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path: root/src/net/ea/playerhandler.cpp
AgeCommit message (Collapse)AuthorFilesLines
2014-10-01Move LUK stat from net enum into attributes.Andrei Karas1-2/+2
2014-10-01Move ATK stat from net enum into attributes.Andrei Karas1-9/+2
2014-10-01Move DEF stat from net enum into attributes.Andrei Karas1-2/+2
2014-10-01Move MATK stat from net enum into attributes.Andrei Karas1-3/+3
2014-10-01Move MDEF stat from net enum into attributes.Andrei Karas1-2/+2
2014-10-01Move HIT stat from net enum into attributes.Andrei Karas1-1/+1
2014-10-01Move FLEE stat from net enum into attributes.Andrei Karas1-2/+2
2014-10-01Move CRIT stat from net enum into attributes.Andrei Karas1-1/+1
2014-10-01In setStat remove type constants to numbers.Andrei Karas1-26/+18
2014-10-01Move actual update stats into one function.Andrei Karas1-211/+225
2014-09-30Add manner stat to player.Andrei Karas1-1/+3
2014-09-30eathena: add karma stat to player.Andrei Karas1-1/+5
2014-09-06Move processWalkResponse from ea namespace into eathena and tmwa.Andrei Karas1-16/+0
2014-09-06Move processPlayerStatUpdate5 from ea namespace into tmwa and eathena.Andrei Karas1-74/+0
2014-08-28Removed unused includes.Andrei Karas1-0/+1
2014-08-18Rename after die button from OK into Revive.Andrei Karas1-1/+1
2014-08-18Add parameter for button name in okdialog.Andrei Karas1-3/+12
2014-08-18Remove default values from okdialog constructor.Andrei Karas1-3/+6
2014-08-01Fix code style.Andrei Karas1-1/+0
2014-07-30Rename player_node variable into localPlayer.Andrei Karas1-29/+29
2014-07-22Fix yellow bar first time drawing.Andrei Karas1-1/+0
It was broken in previous commits.
2014-07-14Rename readInt8 into readUInt8 because it really read uint8_t.Andrei Karas1-26/+26
2014-06-07fix code style.Andrei Karas1-5/+8
2014-05-21Fix code style.Andrei Karas1-2/+0
2014-05-20Move weightlistener into separate file.Andrei Karas1-13/+2
2014-05-20Move platerdeathlistener into separate file.Andrei Karas1-22/+2
2014-05-16Move dialog type into separate file.Andrei Karas1-3/+3
2014-05-12Move being action into separate file.Andrei Karas1-3/+3
2014-05-12Fix code styleAndrei Karas1-0/+2
2014-05-11Move player attributes into separate file.Andrei Karas1-26/+27
2014-04-27Add UpdateStatusListener.Andrei Karas1-3/+3
2014-02-20improve includes.Andrei Karas1-0/+1
2014-02-16move actionevent into events directory.Andrei Karas1-2/+2
2014-02-15move actionlistener from base into listeners.Andrei Karas1-2/+2
2014-02-02Add missing const and static into net classes.Andrei Karas1-9/+9
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-10-06remove unused includes and remove default parameter in being.Andrei Karas1-2/+2
2013-09-30move db files into db directory.Andrei Karas1-1/+1
2013-09-30move windows classes to windows directory.Andrei Karas1-5/+6
2013-09-15remove unused includes from net directory.Andrei Karas1-1/+1
2013-09-12remove unused includes from widget files.Andrei Karas1-0/+1
2013-09-09remove useless includes from some files.Andrei Karas1-0/+1
2013-08-31move being related files into being dir.Andrei Karas1-1/+2
2013-07-10dehardcode death messages.Andrei Karas1-81/+3
add deadmessages.xml for death messages.
2013-07-04add missing checks.Andrei Karas1-1/+5
also fix crash in creating character with broken data.
2013-06-20Add more profiler labels.Andrei Karas1-0/+21
2013-06-13move npc dialogs array from netcode.Andrei Karas1-3/+2
2013-05-03add comments for translators.Andrei Karas1-0/+32
2013-04-25fix some code style by cpplint.Andrei Karas1-1/+0
2013-04-14add basic client side only support for pets.Andrei Karas1-0/+1
now pets cant move and dont have any ai. pet can be only spawn at player position if equiped item with assigned pet.