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/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2020 The ManaPlus Developers
* Copyright (C) 2020-2023 The ManaVerse Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RESOURCES_MAP_MAPLAYER_H
#define RESOURCES_MAP_MAPLAYER_H
#include "listeners/configlistener.h"
#include "resources/memorycounter.h"
#include "being/actor.h"
#include "enums/resources/map/maptype.h"
#include "utils/vector.h"
#include "resources/map/tileinfo.h"
class Image;
class MapRowVertexes;
class SpecialLayer;
struct MetaTile;
/**
* A map layer. Stores a grid of tiles and their offset, and implements layer
* rendering.
*/
class MapLayer final : public MemoryCounter, public ConfigListener
{
public:
friend class Map;
/**
* Constructor, taking layer origin, size and whether this layer is the
* fringe layer. The fringe layer is the layer that draws the actors.
* There can be only one fringe layer per map.
*/
MapLayer(const std::string &name,
const int x,
const int y,
const int width,
const int height,
const bool isFringeLayer,
const int mask,
const int tileCondition);
A_DELETE_COPY(MapLayer)
/**
* Destructor.
*/
~MapLayer() override final;
/**
* Set tile image, with x and y in layer coordinates.
*/
constexpr3 void setTile(const int x,
const int y,
Image *restrict const img) restrict
{
mTiles[x + y * mWidth].image = img;
}
/**
* Set tile image with x + y * width already known.
*/
constexpr3 void setTile(const int index,
Image *restrict const img) restrict
{ mTiles[index].image = img; }
/**
* Draws this layer to the given graphics context. The coordinates are
* expected to be in map range and will be translated to local layer
* coordinates and clipped to the layer's dimensions.
*
* The given actors are only drawn when this layer is the fringe
* layer.
*/
void draw(Graphics *restrict const graphics,
int startX,
int startY,
int endX,
int endY,
const int scrollX,
const int scrollY) const restrict A_NONNULL(2);
void drawSDL(Graphics *restrict const graphics) const restrict2
A_NONNULL(2);
#ifdef USE_OPENGL
void drawOGL(Graphics *restrict const graphics) const restrict2
A_NONNULL(2);
void updateOGL(Graphics *restrict const graphics,
int startX,
int startY,
int endX,
int endY,
const int scrollX,
const int scrollY) restrict2 A_NONNULL(2);
#endif // USE_OPENGL
void updateSDL(const Graphics *restrict const graphics,
int startX,
int startY,
int endX,
int endY,
const int scrollX,
const int scrollY) restrict2 A_NONNULL(2);
void drawFringe(Graphics *restrict const graphics,
int startX,
int startY,
int endX,
int endY,
const int scrollX,
const int scrollY,
const Actors &actors) const restrict A_NONNULL(2);
constexpr3 bool isFringeLayer() const restrict noexcept2 A_WARN_UNUSED
{ return mIsFringeLayer; }
void setSpecialLayer(const SpecialLayer *restrict const val)
restrict noexcept2
{ mSpecialLayer = val; }
void setTempLayer(const SpecialLayer *restrict const val)
restrict noexcept2
{ mTempLayer = val; }
constexpr3 int getWidth() const restrict noexcept2 A_WARN_UNUSED
{ return mWidth; }
constexpr3 int getHeight() const restrict noexcept2 A_WARN_UNUSED
{ return mHeight; }
void optionChanged(const std::string &restrict value)
restrict override final;
void setDrawLayerFlags(const MapTypeT &restrict n)
restrict noexcept2
{
mDrawLayerFlags = n;
mSpecialFlag = (mDrawLayerFlags != MapType::SPECIAL &&
mDrawLayerFlags != MapType::SPECIAL2 &&
mDrawLayerFlags != MapType::SPECIAL4);
}
void setActorsFix(const int y) restrict noexcept2
{ mActorsFix = y; }
int calcMemoryLocal() const override final;
int calcMemoryChilds(const int level) const override final;
std::string getCounterName() const override final
{ return mName; }
#ifdef UNITTESTS
constexpr3 TileInfo *getTiles() const restrict noexcept2
{
return mTiles;
}
void setTileCondition(const int c) restrict noexcept2
{
mTileCondition = c;
}
#endif // UNITTESTS
#ifndef UNITTESTS
protected:
#endif // UNITTESTS
static int getTileDrawWidth(const TileInfo *restrict img,
const int endX,
int &restrict width,
int &restrict nextTile)
A_WARN_UNUSED A_NONNULL(1);
static int getEmptyTileDrawWidth(const TileInfo *restrict img,
const int endX,
int &restrict nextTile)
A_WARN_UNUSED A_NONNULL(1);
void updateConditionTiles(const MetaTile *restrict const metaTiles,
const int width,
const int height) restrict A_NONNULL(2);
void updateCache(const int width,
const int height) restrict;
void drawSpecialLayer(Graphics *const graphics,
const int y,
const int startX,
const int endX,
const int scrollX,
const int scrollY) const restrict;
private:
const int mX;
const int mY;
const int mPixelX;
const int mPixelY;
const int mWidth;
const int mHeight;
TileInfo *restrict const mTiles;
MapTypeT mDrawLayerFlags;
const SpecialLayer *restrict mSpecialLayer;
const SpecialLayer *restrict mTempLayer;
const std::string mName;
typedef STD_VECTOR<MapRowVertexes*> MapRows;
MapRows mTempRows;
int mMask;
int mTileCondition;
int mActorsFix;
const bool mIsFringeLayer; /**< Whether the actors are drawn. */
bool mHighlightAttackRange;
bool mSpecialFlag;
};
#endif // RESOURCES_MAP_MAPLAYER_H
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