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path: root/src/map.h
AgeCommit message (Collapse)AuthorFilesLines
2012-08-29Add const to more classes.Andrei Karas1-1/+1
2012-06-24Add autodetection walkable tiles in maps without client data.Andrei Karas1-0/+9
2012-05-31Add sittop sprites support.Andrei Karas1-6/+9
Add groundtop collision support (not collision but special selected tiles).
2012-04-25Improve iterators part 2.Andrei Karas1-3/+13
2012-03-20Fix tiles animation in opengl mode in non fringe layers.Andrei Karas1-1/+5
2012-02-05Separate map class to map and maplayer.Andrei Karas1-265/+0
2012-02-03Add some missing getters.Andrei Karas1-11/+14
2012-02-02Add some checks after automatic checking.Andrei Karas1-1/+2
2012-01-13Fix possible incorrect memory access.Andrei Karas1-0/+3
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-11-25Move A_UNUSED define to include file.Andrei Karas1-6/+0
2011-09-13Add check and improve draw speed in map.Andrei Karas1-6/+1
2011-09-09Fix first part of shadow variables/methods errors.Andrei Karas1-3/+3
2011-08-07Add option "show beings transparency". Disabled by default.Andrei Karas1-0/+1
2011-07-23Fix some code style and compilation warnings.Andrei Karas1-1/+1
2011-07-18Remove unused parameters.Andrei Karas1-11/+3
2011-07-17Disable tiles caching for software mode and safe opengl.Andrei Karas1-0/+11
Disable tiles caching in opengl mode while moving.
2011-07-17Reserve some memory for image vectors.Andrei Karas1-1/+3
2011-07-17Fix map redrawing if changing map view mode.Andrei Karas1-0/+3
2011-07-16Add tiles caching for software mode.Andrei Karas1-7/+47
2011-07-11Small optimisation in map draw code.Andrei Karas1-1/+1
2011-07-07Remove undescore from variables and defines.Andrei Karas1-2/+2
2011-07-07Add map reduce feature for software drawing.Andrei Karas1-0/+4
Now invisible tiles will be removed if this mode enabled.
2011-07-06Improve a bit draw map speed.Andrei Karas1-2/+9
2011-07-01Replace some lists to vectors.Andrei Karas1-6/+6
2011-06-26Bit improve speed in map getwalk.Andrei Karas1-0/+1
2011-05-21Add monster walktype attribute to detect on what collisions monster can move.Andrei Karas1-1/+3
2011-05-09Fix code style.Andrei Karas1-1/+1
2011-05-09Impliment air and water block types.Andrei Karas1-4/+25
2011-04-30Fix compilation for windows.Andrei Karas1-1/+1
2011-04-26Impliment 3 attack lists. (priority, attack, ignore)Andrei Karas1-2/+4
2011-04-23Reorder map sprites to draw correctly player with more than one tile width.Andrei Karas1-1/+6
2011-04-21Impliment attack filter.Andrei Karas1-1/+3
Add tab in social tab.
2011-04-09Improve map loading speed.Andrei Karas1-0/+7
2011-04-05Replace list to vector in map.Andrei Karas1-1/+1
2011-03-30Add background music map ranges.Andrei Karas1-16/+44
2011-03-18Fix most conversions except manaserv net code and some other code.Andrei Karas1-1/+1
2011-03-11Wrap the open and closed list members in path finding.Yohann Ferreira1-3/+3
This prevent some weird things happening in path finding when playing for a very long time. Reviewed-by: Thorbjorn.
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-01-02Initial commit.Andrei Karas1-0/+611
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.