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path: root/src/graphicsvertexes.h
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2012-10-26Add initial version of mobile OpenGL backend.Andrei Karas1-1/+15
2012-10-17Add OpenGL support for Android builds (partially).Andrei Karas1-2/+6
2012-10-15Fix compilation warnings without C++11 support.Andrei Karas1-4/+4
2012-10-10Delete copy constructor in some classes.Andrei Karas1-0/+8
2012-10-08improve map draw speed.Andrei Karas1-0/+2
2012-09-22Add final keyword to most classes.Andrei Karas1-6/+6
2012-09-13Change some pointers to references in OpenGL draw code.Andrei Karas1-6/+4
2012-09-04add const to more classes,Andrei Karas1-1/+1
fix other small style issues.
2012-08-26Add const to some classes.Andrei Karas1-8/+8
2012-08-24fix includes.Andrei Karas1-1/+4
2012-08-23Remove useless includes.Andrei Karas1-1/+0
2012-08-17Fix code style.Andrei Karas1-3/+0
2012-07-19Rename openglgraphics to normalopenglgraphics.Andrei Karas1-7/+7
2012-07-19Rename opengl1graphics to safeopenglgraphics.Andrei Karas1-3/+3
2012-03-13Fix to avoid false positives in automatic checking software.Andrei Karas1-8/+1
2012-03-02Use FBO for screenshots. Disabled for windows.Andrei Karas1-1/+2
2012-02-03Fix compilation warning with gcc 4.4.Andrei Karas1-1/+1
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-11-07Fix some warnings under gcc 4.7.Andrei Karas1-1/+2
2011-07-18Fix code style.Andrei Karas1-2/+4
2011-07-17Optimisation in drawing map in opengl mode.Andrei Karas1-1/+4
2011-07-17Reserve some memory for image vectors.Andrei Karas1-1/+3
2011-07-17Add basic tiles caching for opengl.Andrei Karas1-2/+12
2011-07-16Add tiles caching for software mode.Andrei Karas1-0/+18
2011-07-08Fix some issues after automatic checking.Andrei Karas1-0/+3
Change compilation flags in make scripts.
2011-07-01Replace some lists to vectors.Andrei Karas1-2/+2
2011-05-31Revert "Switch includes to use embedded guichan."Andrei Karas1-1/+1
This reverts commit 338c3b1cae626830c9b9d231aeb9f9e8034b37d1.
2011-05-30Switch includes to use embedded guichan.Andrei Karas1-1/+1
2011-04-22Small optimisation in opengl gui drawing.Andrei Karas1-8/+8
2011-03-26Fix complilation without opengl.Andrei Karas1-5/+12
2011-03-26Precalculation vertexes for improving draw speed.Andrei Karas1-0/+155
Implemented in Software and fast OpenGL backends. Not all controls using this mode because some limitations. Known issue: impossible compile without opengl. Will be fixed in next commits.