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path: root/src/render
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2014-06-09Add basic shaders in modernopengl.Andrei Karas11-21/+173
Add draw/fill rectangle functions.
2014-06-08Add simple shader creation.Andrei Karas5-0/+30
2014-06-08Add frag color variable in shared program creation.Andrei Karas1-0/+1
2014-06-08Clean modernopenglgraphics from legacy code.Andrei Karas2-810/+8
Now it cant draw anything.
2014-06-08Add shaderprogram class.Andrei Karas8-1/+161
2014-06-08Add ShaderManager and Shader class.Andrei Karas5-1/+186
2014-06-08copy mobileopengl into modernopengl.Andrei Karas2-0/+1460
2014-06-08Add Modern OpenGL render type.Andrei Karas5-17/+37
Now it using normal OpenGL renderer.
2014-06-07add some more OpenGL functions.Andrei Karas3-0/+3
2014-06-07Split mgl into separate files.Andrei Karas3-164/+228
2014-06-06Remove some duplicate code.Andrei Karas2-38/+23
2014-06-05Remove duplicate code in renderers.Andrei Karas5-45/+4
2014-06-04Add info in log about assigned OpenGL functions.Andrei Karas1-1/+0
2014-06-04Add shader related OpenGL functions and some other.Andrei Karas2-0/+97
2014-06-04Add buffers related OpenGL functions.Andrei Karas2-0/+13
2014-06-04Add VAO OpenGL functions.Andrei Karas2-0/+19
for now unused.
2014-06-03Fix wrong includes.Andrei Karas1-2/+2
2014-06-02Add missing final/notfinal to classes.Andrei Karas1-1/+1
2014-05-25Fix debug include.Andrei Karas1-4/+4
2014-05-25Fix align in constructors.Andrei Karas4-4/+4
2014-05-24Fix localconsts.h and debug.h includes.Andrei Karas2-1/+3
2014-05-23Add functions for resize batch size (OpenGL).Andrei Karas8-19/+64
2014-05-22Add to OpenGL renderers function for clear screen.Andrei Karas6-0/+24
2014-05-21Fix code style.Andrei Karas1-1/+0
2014-05-19fix code style.Andrei Karas9-3/+10
2014-05-18Move rendertype into separate file.Andrei Karas2-10/+36
2014-05-18Move imagerect into separate file.Andrei Karas1-44/+2
2014-05-10Fix compilation with some debug options.Andrei Karas1-0/+4
2014-05-08Fix code style in render.Andrei Karas6-18/+23
2014-05-02Add missing const.Andrei Karas1-2/+0
2014-05-01Add missing const.Andrei Karas11-11/+11
2014-04-30Fix code style in render.Andrei Karas4-26/+35
2014-04-29Add type defines for SDL_Rect based on SDL version.Andrei Karas2-8/+16
2014-04-08Add support for OpenGL extension GL_EXT_debug_marker.Andrei Karas3-0/+47
2014-04-07Add support for OpenGL extension GL_EXT_debug_label.Andrei Karas2-0/+17
2014-04-07Add support for OpenGL extension GL_GREMEDY_frame_terminator.Andrei Karas5-0/+21
It allow show to debugger where is frame termination.
2014-03-24fix code style.Andrei Karas11-28/+29
2014-03-17Fix memory leak on window resize.Andrei Karas3-13/+26
2014-03-15fix code style.Andrei Karas2-28/+29
2014-03-10Remove duplicate code from renderers.Andrei Karas11-645/+254
2014-02-28fix code style.Andrei Karas8-8/+8
2014-02-27fix compilation warnings.Andrei Karas2-2/+2
2014-02-24Rename Rectangle into Rect.Andrei Karas14-118/+118
Rename ClipRectangle into ClipRect.
2014-02-23Rename drawImage2 methods into drawImage.Andrei Karas14-28/+28
2014-02-22Move Rectangle and ClipRectangle into gui directory.Andrei Karas14-118/+118
2014-02-22Move color into gui dir.Andrei Karas6-14/+15
2014-02-21fix signed shifts.Andrei Karas1-1/+1
2014-02-20fix code style.Andrei Karas2-0/+2
2014-02-20improve includes.Andrei Karas1-0/+2
2014-02-17move sdlpixel file into utils directory.Andrei Karas3-5/+5