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/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/widgets/tabs/setup_quick.h"
#include "gamemodifiers.h"
#include "gui/models/namesmodel.h"
#include "gui/widgets/containerplacer.h"
#include "gui/widgets/layouthelper.h"
#include "gui/widgets/setupquickitem.h"
#include "gui/widgets/scrollarea.h"
#include "utils/delete2.h"
#include "utils/gettext.h"
#include "debug.h"
Setup_Quick::Setup_Quick(const Widget2 *const widget) :
SetupTabScroll(widget),
mMoveTypeList(new NamesModel),
mCrazyMoveTypeList(new NamesModel)
{
// TRANSLATORS: quick tab in settings
setName(_("Quick"));
LayoutHelper h(this);
ContainerPlacer place = h.getPlacer(0, 0);
place(0, 0, mScroll, 10, 10);
new SetupQuickItem("", this, "moveTypeEvent",
&GameModifiers::getMoveTypeString,
&GameModifiers::changeMoveType);
new SetupQuickItem("", this, "crazyMoveTypeEvent",
&GameModifiers::getCrazyMoveTypeString,
&GameModifiers::changeCrazyMoveType);
new SetupQuickItem("", this, "moveToTargetTypeEvent",
&GameModifiers::getMoveToTargetTypeString,
&GameModifiers::changeMoveToTargetType);
new SetupQuickItem("", this, "followModeEvent",
&GameModifiers::getFollowModeString,
&GameModifiers::changeFollowMode);
new SetupQuickItem("", this, "attackWeaponTypeEvent",
&GameModifiers::getAttackWeaponTypeString,
&GameModifiers::changeAttackWeaponType);
new SetupQuickItem("", this, "attackTypeEvent",
&GameModifiers::getAttackTypeString,
&GameModifiers::changeAttackType);
new SetupQuickItem("", this, "magicAttackTypeEvent",
&GameModifiers::getMagicAttackTypeString,
&GameModifiers::changeMagicAttackType);
new SetupQuickItem("", this, "pvpAttackTypeEvent",
&GameModifiers::getPvpAttackTypeString,
&GameModifiers::changePvpAttackType);
new SetupQuickItem("", this, "quickDropCounterEvent",
&GameModifiers::getQuickDropCounterString,
&GameModifiers::changeQuickDropCounter);
new SetupQuickItem("", this, "pickUpTypeEvent",
&GameModifiers::getPickUpTypeString,
&GameModifiers::changePickUpType);
new SetupQuickItem("", this, "mapDrawTypeEvent",
&GameModifiers::getMapDrawTypeString,
&GameModifiers::changeMapDrawType);
new SetupQuickItem("", this, "imitationModeEvent",
&GameModifiers::getImitationModeString,
&GameModifiers::changeImitationMode);
new SetupQuickItem("", this, "CameraModeEvent",
&GameModifiers::getCameraModeString,
&GameModifiers::changeCameraMode);
new SetupQuickItem("", this, "awayModeEvent",
&GameModifiers::getAwayModeString,
&GameModifiers::changeAwayMode);
new SetupQuickItem("", this, "targetingTypeEvent",
&GameModifiers::getTargetingTypeString,
&GameModifiers::changeTargetingType);
setDimension(Rect(0, 0, 550, 350));
}
Setup_Quick::~Setup_Quick()
{
delete2(mMoveTypeList)
delete2(mCrazyMoveTypeList)
}
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