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2016-12-13Add support for possible new skill set types.Andrei Karas4-14/+70
2016-12-12Fix compilation errors with SDL2.s20161213Andrei Karas3-8/+3
2016-12-12Another fix for old compilers.Andrei Karas12-18/+18
2016-12-12Fix compilation with old compilers.Andrei Karas1-3/+3
2016-12-12Fix too long lines.Andrei Karas7-10/+22
2016-12-12Add noexcept in some files.Andrei Karas100-542/+545
2016-12-12Add constexpr and noexcept into some methods.Andrei Karas18-196/+105
2016-12-10Fix some issues without C++11 flags.Andrei Karas3-6/+6
2016-12-10Add restrict and noexcept in dye and dyepalette.Andrei Karas4-10/+10
2016-12-10Fix some issues found by automatic checks.Andrei Karas30-92/+89
2016-11-11Remove extra header in SDL 2.Andrei Karas1-1/+1
2016-11-11Fix typo implimented -> implemented.Andrei Karas46-197/+197
2016-11-05Chnage version to 1.6.11.5v1.6.11.5Andrei Karas1-2/+2
2016-11-04Fix some defines/includes, because in some systems it may works wrong.Andrei Karas17-41/+25
2016-11-04Fix version for packet SMSG_SKILL_NO_DAMAGE in some cases.Andrei Karas1-1/+1
2016-11-04Dont send some packets with unsupported server versions.Andrei Karas8-12/+64
2016-11-03Fix legacy status effects with block-id.Andrei Karas1-1/+2
2016-10-28Fix some other small issues.Andrei Karas4-4/+4
2016-10-28Improve sound db unload.Andrei Karas1-1/+1
2016-10-28Add missing consts references.Andrei Karas3-7/+7
2016-10-28Fix conflict for variable mSelectable between two classes.Andrei Karas3-8/+8
2016-10-28Add missing packet initialisation for new packets.Andrei Karas1-0/+2
2016-10-26Fix some packets.Andrei Karas3-6/+73
2016-10-22Change version to 1.6.10.22.v1.6.10.22s20161024Andrei Karas1-2/+2
2016-10-17Fix versions for some incoming packets.Andrei Karas1-4/+23
2016-10-16Add option to show player name only for selected player.s20161017Andrei Karas9-18/+119
2016-10-12Fix character creation for hercules with packet version >= 20120307.Andrei Karas1-0/+1
2016-10-09Add support for redirects in online list (legacy server).Andrei Karas1-0/+1
2016-10-08Change version to 1.6.10.8v1.6.10.8Andrei Karas1-2/+2
2016-10-07Revert "Enable fallthrough attribute only for gcc version 7.01."Andrei Karas1-1/+1
2016-10-06Fix code style.Andrei Karas5-5/+9
2016-10-05Remove extra include.Andrei Karas1-1/+0
2016-10-05Fix compilation without C++11 flags.Andrei Karas1-2/+1
2016-10-04Move npcactionstate into enums directory.Andrei Karas5-30/+62
2016-10-04Move npcinputstate into enums directory.Andrei Karas7-73/+106
2016-10-04Move menutype into enums directory.Andrei Karas5-31/+28
2016-10-04Move beingtype into enums directory.Andrei Karas5-35/+32
2016-10-04Move layouttype into enums directory.Andrei Karas19-21/+37
2016-10-04Move maplayerposition into enums directory.Andrei Karas5-13/+51
2016-10-04Move collisiontype into enums directory.Andrei Karas5-20/+64
2016-10-04Move maplayertype into enums directory.Andrei Karas6-26/+62
2016-10-04Remove extra include.s20161004Andrei Karas2-1/+2
2016-10-04Fix fallback code in spritedef.cppAndrei Karas1-1/+1
2016-10-04Move FrameType enum into enums directory.Andrei Karas6-25/+60
2016-10-04Move Cursor enum into enums directory.Andrei Karas11-116/+142
2016-10-04Move slidergrid enum into enums directory.Andrei Karas5-56/+136
2016-10-04Move orientation enum into enums directory.Andrei Karas5-20/+92
2016-10-03Add support for set imageset by name for each tag in animation.Andrei Karas2-14/+30
2016-09-30Enable fallthrough attribute only for gcc version 7.01.Andrei Karas1-1/+1
2016-09-30Fix compilation with old gcc and other compilers.Andrei Karas1-0/+1