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path: root/src/render/graphics.cpp
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2024-02-09Update copyright headers up to 2023Jesusalva Jesusalva1-1/+2
2020-04-23switch: enable opengles2 renderercpasjuste1-2/+2
2019-10-16Fix code style, ignore some warning in clang-tidyAndrei Karas1-1/+1
2019-01-01Update copyright year.Andrei Karas1-1/+1
2018-10-29Fix code style.s20181102Andrei Karas1-9/+9
2018-01-04Update copyrights year.Andrei Karas1-1/+1
2017-09-13Fix compilation with SDL 2 < 2.0.1Andrei Karas1-0/+4
2017-09-13Show more info in dumping all possible renderers (SDL 2).Andrei Karas1-0/+7
2017-09-12Add option for enable high dpi mode in SDL 2.Andrei Karas1-7/+33
2017-07-17Do actual SDL2 graphics cleanup before exit.Andrei Karas1-6/+16
2017-06-07Fix clang-tidy check readability-implicit-bool-cast.Andrei Karas1-17/+17
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-09-23Add missing comments into defines.Andrei Karas1-30/+36
2016-09-03Add option for create custom OpenGL context.Andrei Karas1-3/+3
By default this option disabled, because may create issues.
2016-06-18Fix compilation with Android and SDL2.Andrei Karas1-2/+1
2016-06-15Fix other include issues.Andrei Karas1-2/+6
2016-02-17Fix unit tests if build with SDL2 support.Andrei Karas1-1/+3
2016-02-07Fix code style.Andrei Karas1-1/+2
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas1-8/+8
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-25Add restrict to all methods in graphics.Andrei Karas1-18/+25
2015-12-25Add restrict keyword in openglgraphicsdef.hppAndrei Karas1-1/+1
2015-12-25Add restrict keyword into graphicsdef.hppAndrei Karas1-5/+5
2015-12-24Add restrict keyword into graphics.Andrei Karas1-1/+1
2015-12-20Move nacl rendering related files into nacl directory.Andrei Karas1-2/+2
2015-12-20Move OpenGLX related files into openglx directory.Andrei Karas1-1/+1
2015-12-20Move OpenGL functions related files into opengl directory.Andrei Karas1-1/+1
2015-12-15Add safeopenglimagehelper for using in safe opengl mode only.Andrei Karas1-4/+15
2015-12-13Fix code style.Andrei Karas1-1/+0
2015-12-13Fix compilation warning.Andrei Karas1-2/+2
2015-12-13Allow resize nacl window with OpenGL without recreating context.Andrei Karas1-10/+32
2015-12-12Replace glGetString into mglGetString.Andrei Karas1-0/+7
2015-12-11Add pseudo function for some gl calls.Andrei Karas1-0/+2
2015-12-10Add support for mobileopengl2 backend (still copy from modern opengl).Andrei Karas1-0/+1
2015-08-09Show error message in log if selected texture compression not supported.Andrei Karas1-0/+1
2015-08-09Add some missing checks to render found by paranucker.Andrei Karas1-1/+1
2015-05-25Remove color2 from graphics.Andrei Karas1-2/+1
2015-05-17Fix code style.Andrei Karas1-1/+0
2015-05-13Remove duplicate function from graphics.Andrei Karas1-8/+0
2015-05-13New stack class in graphics areas stack.Andrei Karas1-14/+17
2015-03-16Remove useless includes from cpp filesAndrei Karas1-3/+7
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-07-09Improve initial OpenGL state.Andrei Karas1-0/+29
Moved shared code into separate method.
2014-07-02Fix resize in modernopengl with own context in SDL1.2 build.Andrei Karas1-0/+2
2014-06-29Remove useless bool return value from renderers.Andrei Karas1-10/+5
2014-06-28Remove some depricated code from modernopengl or move it to renderers.Andrei Karas1-1/+0
2014-06-24Add manual OpenGL context creation.Andrei Karas1-3/+17
For SDL2 set attributes for context version. For SDL1.2 in X11 create own context. For SDL1.2 and other platforms not implimented for now. Also try fallback if need to older context versions.
2014-06-08Add Modern OpenGL render type.Andrei Karas1-0/+1
Now it using normal OpenGL renderer.
2014-05-23Add functions for resize batch size (OpenGL).Andrei Karas1-1/+1
2014-05-08Fix code style in render.Andrei Karas1-2/+4