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/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/eathena/gamehandler.h"
#include "client.h"
#include "being/localplayer.h"
#include "net/serverfeatures.h"
#include "net/ea/token.h"
#include "net/ea/gamerecv.h"
#include "net/eathena/loginhandler.h"
#include "net/eathena/messageout.h"
#include "net/eathena/network.h"
#include "net/eathena/protocolout.h"
#include "debug.h"
extern int packetVersion;
extern int packetVersionMain;
extern int packetVersionRe;
extern int packetVersionZero;
namespace EAthena
{
extern ServerInfo mapServer;
GameHandler::GameHandler() :
Ea::GameHandler()
{
gameHandler = this;
}
GameHandler::~GameHandler()
{
gameHandler = nullptr;
}
void GameHandler::mapLoadedEvent() const
{
createOutPacket(CMSG_MAP_LOADED);
}
void GameHandler::connect() const
{
if (Network::mInstance == nullptr)
return;
Network::mInstance->connect(mapServer);
const Token &token = static_cast<LoginHandler*>(loginHandler)->getToken();
if (client->getState() == State::CONNECT_GAME)
{
// Change the player's ID to the account ID to match what eAthena uses
if (localPlayer != nullptr)
{
Ea::GameRecv::mCharID = localPlayer->getId();
localPlayer->setId(token.account_ID);
}
else
{
Ea::GameRecv::mCharID = BeingId_zero;
}
}
// Send login infos
createOutPacket(CMSG_MAP_SERVER_CONNECT);
outMsg.writeBeingId(token.account_ID, "account id");
outMsg.writeBeingId(Ea::GameRecv::mCharID, "char id");
outMsg.writeInt32(token.session_ID1, "session key1");
outMsg.writeInt32(0, "tick");
outMsg.writeInt8(Being::genderToInt(token.sex), "sex");
if (serverFeatures->haveMapServerVersion())
loginHandler->sendVersion();
// We get 4 useless bytes before the real answer comes in (what are these?)
// Network::mInstance->skip(4);
}
bool GameHandler::isConnected() const
{
if (Network::mInstance == nullptr)
return false;
return Network::mInstance->isConnected();
}
void GameHandler::disconnect() const
{
if (Network::mInstance != nullptr)
Network::mInstance->disconnect();
}
void GameHandler::quit() const
{
createOutPacket(CMSG_CLIENT_QUIT);
}
void GameHandler::ping(const int tick) const
{
createOutPacket(CMSG_MAP_PING);
if (packetVersion >= 20101124)
{
// nothing here
}
else if (packetVersion >= 20080827)
{
outMsg.writeInt16(0, "unknown");
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
}
else if (packetVersion >= 20070212)
{
outMsg.writeInt16(0, "unknown");
}
else if (packetVersion >= 20070108)
{
outMsg.writeInt16(0, "unknown");
outMsg.writeInt16(0, "unknown");
outMsg.writeInt8(0, "unknown");
}
else if (packetVersion >= 20050719)
{
outMsg.writeInt16(0, "unknown");
outMsg.writeInt16(0, "unknown");
outMsg.writeInt16(0, "unknown");
outMsg.writeInt8(0, "unknown");
}
else if (packetVersion >= 20050718)
{
outMsg.writeInt8(0, "unknown");
}
else if (packetVersion >= 20050628)
{
outMsg.writeInt16(0, "unknown");
outMsg.writeInt16(0, "unknown");
outMsg.writeInt16(0, "unknown");
outMsg.writeInt8(0, "unknown");
}
else if (packetVersion >= 20050509)
{
outMsg.writeInt16(0, "unknown");
}
else if (packetVersion >= 20050110)
{
outMsg.writeInt16(0, "unknown");
outMsg.writeInt8(0, "unknown");
}
else if (packetVersion >= 20041129)
{
outMsg.writeInt8(0, "unknown");
}
else if (packetVersion >= 20041025)
{
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
}
else if (packetVersion >= 20041005)
{
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
}
else if (packetVersion >= 20040920)
{
outMsg.writeInt16(0, "unknown");
outMsg.writeInt16(0, "unknown");
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
}
else if (packetVersion >= 20040906)
{
outMsg.writeInt16(0, "unknown");
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
}
else if (packetVersion >= 20040809)
{
outMsg.writeInt16(0, "unknown");
outMsg.writeInt16(0, "unknown");
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
outMsg.writeInt8(0, "unknown");
}
else if (packetVersion >= 20040726)
{
outMsg.writeInt16(0, "unknown");
outMsg.writeInt16(0, "unknown");
}
outMsg.writeInt32(tick, "tick");
}
void GameHandler::disconnect2() const
{
createOutPacket(CMSG_CLIENT_QUIT);
}
void GameHandler::reqRemainTime() const
{
createOutPacket(CMSG_REQ_REMAIN_TIME);
}
void GameHandler::ping2() const
{
if (packetVersionMain < 20190227 &&
packetVersionRe < 20190220 &&
packetVersionZero < 20190220)
{
return;
}
createOutPacket(CMSG_MAP_PING2);
}
} // namespace EAthena
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