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path: root/src/actormanager.h
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2015-05-06Add strong typed bool type NpcNames.Andrei Karas1-1/+1
2015-05-06Add strong typed bool type AllowSort.Andrei Karas1-2/+2
2015-05-06Add strong typed bool type AllPlayers.Andrei Karas1-2/+4
2015-04-17Add missing eathena and tmwa defines into actormanager.Andrei Karas1-0/+4
2015-04-06eathena: impliment packet SMSG_CHAT_ROOM_SETTINGS.Andrei Karas1-0/+4
2015-04-06eathena: impliment packet SMSG_CHAT_ROOM_DESTROY.Andrei Karas1-0/+2
2015-02-18Add key to heal most damaged playerJoseph Botosh1-0/+5
2015-01-04Add stringmap typedefs.Andrei Karas1-7/+6
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-10-10Fix code style.Andrei Karas1-3/+3
2014-09-10Change format in ActorType enum.Andrei Karas1-3/+3
2014-07-31Add to debugSpawn mass spawn function.Andrei Karas1-1/+3
Now debuSpawn accept parameter with side size of rectangle with spawned clones.
2014-07-30Add chat command for spawn debug local player copy.Andrei Karas1-0/+2
New chat command: /debugSpawn
2014-06-24Add new action for select closest monster without filters and sorting.Andrei Karas1-9/+10
By default unassigned.
2014-05-19fix code style.Andrei Karas1-0/+2
2014-05-13fix code style.Andrei Karas1-3/+4
2014-05-13Move actor type into separate file.Andrei Karas1-13/+14
2014-05-01Add missing const.Andrei Karas1-2/+2
2014-02-28fix code style.Andrei Karas1-4/+4
2014-02-14fix code style.Andrei Karas1-1/+1
2014-02-02Add missing const and static into other classes.Andrei Karas1-2/+3
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-10-24add final keyword to all other files.Andrei Karas1-1/+2
2013-10-19Rename actorspritemanager into actormanager.Andrei Karas1-0/+357