summaryrefslogtreecommitdiff
path: root/src/net/eathena/adminhandler.h
blob: 3ac25a1e43ec414b9b058875a9ccee90496ae0c2 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2020  The ManaPlus Developers
 *  Copyright (C) 2020-2023  The ManaVerse Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef NET_EATHENA_ADMINHANDLER_H
#define NET_EATHENA_ADMINHANDLER_H

#include "net/ea/adminhandler.h"

namespace EAthena
{

class AdminHandler final : public Ea::AdminHandler
{
    public:
        AdminHandler();

        A_DELETE_COPY(AdminHandler)

        ~AdminHandler() override final;

        void announce(const std::string &text) const override final;

        void localAnnounce(const std::string &text) const override final;

        void hide(const bool h) const override final;

        void kick(const BeingId playerId) const override final;

        void kickAll() const override final;

        void warp(const std::string &map,
                  const int x, const int y) const override final;

        void resetStats() const override final;

        void resetSkills() const override final;

        void gotoName(const std::string &name) const override final;

        void recallName(const std::string &name) const override final;

        void mute(const Being *const being,
                  const int type,
                  const int limit) const override final;

        void muteName(const std::string &name) const override final;

        void requestLogin(const Being *const being) const override final;

        void setTileType(const int x, const int y,
                         const int type) const override final;

        void unequipAll(const Being *const being) const override final;

        void requestStats(const std::string &name) const override final;

        void monsterInfo(const std::string &name) const override final;

        void itemInfo(const std::string &name) const override final;

        void whoDrops(const std::string &name) const override final;

        void mobSearch(const std::string &name) const override final;

        void mobSpawnSearch(const std::string &name) const override final;

        void playerGmCommands(const std::string &name) const override final;

        void playerCharGmCommands(const std::string &name) const
                                  override final;

        void showLevel(const std::string &name) const override final;

        void showStats(const std::string &name) const override final;

        void showStorageList(const std::string &name) const override final;

        void showCartList(const std::string &name) const override final;

        void showInventoryList(const std::string &name) const override final;

        void locatePlayer(const std::string &name) const override final;

        void showAccountInfo(const std::string &name) const override final;

        void spawnSlave(const std::string &name) const override final;

        void spawnClone(const std::string &name) const override final;

        void spawnSlaveClone(const std::string &name) const override final;

        void spawnEvilClone(const std::string &name) const override final;

        void savePosition(const std::string &name) const override final;

        void loadPosition(const std::string &name) const override final;

        void randomWarp(const std::string &name) const override final;

        void gotoNpc(const std::string &name) const override final;

        void killer(const std::string &name) const override final;

        void killable(const std::string &name) const override final;

        void heal(const std::string &name) const override final;

        void alive(const std::string &name) const override final;

        void disguise(const std::string &name) const override final;

        void immortal(const std::string &name) const override final;

        void hide(const std::string &name) const override final;

        void nuke(const std::string &name) const override final;

        void kill(const std::string &name) const override final;

        void jail(const std::string &name) const override final;

        void unjail(const std::string &name) const override final;

        void npcMove(const std::string &name,
                     const int x,
                     const int y) const override final;

        void hideNpc(const std::string &name) const override final;

        void showNpc(const std::string &name) const override final;

        void changePartyLeader(const std::string &name) const override final;

        void partyRecall(const std::string &name) const override final;

        void breakGuild(const std::string &name) const override final;

        void guildRecall(const std::string &name) const override final;

        void slide(const int x, const int y) const override final;

        void changeDress() const override final;

        void resetCooldowns() const override final;

    protected:
        static std::string mStatsName;
};

}  // namespace EAthena

#endif  // NET_EATHENA_ADMINHANDLER_H