1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
|
/*
* The ManaPlus Client
* Copyright (C) 2013-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef USE_SDL2
#include "utils/sdlhelper.h"
#include "logger.h"
#include "utils/cast.h"
#include "utils/stringutils.h"
#if defined(USE_X11) && defined(USE_OPENGL)
#include "utils/glxhelper.h"
#endif // defined(USE_X11) && defined(USE_OPENGL)
PRAGMA48(GCC diagnostic push)
PRAGMA48(GCC diagnostic ignored "-Wshadow")
#include <SDL_events.h>
#include <SDL_syswm.h>
PRAGMA48(GCC diagnostic pop)
#include "debug.h"
bool SDL::getAllVideoModes(StringVect &modeList)
{
/* Get available fullscreen/hardware modes */
SDL_Rect *const *const modes = SDL_ListModes(nullptr,
SDL_FULLSCREEN | SDL_HWSURFACE);
#ifdef ANDROID
const std::string modeString =
toString(CAST_S32(modes[0]->w)).append("x")
.append(toString(CAST_S32(modes[0]->h)));
logger->log("support mode: " + modeString);
modeList.push_back(modeString);
return true;
#else // ANDROID
/* Check which modes are available */
if (modes == static_cast<SDL_Rect **>(nullptr))
{
logger->log1("No modes available");
return false;
}
else if (modes == reinterpret_cast<SDL_Rect **>(-1))
{
logger->log1("All resolutions available");
return true;
}
else
{
for (int i = 0; modes[i] != nullptr; ++ i)
{
const std::string modeString =
toString(CAST_S32(modes[i]->w)).append("x")
.append(toString(CAST_S32(modes[i]->h)));
logger->log("support mode: " + modeString);
modeList.push_back(modeString);
}
return true;
}
#endif // ANDROID
}
void SDL::SetWindowTitle(const SDL_Surface *const window A_UNUSED,
const char *const title)
{
SDL_WM_SetCaption(title, nullptr);
}
void SDL::SetWindowIcon(const SDL_Surface *const window A_UNUSED,
SDL_Surface *const icon)
{
SDL_WM_SetIcon(icon, nullptr);
}
void SDL::grabInput(const SDL_Surface *const window A_UNUSED, const bool grab)
{
SDL_WM_GrabInput(grab ? SDL_GRAB_ON : SDL_GRAB_OFF);
}
void SDL::setGamma(const SDL_Surface *const window A_UNUSED, const float gamma)
{
SDL_SetGamma(gamma, gamma, gamma);
}
void SDL::setVsync(const int val)
{
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, val);
}
bool SDL::getWindowWMInfo(const SDL_Surface *const window A_UNUSED,
SDL_SysWMinfo *const info)
{
return SDL_GetWMInfo(info) != 0;
}
SDL_Thread *SDL::createThread(int (SDLCALL *fn)(void *),
const char *const name A_UNUSED,
void *const data)
{
return SDL_CreateThread(fn, data);
}
#if defined(USE_X11) && defined(USE_OPENGL)
void *SDL::createGLContext(SDL_Surface *const window A_UNUSED,
const int major,
const int minor,
const int profile)
{
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
SDL_GetWMInfo(&info);
void *context = GlxHelper::createContext(info.info.x11.window,
info.info.x11.display, major, minor, profile);
if (!context && (major > 3 || (major == 3 && minor > 3)))
{
logger->log("Try fallback to OpenGL 3.3 core context");
context = GlxHelper::createContext(info.info.x11.window,
info.info.x11.display, 3, 3, profile);
if (!context && profile == 0x01)
{
logger->log("Try fallback to OpenGL 3.3 compatibility context");
context = GlxHelper::createContext(info.info.x11.window,
info.info.x11.display, 3, 3, 0x02);
}
}
if (!context && (major > 3 || (major == 3 && minor > 0)))
{
logger->log("Try fallback to OpenGL 3.0 core context");
context = GlxHelper::createContext(info.info.x11.window,
info.info.x11.display, 3, 0, profile);
}
if (!context && (major > 2 || (major == 2 && minor > 1)))
{
logger->log("Try fallback to OpenGL 2.1 compatibility context");
context = GlxHelper::createContext(info.info.x11.window,
info.info.x11.display, 2, 1, 0x02);
}
return context;
}
void SDL::makeCurrentContext(void *const context)
{
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
SDL_GetWMInfo(&info);
GlxHelper::makeCurrent(info.info.x11.window,
info.info.x11.display,
context);
}
#else // defined(USE_X11) && defined(USE_OPENGL)
void *SDL::createGLContext(SDL_Surface *const window A_UNUSED,
const int major A_UNUSED,
const int minor A_UNUSED,
const int profile A_UNUSED)
{
return nullptr;
}
void SDL::makeCurrentContext(void *const context A_UNUSED)
{
}
#endif // defined(USE_X11) && defined(USE_OPENGL)
void SDL::initLogger()
{
}
void SDL::WaitThread(SDL_Thread *const thread)
{
if (thread != nullptr && SDL_GetThreadID(thread) != 0u)
SDL_WaitThread(thread, nullptr);
}
bool SDL::PollEvent(SDL_Event *event)
{
SDL_PumpEvents();
return SDL_PeepEvents(event,
1,
SDL_GETEVENT,
SDL_ALLEVENTS) > 0;
}
#endif // USE_SDL2
|