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path: root/src/gui
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2011-06-01Change trade window font to secure font if need.Andrei Karas3-1/+10
2011-06-01Set secure font in chat tab name if need.Andrei Karas3-0/+17
2011-06-01Add setup option for finding bad chars in nicks.Andrei Karas4-15/+61
Highlight bad nicks on map with secure font.
2011-05-31Add secure font. Now unused.Andrei Karas4-2/+48
2011-05-31Dont unselect outfits selection after ading item to outfits.Andrei Karas1-3/+3
2011-05-31Revert "Switch includes to use embedded guichan."Andrei Karas146-222/+222
This reverts commit 338c3b1cae626830c9b9d231aeb9f9e8034b37d1.
2011-05-30Switch includes to use embedded guichan.Andrei Karas146-222/+222
2011-05-30Fix memory leaks in being, socialwindow classes.Andrei Karas1-0/+6
2011-05-26Fix some imageset memory leaks.Andrei Karas1-0/+2
2011-05-25Fix some memory leaks in being, debugwindow, shortcutwindow, skilldialog, ↵Andrei Karas6-15/+35
map classes.
2011-05-24Fix leaks in client, skilldialog and playerinfo classes.Andrei Karas4-6/+40
2011-05-24Add simple memory leak detector.Andrei Karas117-1/+240
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it.
2011-05-23Hide tooltip in equipment window if opening context menu.Andrei Karas1-0/+3
2011-05-22Add option to secure trades. Enabled by default.Andrei Karas3-4/+33
If client detect problems, it cancel trade.
2011-05-22Fixed money cheat hightlight in trade fix. Was broken some time and color ↵Andrei Karas2-2/+10
was not changed.
2011-05-22Some typo fixes and add comments for translators.Andrei Karas5-8/+10
2011-05-22Allow show equipment from other players from context menu "show items".Andrei Karas6-11/+134
Also allow undress separate items from players locally.
2011-05-21Fix player build path in special collisions.Andrei Karas1-1/+1
2011-05-21Fix some issues after automatic code checking.Andrei Karas2-1/+3
2011-05-21Fix removing home position from mouse and saving map objects/home position.Andrei Karas1-0/+6
2011-05-20Possible fix for sticky paste key in X systems.Andrei Karas2-1/+11
This code add 2 seconds timeout between paste actions.
2011-05-19Show servers list even if have unknown server in list.Andrei Karas1-2/+2
2011-05-19Enable server type selection again. Add evol server type. Now working same ↵Andrei Karas3-15/+32
as tmweathena.
2011-05-18Impliment support for images in browser box. Enabled for help window.Andrei Karas3-4/+65
2011-05-13Add more MANASERV_SUPPORT defines to disable server type checks, if manaserv ↵Andrei Karas1-2/+12
disabled. Fix some compilation warnings.
2011-05-12Renaming login, sell, trade (cpp, h) files to correct names.Andrei Karas13-19/+19
2011-05-09Add drawing colors for new collision types.Andrei Karas4-73/+13
2011-05-09Separate commands and text for translation.Andrei Karas1-136/+172
2011-05-08Fix some include files paths.Andrei Karas15-15/+17
2011-05-08Fix chat tab size issue, if enabled hiding chat input.Andrei Karas1-10/+7
2011-05-08Improved algorithm for cleaning sdltext cache.Andrei Karas1-10/+33
Now cache using less memory, but possible some times working bit slower.
2011-05-08Add opengl texture counter for debugging.Andrei Karas2-2/+15
2011-05-07Ask account password before deleting char.Andrei Karas4-9/+76
2011-05-06Move attack filter arrays and methods from localplayer to actorspritemanager ↵Andrei Karas2-48/+51
class.
2011-05-06Fix simple moving with mouse. Was broken after previous commit.Andrei Karas1-1/+0
2011-05-06Fix player moving with mouse.Andrei Karas1-3/+23
Now move with mouse is soft moving. Player always can stop or change direction. Collisions not stoping player what holding down left mouse button. Also fix typo in method name navigateClean.
2011-05-05Fix compilation warnings.Andrei Karas1-5/+0
2011-05-05Fix debug path drawing after previous commit. Draw path with color from ↵Andrei Karas1-44/+19
settings. Remove unneeded debug lines/fills.
2011-05-05Made the client show much more path debug information.Yohann Ferreira1-36/+65
First of all, the mouse path is only computed when necessary, This will save a bit of CPU when in debug view. Secondly, every being paths, collision radius, and position are graphically represented now. This will help code and content developers when checking their sprite offsets. Reviewed-by: CodyMartin. Conflicts: src/gui/viewport.cpp
2011-05-05Fix complilation warnings.Andrei Karas3-9/+9
2011-05-03Add min, max, critical hits to debug window.Andrei Karas2-0/+19
2011-05-02Fix reading attack delay.Andrei Karas1-1/+1
2011-05-02Split debug window to tabs.Andrei Karas2-117/+288
2011-04-30Add missing default statement.Andrei Karas1-0/+2
2011-04-30Fix compilation for windows.Andrei Karas3-3/+3
2011-04-29Add char command /addpriorityattack.Andrei Karas1-0/+1
2011-04-29Fix code style.Andrei Karas1-1/+2
2011-04-26Impliment 3 attack lists. (priority, attack, ignore)Andrei Karas6-59/+193
2011-04-25Dont compile manaserv related code if manaserv support disabled.Andrei Karas6-3/+27
2011-04-25Fix cache option enabled/disabled state.Andrei Karas1-1/+2