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path: root/src/actorspritemanager.cpp
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2012-07-17Fix more code style and additional warnings.Andrei Karas1-2/+4
2012-07-15Fix code style.Andrei Karas1-10/+10
2012-06-23Improve a bit iterators again.Andrei Karas1-4/+6
2012-06-17Replace SDL int types to C++ types.Andrei Karas1-9/+9
2012-06-11Fix random crashes in mouse right click actions.Andrei Karas1-1/+4
2012-06-08Add to npc option targetSelection to allow/disallow npc selection.Andrei Karas1-0/+19
2012-06-06Fix some issues after auto checking.Andrei Karas1-10/+9
2012-05-22Prevent from healing enemies.Andrei Karas1-3/+22
2012-05-12Fix code style.Andrei Karas1-3/+4
2012-05-08Fix compilation warning.Andrei Karas1-1/+0
2012-05-07Add getName property to item and flooritem.Andrei Karas1-32/+10
2012-05-06Fix pickup list loading.Andrei Karas1-1/+1
2012-05-05Add pickup ignore list.Andrei Karas1-11/+155
2012-05-03Refactor a bit actorspritemanager. (remove duplicate code)Andrei Karas1-102/+72
2012-04-27Add debug check.Andrei Karas1-1/+2
2012-04-25Improve iterators part 2.Andrei Karas1-6/+12
2012-04-01Checks after checks...Andrei Karas1-1/+0
2012-04-01Last part of fixes.Andrei Karas1-2/+2
2012-04-01One part of fixes after auto checking.Andrei Karas1-2/+2
2012-03-29Replace vectors with strings to short names.Andrei Karas1-4/+2
2012-02-29Simplify remove listener calls.Andrei Karas1-5/+1
2012-02-11Remove some unneeded includes.Andrei Karas1-2/+0
2012-02-11Add relative pixel based position to item drops (floor items).Andrei Karas1-2/+3
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-12-08Add to combined menu also floor items.Andrei Karas1-14/+12
2011-11-08Fix more gcc 4.7 warnings.Andrei Karas1-22/+22
2011-11-07Fix some warnings under gcc 4.7.Andrei Karas1-13/+13
2011-10-05Fix code style.Andrei Karas1-2/+2
2011-10-04Dont select in archer mode very closer mobs if no other mobs in attack distance.Andrei Karas1-3/+24
2011-10-03Fix targeting npc in archer move to target.Andrei Karas1-1/+4
2011-10-02Add new move to target mode for archers.Andrei Karas1-1/+15
In this mode player not selecting closer targets.
2011-09-26Fix code style.Andrei Karas1-3/+3
2011-09-21Add option to disable advanced mouse targeting.Andrei Karas1-36/+70
2011-09-21Improve mouse object selection if near mixed floor items and monsters.Andrei Karas1-2/+15
2011-09-12Add missing checks to some files.Andrei Karas1-1/+64
2011-09-09Continue fix for shadow variables/methods errors.Andrei Karas1-4/+3
2011-09-08Fix code style.Andrei Karas1-2/+4
2011-09-08Replace most iterator to const_iterator.Andrei Karas1-17/+17
Some other minor changes.
2011-09-05Increase mouse selection radius if only one object near mouse.Andrei Karas1-6/+18
2011-08-12Rename file names log and chatlog to correct logger and chatlogger.Andrei Karas1-1/+1
2011-07-15Fix crash with opened other player equipment window.Andrei Karas1-0/+4
Also fix possible crash with selected pickup target.
2011-07-01Replace some lists to vectors.Andrei Karas1-1/+1
2011-06-01Add setup option for finding bad chars in nicks.Andrei Karas1-0/+1
Highlight bad nicks on map with secure font.
2011-05-24Add simple memory leak detector.Andrei Karas1-0/+2
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it.
2011-05-22Allow show equipment from other players from context menu "show items".Andrei Karas1-1/+7
Also allow undress separate items from players locally.
2011-05-07Save atack filter between restarts.Andrei Karas1-1/+56
2011-05-06Move attack filter arrays and methods from localplayer to actorspritemanager ↵Andrei Karas1-8/+129
class.
2011-05-05Fix monsters selection if monster added to priority listAndrei Karas1-2/+5
and option "cycle monster target" disabled.
2011-04-26Impliment 3 attack lists. (priority, attack, ignore)Andrei Karas1-84/+89
2011-04-24Allow select players if attack filter is set.Andrei Karas1-1/+3