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path: root/src/map.h
AgeCommit message (Expand)AuthorFilesLines
2011-07-17Disable tiles caching for software mode and safe opengl.Andrei Karas1-0/+11
2011-07-17Reserve some memory for image vectors.Andrei Karas1-1/+3
2011-07-17Fix map redrawing if changing map view mode.Andrei Karas1-0/+3
2011-07-16Add tiles caching for software mode.Andrei Karas1-7/+47
2011-07-11Small optimisation in map draw code.Andrei Karas1-1/+1
2011-07-07Remove undescore from variables and defines.Andrei Karas1-2/+2
2011-07-07Add map reduce feature for software drawing.Andrei Karas1-0/+4
2011-07-06Improve a bit draw map speed.Andrei Karas1-2/+9
2011-07-01Replace some lists to vectors.Andrei Karas1-6/+6
2011-06-26Bit improve speed in map getwalk.Andrei Karas1-0/+1
2011-05-21Add monster walktype attribute to detect on what collisions monster can move.Andrei Karas1-1/+3
2011-05-09Fix code style.Andrei Karas1-1/+1
2011-05-09Impliment air and water block types.Andrei Karas1-4/+25
2011-04-30Fix compilation for windows.Andrei Karas1-1/+1
2011-04-26Impliment 3 attack lists. (priority, attack, ignore)Andrei Karas1-2/+4
2011-04-23Reorder map sprites to draw correctly player with more than one tile width.Andrei Karas1-1/+6
2011-04-21Impliment attack filter.Andrei Karas1-1/+3
2011-04-09Improve map loading speed.Andrei Karas1-0/+7
2011-04-05Replace list to vector in map.Andrei Karas1-1/+1
2011-03-30Add background music map ranges.Andrei Karas1-16/+44
2011-03-18Fix most conversions except manaserv net code and some other code.Andrei Karas1-1/+1
2011-03-11Wrap the open and closed list members in path finding.Yohann Ferreira1-3/+3
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-01-02Initial commit.Andrei Karas1-0/+611