blob: fc91e8f0410da1b7577ba82be6da16158d981b4a (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
/*
* The ManaPlus Client
* Copyright (C) 2011-2020 The ManaPlus Developers
* Copyright (C) 2020-2023 The ManaVerse Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "utils/langs.h"
#include "configuration.h"
#ifndef DYECMD
#include "being/playerinfo.h"
#include "resources/db/languagedb.h"
#endif // DYECMD
#include "debug.h"
static const char *getLangName()
{
const char *const lang = getenv("LANG");
if ((lang != nullptr) && strlen(lang) > 1000)
return nullptr;
return lang;
}
LangVect getLang()
{
LangVect langs;
std::string lang = config.getStringValue("lang");
if (lang.empty())
{
const char *const lng = getLangName();
if (lng == nullptr)
return langs;
lang = lng;
}
else if (lang.size() > 1000)
{
return langs;
}
size_t dot = lang.find('.');
if (dot != std::string::npos)
lang = lang.substr(0, dot);
langs.push_back(lang);
dot = lang.find('_');
if (dot != std::string::npos)
langs.push_back(lang.substr(0, dot));
return langs;
}
LangVect getServerLang()
{
LangVect langs;
#ifndef DYECMD
const int id = PlayerInfo::getServerLanguage();
const std::string &lang = LanguageDb::getPo(id);
if (lang.empty())
return langs;
langs.push_back(lang);
const size_t idx = lang.find('_');
if (idx != std::string::npos)
langs.push_back(lang.substr(0, idx));
#endif // DYECMD
return langs;
}
std::string getLangSimple()
{
const std::string lang = config.getStringValue("lang");
if (lang.empty())
{
const char *const lng = getLangName();
if (lng == nullptr)
return "";
return lng;
}
else if (lang.size() > 1000)
{
return "";
}
return lang;
}
std::string getLangShort()
{
std::string lang = config.getStringValue("lang");
if (lang.empty())
{
const char *const lng = getLangName();
if (lng == nullptr)
return "";
lang = lng;
}
else if (lang.size() > 1000)
{
return "";
}
size_t dot = lang.find('.');
if (dot != std::string::npos)
lang = lang.substr(0, dot);
dot = lang.find('_');
if (dot != std::string::npos)
return lang.substr(0, dot);
return lang;
}
|