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2015-10-27Impliment npc menu skins based on previous commits.Andrei Karas4-1/+114
2015-10-26Add packet SMSG_NPC_SKIN 0x0b1c.Andrei Karas6-1/+21
2015-10-26Add basic npc dialog db loading.Andrei Karas8-0/+296
2015-10-25Dont reduce map layers with any conditional attributes.Andrei Karas1-0/+17
2015-10-25Add separate flags for enable/disable gui opacity.Andrei Karas4-5/+12
2015-10-24Change version to 1.5.10.24.v1.5.10.24Andrei Karas9-9/+20
2015-10-24Fix typo.Andrei Karas1-1/+1
2015-10-24Update translations.Andrei Karas23-339/+1151
2015-10-23Fix code style.Andrei Karas8-15/+19
2015-10-23Fix read size for packet SMSG_BEING_REMOVE.Andrei Karas1-1/+0
2015-10-22Fix drawing map after last changes with conditional tiles.Andrei Karas1-4/+11
2015-10-22Add support for layer property ConditionLayer for future usage.Andrei Karas1-0/+10
2015-10-21Add support for layers with conditional tiles.Andrei Karas7-12/+67
2015-10-21Add map layer attribute TileCondition.Andrei Karas3-5/+19
2015-10-19Fix default horses direction and action.Andrei Karas1-4/+10
2015-10-19Add extended riding support (hercules)Andrei Karas2-9/+25
2015-10-19Allow support for different horses riding.Andrei Karas9-12/+43
2015-10-18Add support for multiply sprites in each horse part.Andrei Karas6-67/+103
2015-10-18Change a bit horses.xml format.Andrei Karas1-16/+52
2015-10-18Add logging for not implimemted effects.Andrei Karas1-2/+13
2015-10-18Join "option" to opt2 (status effect) for using as effects (hercules)Andrei Karas1-10/+9
2015-10-18Split horse into two sprites before player and after player.Andrei Karas4-35/+77
2015-10-17Add layer field to packet SMSG_MAP_SET_TILES_TYPE.Andrei Karas2-2/+4
2015-10-17Improve a bit dyes.Andrei Karas1-26/+28
2015-10-16Add protection attribute to input actions. Unsafe actions blocked from remote...Andrei Karas8-564/+1186
2015-10-16Fix compilation errors.Andrei Karas1-1/+1
2015-10-16Fix compilation without C++11 flags.Andrei Karas1-1/+1
2015-10-16Impliment packet SMSG_MAP_SET_TILES_TYPE (hercules)Andrei Karas4-17/+79
2015-10-15Rename blockTile to AddBlockMask in map.Andrei Karas3-10/+10
2015-10-15Simplify setWall function in map.Andrei Karas3-3/+3
2015-10-15Remove CHARACTER and MONSTER block mask and block type because it unused.Andrei Karas7-16/+4
2015-10-15Remove old mana forgotten memory allocations from map.Andrei Karas2-46/+27
2015-10-15Convert BlockType into strong typed enum.Andrei Karas6-24/+24
2015-10-15Add packet SMSG_MAP_SET_TILES_TYPE 0x0b1b.Andrei Karas4-1/+14
2015-10-14Add option for show why player disappeared. Can be usefull for GM's.Andrei Karas5-0/+68
2015-10-13Add npc attribute what allow or prevent removing npc after out of sight.Andrei Karas4-2/+20
2015-10-11Add structure for tile object.Andrei Karas6-20/+65
2015-10-10Change version to 1.5.10.10.v1.5.10.10Andrei Karas9-9/+18
2015-10-10Update translations again.Andrei Karas24-208/+115
2015-10-10Update translations.Andrei Karas41-2545/+2719
2015-10-09Fix conditions for magic and human attack actions.Andrei Karas1-2/+4
2015-10-09Fix code style.Andrei Karas5-8/+1
2015-10-09Fix compilation warnings.Andrei Karas1-3/+3
2015-10-08Add chat command /testinfo for output some debug parameters to log.Andrei Karas6-0/+22
2015-10-04Dont show popup in inventory if mouse present outside of item rectangle.Andrei Karas2-2/+4
2015-10-03If trade tab disabled, try show TRADE messages in general tab.Andrei Karas1-0/+8
2015-10-03Extend walkMask being xml attribute.Andrei Karas1-12/+24
2015-10-02Allow read "walkType" attributes from xml for all being types.Andrei Karas4-45/+17
2015-09-28Change buildin sounds bitrate to 44100.Andrei Karas16-0/+0
2015-09-28Add packet SMSG_BATTLE_EMBLEM2 0x0b1a.Andrei Karas4-2/+20