar = mBarNames[str];
- if (!bar)
- continue;
- bar->setVisible(false);
- }
-}
-
-void MiniStatusWindow::saveBars() const
-{
- int i = 0;
- FOR_EACH (ProgressBarVectorCIter, it, mBars)
- {
- const ProgressBar *const bar = *it;
- if (!bar->isVisible())
- {
- config.setValue("ministatus" + toString(i),
- bar->getActionEventId());
- i ++;
- }
- }
- for (int f = i; f < 10; f ++)
- config.deleteKey("ministatus" + toString(f));
-
- config.setValue("ministatussaved", true);
-}
-
-void MiniStatusWindow::slotsChanged(Inventory *const inventory)
-{
- if (!inventory)
- return;
-
- if (inventory->getType() == Inventory::INVENTORY)
- StatusWindow::updateInvSlotsBar(mInvSlotsBar);
-}
-
-void MiniStatusWindow::updateArrows()
-{
- StatusWindow::updateArrowsBar(mArrowsBar);
-}
-
-gcn::Rectangle MiniStatusWindow::getChildrenArea()
-{
- const int padding = mPadding;
- const int padding2 = padding * 2;
- const gcn::Rectangle &rect = mDimension;
- return gcn::Rectangle(padding, padding,
- rect.width - padding2,
- rect.height - padding2);
-}
-
-#ifdef USE_PROFILER
-void MiniStatusWindow::logicChildren()
-{
- BLOCK_START("MiniStatusWindow::logicChildren")
- BasicContainer::logicChildren();
- BLOCK_END("MiniStatusWindow::logicChildren")
-}
-#endif