summaryrefslogtreecommitdiff
path: root/src/render
AgeCommit message (Collapse)AuthorFilesLines
2015-12-18Fix code style.Andrei Karas5-10/+0
2015-12-16Add sdl2softwarescreenshothelper.Andrei Karas1-0/+2
2015-12-16Use screenshort helpers for creating screenshotsAndrei Karas14-381/+3
2015-12-16Add sdlscreenshothelper.Andrei Karas1-0/+2
2015-12-15Replace all left OpenGL calls in mobile and modern backends to defines.Andrei Karas4-9/+13
2015-12-15Replace in openglimagehelper all gl functions calls into defines.Andrei Karas1-0/+6
2015-12-15Add safeopenglimagehelper for using in safe opengl mode only.Andrei Karas2-16/+27
2015-12-15add defines for all nacl functions in interface PPB_OpenGLES2.Andrei Karas1-0/+217
2015-12-13Move spells and graphics related constants into separate files.Andrei Karas1-3/+0
2015-12-13Fix code style.Andrei Karas7-12/+19
2015-12-13Fix compilation warning.Andrei Karas1-2/+2
2015-12-13Allow resize nacl window with OpenGL without recreating context.Andrei Karas4-12/+71
2015-12-13Not build unsupported render backends on nacl.Andrei Karas6-11/+11
2015-12-12Fix compilation warning.Andrei Karas1-2/+2
2015-12-12Fix warnings in nacl.Andrei Karas1-0/+2
2015-12-12Replace glGetString into mglGetString.Andrei Karas3-0/+11
2015-12-11Not allow select unsupported renderers in nacl.Andrei Karas3-2/+87
2015-12-11Add pseudo function for some gl calls.Andrei Karas6-77/+107
2015-12-11Add nacl gl init and nacl defines and includes in most files.Andrei Karas10-55/+158
2015-12-11Add nacl gl functions.Andrei Karas1-0/+93
2015-12-11Fix warnings in mobileopengl2graphics.Andrei Karas1-75/+93
2015-12-11Remove commented code from mobileopengl2graphics.Andrei Karas1-13/+0
2015-12-11In mobileopengl2graphics update texture size uniform only if size changed.Andrei Karas2-5/+15
2015-12-11Impliment initial mobileopengl2graphics as OpenGL ES 2 backend.Andrei Karas4-161/+168
2015-12-10Add pointer to OpenGL function glActiveTexture.Andrei Karas4-0/+7
2015-12-10Dont use VAO in mobileopengl2graphics in nacl.Andrei Karas2-0/+8
2015-12-10Remove all element buffer references from mobile opengl 2 backend.Andrei Karas2-32/+0
2015-12-10Reorder defines in renderers.Andrei Karas1-9/+36
2015-12-10Add pointer to OpenGL function glBindAttribLocation.Andrei Karas2-1/+3
2015-12-10Add function for load OpenGL ES 2 shaders.Andrei Karas2-4/+20
2015-12-10Add support for mobileopengl2 backend (still copy from modern opengl).Andrei Karas2-1/+4
2015-12-10Copy modernopengl into mobileopengl2 backend.Andrei Karas4-12/+1536
In future it will be reworked into OpenGL ES 2.
2015-12-09Rename "Mobile OpenGL" into "Mobile OpenGL ES".Andrei Karas3-5/+5
2015-12-02Fix getprocaddress in nacl.Andrei Karas1-1/+1
2015-12-01Fix compilation nacl with OpenGL (regal).Andrei Karas7-0/+16
2015-11-02Add some missing checks in renderers.Andrei Karas5-0/+10
2015-08-22Use resource manager as global variable.Andrei Karas1-3/+2
2015-08-09Show error message in log if selected texture compression not supported.Andrei Karas1-0/+1
2015-08-09Add some missing checks to render found by paranucker.Andrei Karas6-14/+14
2015-06-25Add missing checks into render directory.Andrei Karas9-13/+113
2015-05-31Move blitmode enum into separate file.Andrei Karas2-12/+8
2015-05-25Remove color2 from graphics.Andrei Karas5-37/+1
2015-05-17Fix code style.Andrei Karas2-4/+0
2015-05-13Remove duplicate function from graphics.Andrei Karas2-16/+0
2015-05-13New stack class in graphics areas stack.Andrei Karas2-16/+20
2015-04-26Use cilkplus in sdlgraphics.Andrei Karas1-11/+10
2015-04-02Remove useless virtual keywords.Andrei Karas1-1/+1
2015-03-23Fix leak on exit in modernopenglgraphics.Andrei Karas1-2/+2
2015-03-17Remove useless includes from .h files.Andrei Karas11-17/+7
2015-03-16Remove useless includes from cpp filesAndrei Karas7-13/+7