blob: ea70bc49cefae7f3a4553a4a61ed4f4b1212c30e (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
/*
* The ManaPlus Client
* Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_WIDGETS_TABS_SETUP_INPUT_H
#define GUI_WIDGETS_TABS_SETUP_INPUT_H
#include "enums/input/inputaction.h"
#include "gui/widgets/tabs/setuptab.h"
class Button;
class ListBox;
class KeyListModel;
class ScrollArea;
class TabStrip;
struct SetupActionData;
class Setup_Input final : public SetupTab
{
public:
/**
* Constructor
*/
explicit Setup_Input(const Widget2 *const widget);
A_DELETE_COPY(Setup_Input)
/**
* Destructor
*/
~Setup_Input() override final;
void apply() override final;
void cancel() override final;
void action(const ActionEvent &event) override final;
/**
* Get an update on the assigned key.
*/
void refreshAssignedKey(const int index);
/**
* The callback function when a new key has been pressed.
*/
void newKeyCallback(const InputActionT index);
/**
* Shorthand method to update all the keys.
*/
void refreshKeys();
/**
* If a key function is unresolved, then this reverts it.
*/
void keyUnresolved();
int keyToSetupData(const InputActionT index) const A_WARN_UNUSED;
std::string keyToString(const InputActionT index) const A_WARN_UNUSED;
private:
static void fixTranslations();
static void fixTranslation(SetupActionData *const actionDatas,
const InputActionT actionStart,
const InputActionT actionEnd,
const std::string &text) A_NONNULL(1);
KeyListModel *mKeyListModel;
ListBox *mKeyList;
Button *mAssignKeyButton;
Button *mUnassignKeyButton;
Button *mDefaultButton;
Button *mResetKeysButton;
TabStrip *mTabs;
ScrollArea *mScrollArea;
bool mKeySetting; /**< flag to check if key being set. */
int *mActionDataSize;
};
#endif // GUI_WIDGETS_TABS_SETUP_INPUT_H
|