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path: root/src/CMakeLists.txt
AgeCommit message (Expand)AuthorFilesLines
2016-08-15Move skillowner.h into skill directory.Andrei Karas1-1/+1
2016-08-14Add skill cast type option in skills window.Andrei Karas1-0/+1
2016-08-07Extend horses.xml with separate offset for each direction for rider, up and d...Andrei Karas1-0/+1
2016-08-04Add support for string enums. Add Attributes string enum.Andrei Karas1-0/+4
2016-08-03Add support for elemental db and draw elementals sprites.Andrei Karas1-0/+2
2016-08-02Remove unused unregister dialog and states for it.Andrei Karas1-2/+0
2016-07-28Split musicloader into musicloader and soundloader.Andrei Karas1-0/+2
2016-07-28Remove eathena flag from make files and configure.Andrei Karas1-221/+206
2016-07-26Add tabs for stats in status window.Andrei Karas1-0/+4
2016-07-25Move changedisplay class into separate file.Andrei Karas1-1/+2
2016-07-25Move derdisplay class into separate file.Andrei Karas1-0/+2
2016-07-25Move attrdisplay class into separate file.Andrei Karas1-0/+2
2016-07-24Drop native guild support from tmwa.Andrei Karas1-2/+0
2016-07-24Add castingeffect object for draw casting effect in specified position and so...Andrei Karas1-0/+2
2016-07-24Add xml loader. For now unused.Andrei Karas1-0/+2
2016-07-19Add support casting flag what allow moving.Andrei Karas1-0/+1
2016-07-18Move skilltypelist into skill directory.Andrei Karas1-1/+1
2016-07-18Move skilltypeentry into skill directory.Andrei Karas1-1/+1
2016-07-18Move skillinfo into resources/skill directory.Andrei Karas1-2/+2
2016-07-18Move skilldata into resources/skill directory.Andrei Karas1-2/+2
2016-07-10Add support for initial particle effect for effect from status-effects.xmlAndrei Karas1-0/+1
2016-07-04Use skill type as bit mask with skill types.Andrei Karas1-0/+2
2016-07-04Move skillowner into enum directory.Andrei Karas1-1/+1
2016-07-04Move skilltype into enums directory.Andrei Karas1-1/+1
2016-06-30Rename ItemDb::Stat into BasicStat.Andrei Karas1-1/+1
2016-06-30Move itemdbstat.h from db into resources directory.Andrei Karas1-1/+1
2016-06-30Add statdb. Move to statdb server related stats list.Andrei Karas1-0/+2
2016-06-20Add BeingSlot struct for store slot information like item id, cards etc.Andrei Karas1-0/+2
2016-06-19Add struct for store cards list.Andrei Karas1-0/+2
2016-06-11Remove unused includes.Andrei Karas1-2/+0
2016-06-08Add strong typed bool IsTempSprite.Andrei Karas1-0/+1
2016-06-08Add strong typed bool IsWeapon.Andrei Karas1-0/+1
2016-06-07Move subimage class into image directory.Andrei Karas1-4/+4
2016-06-07Move image class into image directory.Andrei Karas1-4/+4
2016-06-06Add support for load pseudo atlas, where atlas and each image in it will not ...Andrei Karas1-0/+4
2016-06-06Add image type for image classes. for detect what kind of class used in image.Andrei Karas1-0/+1
2016-06-02Collect asserts before creating chat windowAndrei Karas1-0/+2
2016-06-02Add missing file into make files.Andrei Karas1-0/+1
2016-06-02Add support for configurable item stat fields.Andrei Karas1-0/+1
2016-06-01Move item field type class into separate file.Andrei Karas1-0/+1
2016-05-27Move rescaled images load function from resourcemanager into separate file.Andrei Karas1-0/+4
2016-05-27Move spritedef load function from resourcemanager into separate file.Andrei Karas1-0/+4
2016-05-26Move walk layer load function from resourcemanager into separate file.Andrei Karas1-0/+4
2016-05-26Move shader program load function from resourcemanager into separate file.Andrei Karas1-0/+4
2016-05-26Move shader load function from resourcemanager into separate file.Andrei Karas1-0/+4
2016-05-26Move atlas load function from resourcemanager into separate file.Andrei Karas1-0/+4
2016-05-25Move subimageset load function from resourcemanager into separate file.Andrei Karas1-0/+4
2016-05-25Move imageset load function from resourcemanager into separate file.Andrei Karas1-0/+4
2016-05-25Move sub images load function from resourcemanager into separate file.Andrei Karas1-0/+4
2016-05-25Move images load function from resourcemanager into separate file.Andrei Karas1-0/+4