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path: root/src/resources/beingcommon.cpp
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2024-02-09Update copyright headers up to 2023Jesusalva Jesusalva1-1/+2
2019-01-01Update copyright year.Andrei Karas1-1/+1
2018-10-29Fix code style.s20181102Andrei Karas1-3/+3
2018-01-04Update copyrights year.Andrei Karas1-1/+1
2017-08-20Add function for read float and double number from xml.Andrei Karas1-6/+6
2017-08-07Remove useless casts from missile-particle attributes.Andrei Karas1-2/+2
2017-08-07Adjust default missile particle lifetime.Andrei Karas1-1/+1
2017-08-07Add additional attributes to missile particle in attacks.Andrei Karas1-1/+14
2017-06-30Remove extra includes from headers.Andrei Karas1-0/+2
2017-06-09Fix code style.Andrei Karas1-3/+4
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-08-24Move ai attributes reading into BeingCommon.Andrei Karas1-0/+44
2016-08-12Fix code style.Andrei Karas1-1/+1
2016-08-08Fix on client side walking on monster wall collision.Andrei Karas1-1/+6
2016-08-07Add monster wall collision type.Andrei Karas1-1/+4
2016-04-18Add into being dbs, shared attribute "quickActionEffect".Andrei Karas1-0/+3
For now unused.
2016-03-11Fix code style.Andrei Karas1-1/+1
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas1-1/+1
2016-01-29Fix code style.Andrei Karas1-4/+0
2016-01-25Add file utils function getFilesInDir.Andrei Karas1-16/+0
2016-01-20Add pugixml backend incomplete.Andrei Karas1-9/+6
Add some defines for xml nodes manipulation. With pugixml backend no xml writing.
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-30Fix default walk mask for beings.Andrei Karas1-1/+1
2015-12-20Move spritereference.h into sprite directory.Andrei Karas1-1/+2
2015-11-14Fix attack sprite actions. Add ride attack action.Andrei Karas1-3/+12
2015-10-09Fix code style.Andrei Karas1-1/+1
2015-10-03Extend walkMask being xml attribute.Andrei Karas1-12/+24
Now it also support 'all' and 'wall' attributes. Also allow set walk mask by complex values like this: walkMask="water,wall"
2015-10-02Allow read "walkType" attributes from xml for all being types.Andrei Karas1-0/+17
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-09-26Fix code style.Andrei Karas1-2/+1
2014-09-25Remove duplicate code from monsterdb, homunculusdb, mercenarydb.Andrei Karas1-0/+116
2014-02-11add support for map layer replacments.Andrei Karas1-2/+4
This can be used for mods.
2014-01-16add missing const in xmlnode pointers.Andrei Karas1-1/+2
2014-01-14fix code style.Andrei Karas1-3/+0
2014-01-10fix dirs and files enumeration in some systems.Andrei Karas1-1/+3
2014-01-06add ability to inlude config parts from subdirs for items, monsters, npcs.Andrei Karas1-0/+20
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-09-16remove unused includes from resources.Andrei Karas1-3/+0
2013-07-21Add settings for monster hp bar offset.Andrei Karas1-0/+3
New attributes: hpBarOffsetX, hpBarOffsetY Example: <monster id="0" name="Piou" targetCursor="small" walkType="fly" hpBarOffsetX="30">
2013-07-18move shared code for reading being info attributes to separate class.Andrei Karas1-0/+44
Also fix name offsets for pets.