/* _______ __ __ __ ______ __ __ _______ __ __
* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
*
* Copyright (c) 2004 - 2008 Olof Naess�n and Per Larsson
*
*
* Per Larsson a.k.a finalman
* Olof Naess�n a.k.a jansem/yakslem
*
* Visit: http://guichan.sourceforge.net
*
* License: (BSD)
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name of Guichan nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* For comments regarding functions please see the header file.
*/
#include "guichan/widgets/listbox.hpp"
#include "guichan/basiccontainer.hpp"
#include "guichan/font.hpp"
#include "guichan/graphics.hpp"
#include "guichan/key.hpp"
#include "guichan/listmodel.hpp"
#include "guichan/mouseinput.hpp"
#include "guichan/selectionlistener.hpp"
#include "debug.h"
namespace gcn
{
ListBox::ListBox() :
mSelected(-1),
mListModel(NULL),
mWrappingEnabled(false)
{
setWidth(100);
setFocusable(true);
addMouseListener(this);
addKeyListener(this);
}
ListBox::ListBox(ListModel *listModel) :
mSelected(-1),
mWrappingEnabled(false)
{
setWidth(100);
setListModel(listModel);
setFocusable(true);
addMouseListener(this);
addKeyListener(this);
}
void ListBox::draw(Graphics* graphics)
{
graphics->setColor(getBackgroundColor());
graphics->fillRectangle(Rectangle(0, 0, getWidth(), getHeight()));
if (mListModel == NULL)
return;
graphics->setColor(getForegroundColor());
graphics->setFont(getFont());
// Check the current clip area so we don't draw unnecessary items
// that are not visible.
const ClipRectangle currentClipArea = graphics->getCurrentClipArea();
int rowHeight = getRowHeight();
// Calculate the number of rows to draw by checking the clip area.
// The addition of two makes covers a partial visible row at the top
// and a partial visible row at the bottom.
int numberOfRows = currentClipArea.height / rowHeight + 2;
if (numberOfRows > mListModel->getNumberOfElements())
numberOfRows = mListModel->getNumberOfElements();
// Calculate which row to start drawing. If the list box
// has a negative y coordinate value we should check if
// we should drop rows in the begining of the list as
// they might not be visible. A negative y value is very
// common if the list box for instance resides in a scroll
// area and the user has scrolled the list box downwards.
int startRow;
if (getY() < 0)
startRow = -1 * (getY() / rowHeight);
else
startRow = 0;
int i;
// The y coordinate where we start to draw the text is
// simply the y coordinate multiplied with the font height.
int y = rowHeight * startRow;
for (i = startRow; i < startRow + numberOfRows; ++i)
{
if (i == mSelected)
{
graphics->setColor(getSelectionColor());
graphics->fillRectangle(Rectangle(0, y,
getWidth(), rowHeight));
graphics->setColor(getForegroundColor());
}
// If the row height is greater than the font height we
// draw the text with a center vertical alignment.
if (rowHeight > getFont()->getHeight())
{
graphics->drawText(mListModel->getElementAt(i), 1,
y + rowHeight / 2 - getFont()->getHeight() / 2);
}
else
{
graphics->drawText(mListModel->getElementAt(i), 1, y);
}
y += rowHeight;
}
}
void ListBox::logic()
{
adjustSize();
}
int ListBox::getSelected() const
{
return mSelected;
}
void ListBox::setSelected(int selected)
{
if (mListModel == NULL)
{
mSelected = -1;
}
else
{
if (selected < 0)
mSelected = -1;
else if (selected >= mListModel->getNumberOfElements())
mSelected = mListModel->getNumberOfElements() - 1;
else
mSelected = selected;
}
Rectangle scroll;
if (mSelected < 0)
scroll.y = 0;
else
scroll.y = getRowHeight() * mSelected;
scroll.height = getRowHeight();
showPart(scroll);
distributeValueChangedEvent();
}
void ListBox::keyPressed(KeyEvent& keyEvent)
{
Key key = keyEvent.getKey();
if (key.getValue() == Key::ENTER || key.getValue() == Key::SPACE)
{
distributeActionEvent();
keyEvent.consume();
}
else if (key.getValue() == Key::UP)
{
setSelected(mSelected - 1);
if (mSelected == -1)
{
if (mWrappingEnabled)
setSelected(getListModel()->getNumberOfElements() - 1);
else
setSelected(0);
}
keyEvent.consume();
}
else if (key.getValue() == Key::DOWN)
{
if (mWrappingEnabled
&& getSelected() == getListModel()->getNumberOfElements() - 1)
{
setSelected(0);
}
else
{
setSelected(getSelected() + 1);
}
keyEvent.consume();
}
else if (key.getValue() == Key::HOME)
{
setSelected(0);
keyEvent.consume();
}
else if (key.getValue() == Key::END)
{
setSelected(getListModel()->getNumberOfElements() - 1);
keyEvent.consume();
}
}
void ListBox::mousePressed(MouseEvent& mouseEvent)
{
if (mouseEvent.getButton() == MouseEvent::LEFT)
{
setSelected(mouseEvent.getY() / getRowHeight());
distributeActionEvent();
}
}
void ListBox::mouseWheelMovedUp(MouseEvent& mouseEvent)
{
if (isFocused())
{
if (getSelected() > 0 )
setSelected(getSelected() - 1);
mouseEvent.consume();
}
}
void ListBox::mouseWheelMovedDown(MouseEvent& mouseEvent)
{
if (isFocused())
{
setSelected(getSelected() + 1);
mouseEvent.consume();
}
}
void ListBox::mouseDragged(MouseEvent& mouseEvent)
{
mouseEvent.consume();
}
void ListBox::setListModel(ListModel *listModel)
{
mSelected = -1;
mListModel = listModel;
adjustSize();
}
ListModel* ListBox::getListModel()
{
return mListModel;
}
void ListBox::adjustSize()
{
if (mListModel != NULL)
setHeight(getRowHeight() * mListModel->getNumberOfElements());
}
bool ListBox::isWrappingEnabled() const
{
return mWrappingEnabled;
}
void ListBox::setWrappingEnabled(bool wrappingEnabled)
{
mWrappingEnabled = wrappingEnabled;
}
void ListBox::addSelectionListener(SelectionListener* selectionListener)
{
mSelectionListeners.push_back(selectionListener);
}
void ListBox::removeSelectionListener(SelectionListener* selectionListener)
{
mSelectionListeners.remove(selectionListener);
}
void ListBox::distributeValueChangedEvent()
{
SelectionListenerIterator iter;
for (iter = mSelectionListeners.begin();
iter != mSelectionListeners.end();
++ iter)
{
SelectionEvent event(this);
(*iter)->valueChanged(event);
}
}
unsigned int ListBox::getRowHeight() const
{
return getFont()->getHeight();
}
}