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AgeCommit message (Collapse)AuthorFilesLines
2012-10-02fix code style.Andrei Karas1-2/+3
2012-10-02Fix monsters attack with particle effect.Andrei Karas1-3/+9
2012-10-01Using GL_ARB_sampler_objects.Andrei Karas2-15/+33
2012-09-30Improve debuging resource allocation.Andrei Karas1-8/+5
2012-09-30Some fixes in atlases deletion.Andrei Karas5-21/+56
2012-09-30Dump in resource list also ref count.Andrei Karas2-25/+70
2012-09-30Override inc/dec ref to add/remove atlas images to resource cache.Andrei Karas3-11/+68
2012-09-30Fix memory leak in mapdb.Andrei Karas1-2/+2
2012-09-30Disable atlases debug information.Andrei Karas1-7/+7
2012-09-30Some error fixes in atlases.Andrei Karas5-3/+27
Check if image already in cache and check for mapinfo before using it.
2012-09-30add atlas textures support.Andrei Karas15-16/+499
2012-09-30Load additional info about maps from maps.xml.Andrei Karas2-1/+78
For now here only atlases information.
2012-09-29fix code style.Andrei Karas1-1/+1
2012-09-28fix null pointer from previous commits.Andrei Karas1-6/+15
2012-09-28Change deleted resource list from map to vector.Andrei Karas2-8/+8
2012-09-28Add source field to each resources.Andrei Karas2-5/+12
2012-09-27Add support for deleted resource list in resourse manager.Andrei Karas2-1/+33
2012-09-27Show in resource releases texture id.Andrei Karas2-0/+17
2012-09-24Fix compilation errors.Andrei Karas11-1/+22
2012-09-23Add missing final keywords to classes.Andrei Karas20-27/+26
2012-09-23fix code style.Andrei Karas1-2/+2
2012-09-23Add to monsters.xml and npcs.xml sort offset parameters.Andrei Karas4-1/+30
sortOffsetY - this value will be substracted from y position while sorting deadSortOffsetY - this value will be substracted from dead bein y position while sorting By default sortOffsetY = 0 and deadSortOffsetY = 31
2012-09-16Add const to variables with type size_t.Andrei Karas3-9/+10
2012-09-13Fix code style.Andrei Karas1-3/+3
2012-09-13Improve a bit map load speed.Andrei Karas1-4/+14
2012-09-08Improve constructors in some classes.Andrei Karas7-11/+17
2012-09-05Fix useless variables initialisations.Andrei Karas2-3/+1
2012-09-05another some const fixes.Andrei Karas1-3/+3
2012-09-04add const to more classes,Andrei Karas12-29/+33
fix other small style issues.
2012-09-04Add const to more classes.Andrei Karas6-73/+85
2012-09-03Add const to more classes.Andrei Karas19-197/+227
2012-09-02Add const to more classes.Andrei Karas32-259/+291
2012-08-29Add to replace/reorder sprites pseudo direction "died"Andrei Karas3-13/+55
It allow change sprites in dead players.
2012-08-26Add const to graphics class.Andrei Karas2-2/+2
2012-08-24replace defines to consts.Andrei Karas1-1/+1
2012-08-23Remove useless includes.Andrei Karas15-26/+0
2012-08-21first part of checks and style fixes.Andrei Karas1-1/+1
2012-08-15Fix code style again.Andrei Karas2-6/+6
2012-08-12Add support for tileset properties.Andrei Karas1-3/+22
2012-08-11Add missing file.Andrei Karas1-0/+47
2012-08-06Fix code style.Andrei Karas1-1/+0
2012-08-01Fix code style.Andrei Karas3-16/+22
2012-07-23Improve perfomance in some object constructors.Andrei Karas4-10/+11
2012-07-20Fix code style.Andrei Karas1-1/+1
2012-07-19Rename openglgraphics to normalopenglgraphics.Andrei Karas4-5/+5
2012-07-19Rename opengl1graphics to safeopenglgraphics.Andrei Karas4-5/+5
2012-07-18Another warning fixes.Andrei Karas1-1/+1
2012-07-17Fix more code style and additional warnings.Andrei Karas5-9/+13
2012-07-16Add new dye type A.Andrei Karas4-87/+196
Same as type S for colors + alpha channel. Example: equipment/feet/boots.png|A:#3c3c3cff,40332d40,4d4d4dff,5e4a3d40 here colors in format RRGGBBAA.
2012-07-16Simplify dye palette parsing.Andrei Karas2-34/+23