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/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NET_INVENTORYHANDLER_H
#define NET_INVENTORYHANDLER_H
#include "resources/inventory/inventory.h"
namespace Net
{
class InventoryHandler notfinal
{
public:
virtual ~InventoryHandler()
{ }
virtual void clear() = 0;
virtual void equipItem(const Item *const item) const = 0;
virtual void unequipItem(const Item *const item) const = 0;
virtual void useItem(const Item *const item) const = 0;
virtual void dropItem(const Item *const item,
const int amount) const = 0;
virtual bool canSplit(const Item *const item) const = 0;
virtual void splitItem(const Item *const item,
const int amount) const = 0;
virtual void moveItem(const int oldIndex,
const int newIndex) const = 0;
virtual void closeStorage() const = 0;
virtual void moveItem2(const InventoryTypeT source,
const int slot,
const int amount,
const InventoryTypeT destination) const = 0;
virtual size_t getSize(const InventoryTypeT type) const
A_WARN_UNUSED = 0;
virtual Inventory *getStorage() const = 0;
virtual void destroyStorage() = 0;
virtual void forgotStorage() = 0;
virtual int convertFromServerSlot(const int eAthenaSlot) const = 0;
virtual void useCard(const Item *const item) = 0;
virtual void insertCard(const int cardIndex,
const int itemIndex) const = 0;
virtual void favoriteItem(const Item *const item,
const bool favorite) const = 0;
virtual void selectEgg(const Item *const item) const = 0;
virtual int getProjectileSlot() const = 0;
virtual int getItemIndex() const A_WARN_UNUSED = 0;
};
} // namespace Net
extern Net::InventoryHandler *inventoryHandler;
#endif // NET_INVENTORYHANDLER_H
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