diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/actions/actions.cpp | 4 | ||||
-rw-r--r-- | src/game.cpp | 13 | ||||
-rw-r--r-- | src/game.h | 5 | ||||
-rw-r--r-- | src/gui/windows/tradewindow.cpp | 2 |
4 files changed, 14 insertions, 10 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp index 78ebe6406..8de4f8793 100644 --- a/src/actions/actions.cpp +++ b/src/actions/actions.cpp @@ -687,9 +687,9 @@ impHandler0(sit) return false; } -impHandler0(screenshot) +impHandler(screenshot) { - Game::createScreenshot(); + Game::createScreenshot(event.args); return true; } diff --git a/src/game.cpp b/src/game.cpp index cf58a1930..cf43d4ea4 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -498,7 +498,7 @@ void Game::addWatermark() 100, 50); } -bool Game::createScreenshot() +bool Game::createScreenshot(const std::string &prefix) { if (!mainGraphics || !screenshortHelper) return false; @@ -523,10 +523,11 @@ bool Game::createScreenshot() if (!screenshot) return false; - return saveScreenshot(screenshot); + return saveScreenshot(screenshot, prefix); } -bool Game::saveScreenshot(SDL_Surface *const screenshot) +bool Game::saveScreenshot(SDL_Surface *const screenshot, + const std::string &prefix) { std::string screenshotDirectory = settings.screenshotDir; if (mkdir_r(screenshotDirectory.c_str()) != 0) @@ -553,13 +554,15 @@ bool Game::saveScreenshot(SDL_Surface *const screenshot) std::string screenShortStr; if (serverName.empty()) { - screenShortStr = strprintf("%s_Screenshot_%s_", + screenShortStr = strprintf("%s%s_Screenshot_%s_", + prefix.c_str(), branding.getValue("appName", "ManaPlus").c_str(), buffer); } else { - screenShortStr = strprintf("%s_Screenshot_%s_%s_", + screenShortStr = strprintf("%s%s_Screenshot_%s_%s_", + prefix.c_str(), branding.getValue("appName", "ManaPlus").c_str(), serverName.c_str(), buffer); } diff --git a/src/game.h b/src/game.h index b80f9c3ee..50c52736a 100644 --- a/src/game.h +++ b/src/game.h @@ -122,11 +122,12 @@ class Game final static void moveInDirection(const unsigned char direction); - static bool createScreenshot(); + static bool createScreenshot(const std::string &prefix); static void addWatermark(); - static bool saveScreenshot(SDL_Surface *const screenshot); + static bool saveScreenshot(SDL_Surface *const screenshot, + const std::string &prefix); void updateHistory(const SDL_Event &event); diff --git a/src/gui/windows/tradewindow.cpp b/src/gui/windows/tradewindow.cpp index 982f2dafd..de89eeca3 100644 --- a/src/gui/windows/tradewindow.cpp +++ b/src/gui/windows/tradewindow.cpp @@ -308,7 +308,7 @@ void TradeWindow::receivedOk(const bool own) void TradeWindow::completeTrade() { if (config.getBoolValue("tradescreenshot")) - Game::createScreenshot(); + Game::createScreenshot(std::string()); setVisible(Visible_false); reset(); } |