1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2018 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NET_TMWA_PLAYERHANDLER_H
#define NET_TMWA_PLAYERHANDLER_H
#include "net/ea/playerhandler.h"
namespace TmwAthena
{
class PlayerHandler final : public Ea::PlayerHandler
{
public:
PlayerHandler();
A_DELETE_COPY(PlayerHandler)
~PlayerHandler() override final;
void attack(const BeingId id,
const Keep keep) const override final;
void stopAttack() const override final;
void emote(const uint8_t emoteId) const override final;
void increaseAttribute(const AttributesT attr,
const int amount) const override final;
void increaseSkill(const uint16_t skillId) const override final;
void pickUp(const FloorItem *const floorItem) const override final;
void setDirection(const unsigned char direction) const override final;
void setDestination(const int x, const int y,
const int direction) const override final;
void changeAction(const BeingActionT &action)
const override final;
void requestOnlineList() const override final;
void updateStatus(const uint8_t status) const override final;
void respawn() const override final;
void setShortcut(const int idx,
const uint8_t type,
const int id,
const int level) const override final;
void shortcutShiftRow(const int row) const override final;
void removeOption() const override final;
void changeCart(const int type) const override final;
void setMemo() const override final;
void doriDori() const override final;
void explosionSpirits() const override final;
void requestPvpInfo() const override final;
void revive() const override final;
void setViewEquipment(const bool allow) const override final;
void selectStyle(const int headColor,
const int headStyle,
const int bodyColor,
const int topStyle,
const int middleStyle,
const int bottomStyle) const override final;
void setStat(Net::MessageIn &msg,
const int type,
const int64_t base,
const int mod,
const Notify notify) const override final;
};
} // namespace TmwAthena
#endif // NET_TMWA_PLAYERHANDLER_H
|