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/*
* The ManaPlus Client
* Copyright (C) 2013-2020 The ManaPlus Developers
* Copyright (C) 2020-2023 The ManaVerse Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RESOURCES_DB_QUESTDB_H
#define RESOURCES_DB_QUESTDB_H
#include "enums/simpletypes/skiperror.h"
#include "utils/vector.h"
#include "resources/questvar.h"
#include <string>
#include "localconsts.h"
struct QuestEffect;
struct QuestItem;
namespace QuestDb
{
void load();
void loadXmlFile(const std::string &fileName,
const SkipError skipError);
void unload();
NpcQuestVarMap *getVars();
std::map<int, STD_VECTOR<QuestItem*> > *getQuests();
STD_VECTOR<QuestEffect*> *getAllEffects();
std::string getName(const int id);
} // namespace QuestDb
#endif // RESOURCES_DB_QUESTDB_H
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