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path: root/src/being.h
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2013-07-23Add new sprite actions for water and sky.Andrei Karas1-0/+8
New actions: fly, swim, standsky, standwater, sitsky, sitwater, attacksky, attackwater, spawnsky, spawnwater, deadsky, deadwater For now attacksky and attackwater unused.
2013-06-10add partial support for player looks.Andrei Karas1-1/+7
Can get packets from server, but cant draw player.
2013-06-03Remove subdir SDL from SDL includes.Andrei Karas1-1/+1
2013-06-03fix SDL includes.Andrei Karas1-1/+1
2013-05-28fix guard header part3.Andrei Karas1-1/+1
2013-04-29split being.cpp to some files.Andrei Karas1-20/+0
2013-04-21some other fixes from cpplint.Andrei Karas1-2/+2
2013-04-20fix style in other files.Andrei Karas1-1/+1
2013-04-18add support for using sound delays.Andrei Karas1-1/+20
hurt sounds now can be delayed for "delay" of hit sound.
2013-04-18add delay to action sounds.Andrei Karas1-0/+2
delay now unused.
2013-04-14add basic client side only support for pets.Andrei Karas1-0/+18
now pets cant move and dont have any ai. pet can be only spawn at player position if equiped item with assigned pet.
2013-04-14another fixes from cpplint.Andrei Karas1-1/+0
2013-04-12Fix code style and other small issues.Andrei Karas1-1/+1
2013-04-07fix more style, add consts.Andrei Karas1-2/+2
2013-04-07fix cide style.Andrei Karas1-1/+1
Add explicit keyword to some constructors.
2013-04-05add animation effect to being.Andrei Karas1-0/+4
can be used for now from effects.xml with attribute "sprite".
2013-04-04Add support for animated emotes.Andrei Karas1-8/+3
Not particles but really animated emotes. First frame used as icon.
2013-03-31Add option to move player names (disabled by default).Andrei Karas1-0/+1
In old implimentation names was always moved.
2013-03-22Add option to accept language messages in any languge.Andrei Karas1-1/+3
This messages will be showed in language or general tab.
2013-03-04Add different effects to npc depend on qests status (evol only)Andrei Karas1-1/+5
2013-02-19Add support for away particle effect.Andrei Karas1-0/+8
2013-02-05Add missing checks to being class.Andrei Karas1-5/+7
2013-02-05Add checks and const to animatedsprites and related classes.Andrei Karas1-1/+2
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-12-25fix previous/next race button in char creation dialog.Andrei Karas1-0/+7
2012-12-17Use actual skill level in processing skill attack.Andrei Karas1-1/+1
2012-11-09Fix code style.Andrei Karas1-1/+1
2012-10-30Add unused warnings to some files.Andrei Karas1-76/+81
2012-10-25Add support for different hover/pickup cursors for monsters, npc, items, etc.Andrei Karas1-0/+3
In monsters.xml new monster attribute: hoverCursor - default value "attack". In npcs.xml new npc attribute: hoverCursor - default value "talk". In items.xml new item attribute: pickupCursor - default value "pickup". Warps using "up" cursor for now.
2012-10-16Fix some signed/unsigned chars issues.Andrei Karas1-1/+1
2012-10-15Fix compilation warnings without C++11 support.Andrei Karas1-2/+2
2012-10-10Delete copy constructor in some classes.Andrei Karas1-0/+4
2012-10-08Fix code style.Andrei Karas1-1/+2
2012-10-06Add particle effect miss-effect-id to items and monsters.Andrei Karas1-1/+5
2012-10-06Fix default particle effects in attacks.Andrei Karas1-1/+1
Was broken in previous commits. Also add default value for "effectId" in paths.xml (by default -1)
2012-10-05Second part adding mob particle effects for attacks.Andrei Karas1-1/+1
Base on commit from mana afa134640b2e2c7c0f28a54c8691545848795dd9 by Yohann Ferreira
2012-10-05first part for adding mobs particle effects.Andrei Karas1-2/+1
Based on mana commit b35aef2d924f03d85eb44a2465be5a745444eafd by Yohann Ferreira
2012-09-22Add override keyword to most overriden methods.Andrei Karas1-6/+6
2012-09-22Add final keyword to most classes.Andrei Karas1-1/+1
2012-09-09fix code style.Andrei Karas1-1/+1
2012-09-04add const to more classes,Andrei Karas1-1/+1
fix other small style issues.
2012-09-04Fix hair colors color if old and new hair using different paletes.Andrei Karas1-0/+14
Also fix hair replace logic between hairs with different paletes.
2012-09-02Add const to more classes.Andrei Karas1-1/+2
2012-08-29Add to replace/reorder sprites pseudo direction "died"Andrei Karas1-2/+2
It allow change sprites in dead players.
2012-08-25Add consts to being class.Andrei Karas1-71/+82
2012-08-24replace defines to consts.Andrei Karas1-5/+5
2012-08-23Remove useless includes.Andrei Karas1-5/+0
2012-08-01Fix code style.Andrei Karas1-1/+1
2012-07-23Improve perfomance in some object constructors.Andrei Karas1-2/+7
2012-07-22Move some getters in being class from cpp to h.Andrei Karas1-8/+33