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path: root/src/resources/openglimagehelper.cpp
AgeCommit message (Collapse)AuthorFilesLines
2016-05-09Fix issue with DSO.Andrei Karas1-5/+18
EXT and ARB extensions have bit different signatures. Disable DSO black list for now.
2016-04-28Fix overload virtual warning with SDL2.Andrei Karas1-2/+2
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-21Move dye related files into dye directory.Andrei Karas1-2/+3
2015-12-20Move OpenGL functions related files into opengl directory.Andrei Karas1-3/+4
2015-12-16Dont set GL_TEXTURE_MAX_LEVEL on nacl.Andrei Karas1-1/+1
2015-12-15Fix compilation in nacl.Andrei Karas1-0/+3
2015-12-15Replace in openglimagehelper all gl functions calls into defines.Andrei Karas1-7/+7
2015-12-13Not build unsupported render backends on nacl.Andrei Karas1-5/+21
2015-12-11Impliment initial mobileopengl2graphics as OpenGL ES 2 backend.Andrei Karas1-1/+2
2015-12-10Add support for mobileopengl2 backend (still copy from modern opengl).Andrei Karas1-1/+8
2015-07-11Add missing checks into resources.Andrei Karas1-0/+6
2015-05-17Fix possible issues in texture atlas creation with non power of two image sizes.Andrei Karas1-3/+52
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-11-25Add more profiler labels.Andrei Karas1-0/+2
2014-10-23Changed all the "cant" by "can't", and fixed few sentences to translate.Alige1-1/+1
2014-08-03add missing consts.Andrei Karas1-1/+1
2014-07-12Add macro for checking OpenGL function is it null or not null.Andrei Karas1-2/+3
2014-07-05Fix code style.Andrei Karas1-2/+1
2014-07-02Use GL_EXT_direct_state_access in copy to texture function.Andrei Karas1-2/+2
2014-07-01Move bindtexture in openglimagehelper into separate file.Andrei Karas1-21/+27
2014-07-01Add to image helper function to copy surface into part of image.Andrei Karas1-10/+44
2014-06-28Dont fail on missing images.Andrei Karas1-1/+1
2014-06-23Dont call glTexEnvf in mobileopengl and modernopengl.Andrei Karas1-1/+2
2014-06-15Add OpenGL extension GL_ARB_invalidate_subdata.Andrei Karas1-0/+9
And use it for invalidate prepared for deletion images.
2014-06-08copy mobileopengl into modernopengl.Andrei Karas1-1/+4
2014-06-08Add Modern OpenGL render type.Andrei Karas1-0/+2
Now it using normal OpenGL renderer.
2014-06-07fix code style.Andrei Karas1-1/+1
2014-06-04Create empty OpenGL textures in batches.Andrei Karas1-6/+28
2014-05-31Fix sign on some vars.Andrei Karas1-1/+1
2014-05-25Add support for simple texture size detection.Andrei Karas1-2/+2
This test check from 1024 to max texture size reported by driver.
2014-05-19fix code style.Andrei Karas1-1/+0
2014-05-18Move dyepalatte into separate file.Andrei Karas1-0/+1
2014-04-08Fix compilation warnings.Andrei Karas1-4/+5
2014-04-07Add support for OpenGL extension GL_EXT_debug_label.Andrei Karas1-0/+8
2014-03-15fix code style.Andrei Karas1-1/+2
2014-02-02Add missing const and static into resource classes.Andrei Karas1-1/+1
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-09-30move mgl files into render directory.Andrei Karas1-1/+1
2013-09-28add const for methods return values.Andrei Karas1-2/+2
2013-09-16remove unused includes from resources.Andrei Karas1-4/+0
2013-09-13fix code style.Andrei Karas1-0/+2
2013-09-13Fix compilation errors with different flags.Andrei Karas1-11/+0
Also fix renderer selection in build without OpenGL.
2013-09-01add SDL2 default render mode.Andrei Karas1-0/+1
in this mode SDL using own driver with hardware acceleration.
2013-09-01add renderer enum.Andrei Karas1-9/+11
2013-08-31move render classes into render dir.Andrei Karas1-3/+4
2013-08-27fix code style.Andrei Karas1-1/+1
2013-08-26add surface allocation debug code.Andrei Karas1-5/+6
2013-08-24remove unused sdl2gfx files.Andrei Karas1-1/+0
2013-08-24fix images converting and drawing issues in SDL2 and OpenGL.Andrei Karas1-1/+4