Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
nacl.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
It need because not always possible set opacity to exact 1.0
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DSA disabled for NVIDIA because DSA in NVIDIA broken.
|
|
Because I not have hardware with supported this function
and on NVIDIA cards look like it may not work.
This issue may break texture atlases.
|
|
|
|
|
|
|
|
|
|
|
|
Add workaround for MESA for using bptc.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
It was broken if best mode is modern OpenGL.
|
|
|
|
|
|
|
|
|
|
|
|
If selected unsupported renderer, it must fallback to some supported.
|
|
|