1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2020 The ManaPlus Developers
* Copyright (C) 2020-2023 The ManaVerse Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NET_SKILLHANDLER_H
#define NET_SKILLHANDLER_H
#include "enums/simpletypes/beingid.h"
#include <iosfwd>
#include "localconsts.h"
namespace Net
{
class SkillHandler notfinal
{
public:
SkillHandler()
{ }
A_DELETE_COPY(SkillHandler)
virtual ~SkillHandler()
{ }
virtual void useBeing(const int id,
const int level,
const BeingId beingId) const = 0;
virtual void useBeingStart(const int id,
const int level,
const BeingId beingId) const = 0;
virtual void useStop(const int id) const = 0;
virtual void usePos(const int id,
const int level,
const int x, const int y) const = 0;
virtual void usePos(const int id,
const int level,
const int x, const int y,
const std::string &text) const = 0;
virtual void useMap(const int id, const std::string &map) const = 0;
virtual void getAlchemistRanks() const = 0;
virtual void getBlacksmithRanks() const = 0;
virtual void getPkRanks() const = 0;
virtual void getTaekwonRanks() const = 0;
virtual void feelSaveOk(const int which) const = 0;
virtual void lessEffects(const bool isLess) const = 0;
};
} // namespace Net
extern Net::SkillHandler *skillHandler;
#endif // NET_SKILLHANDLER_H
|