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2024-03-29Revert "Client rebranding: Partly import changes from !28"Fedja Beader1-3/+2
This reverts commit 775392e472933be8d1d76619894efc0671f0c02d. [skip ci]
2024-02-16Client rebranding: Partly import changes from !28Jesusalva Jesusalva1-2/+3
Co-Authored-By: jak1 <jak1@themanaworld.org> Co-Authored-By: jesusalva <jesusalva@themanaworld.org> Co-Authored-By: Fedja Beader <fedja@protonmail.ch>
2024-02-09Update copyright headers up to 2023Jesusalva Jesusalva63-63/+126
2023-04-07added missing cstdint includejak12-0/+4
2022-12-27increase trade window items to 20ccc1-1/+1
2020-05-07Fix code style after merged switch port codeAndrei Karas1-2/+4
2020-04-25add "SAVE_PASSWORD" define optioncpasjuste1-5/+13
2020-03-13Fix alternate ip address for char and map servers [ci skip]Andrei Karas1-0/+1
2020-02-23Fix some code style issuesAndrei Karas1-1/+1
2019-03-21Remove useless explicit keyword from BeingHandler constructors.Andrei Karas1-1/+1
2019-03-21Possible fix for desync in movingAndrei Karas3-5/+3
Handle player stop packet always. Check desync always if tile changed client side. Check desync always if server move response packet received. Removed unused configuration option.
2019-03-16Sort fields in class InventoryItemAndrei Karas1-15/+15
2019-03-02Impliment packet SMSG_PLAYER_COMBINED_EQUIPMENT 0x0b0aAndrei Karas1-3/+7
2019-03-02Impliment packet SMSG_INVENTORY_START 0x0b08Andrei Karas4-6/+6
2019-01-01Update copyright year.Andrei Karas64-64/+64
2018-11-27Remove extra ; from different code.Andrei Karas4-7/+7
2018-10-29Fix code style.s20181102Andrei Karas4-6/+6
2018-08-06Move InventoryRecv::processPlayerInventoryUse from ea namespace into tmwa ↵Andrei Karas2-26/+0
and eathena.
2018-07-26Add support for changed item id size in packets.Andrei Karas1-1/+1
From some packet version hercules support item id fields as int32.
2018-06-30Rename "other" gender into "hidden" gender.Andrei Karas1-1/+1
2018-05-23Fix crash with wrong moving path.Andrei Karas1-0/+5
2018-02-15Remove unused channel parameter from talk methods.s20180215Andrei Karas2-5/+3
2018-02-12Fix code style. Add missing actorManager null checks.Andrei Karas1-0/+2
2018-01-09Remove useless A_CONST attributes.Andrei Karas7-12/+12
2018-01-04Update copyrights year.Andrei Karas64-64/+64
2017-12-28Remove extra includes.Andrei Karas1-0/+2
2017-12-28Add missing override and final to destructors.Andrei Karas6-6/+6
Also remove some empty destructors.
2017-12-23Remove default parameters from npcdialog.Andrei Karas1-3/+3
2017-12-23Remove default parameters in inventorywindow.Andrei Karas1-1/+1
2017-12-22Remove default parameters from chatwindow.hAndrei Karas1-2/+2
2017-12-22Remove default parameters from confirmdialog.hAndrei Karas1-1/+3
2017-12-17Remove default parameters from viewport.hAndrei Karas1-1/+1
2017-12-17Remove default parameters from localplayer.Andrei Karas1-1/+1
2017-12-17Remove default parameter from PlayerInfo::setStatMod.Andrei Karas1-1/+3
2017-12-17Remove default parameter from PlayerInfo::setStatBase.Andrei Karas1-1/+3
2017-12-17Remove default parameter from PlayerInfo::setAttribute.Andrei Karas1-1/+3
2017-12-16Remove default parameters from Being::takeDamage.Andrei Karas1-1/+1
2017-09-07Fix possible thread structure memory leak on SDL2 if thread terminated ↵Andrei Karas1-5/+2
before cleanup.
2017-08-30Move some variables to better scope.Andrei Karas1-1/+3
2017-08-26Add inventory type for mail view window. Not allow drag from/to this inventory.Andrei Karas1-0/+1
2017-08-26Rename InventoryType::Mail into InventoryType::MailEdit.Andrei Karas1-1/+1
2017-08-23Add partial adding items into new mail message.Andrei Karas1-1/+1
2017-08-21Remove useless variables.Andrei Karas1-2/+1
2017-08-21Remove useless else.Andrei Karas1-2/+1
2017-08-14Replace static members usage from pointers to direct classes.Andrei Karas1-8/+8
clang-tidy warning: readability-static-accessed-through-instance
2017-08-03Remove network handlers in general handler was deleted.Andrei Karas5-0/+15
2017-07-14Replace std::vector into macro STD_VECTOR.Andrei Karas1-1/+1
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features.
2017-07-13Add vector.h for use different vectors.Andrei Karas1-2/+2
Also replace <vector> include into "utils/vector.h"
2017-07-11Fix memory leak in BeingRecv::processBeingMove3, if player not totally visible.Andrei Karas1-2/+4
2017-06-30Remove extra includes from headers.Andrei Karas2-0/+2