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-rw-r--r--src/resources/db/questdb.cpp264
1 files changed, 0 insertions, 264 deletions
diff --git a/src/resources/db/questdb.cpp b/src/resources/db/questdb.cpp
deleted file mode 100644
index d932b656e..000000000
--- a/src/resources/db/questdb.cpp
+++ /dev/null
@@ -1,264 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2013-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "resources/db/questdb.h"
-
-#include "configuration.h"
-#include "logger.h"
-
-#include "utils/dtor.h"
-#include "utils/gettext.h"
-
-#include "utils/translation/podict.h"
-
-#include "resources/beingcommon.h"
-#include "resources/questeffect.h"
-#include "resources/questitem.h"
-
-#include "debug.h"
-
-namespace
-{
- // quest variables: var, (val1, val2, val3, time)
- NpcQuestVarMap mVars;
- // quests: var, quests
- std::map<int, STD_VECTOR<QuestItem*> > mQuests;
- STD_VECTOR<QuestEffect*> mAllEffects;
-} // namespace
-
-void QuestDb::load()
-{
- unload();
- logger->log1("Initializing quest database...");
- loadXmlFile(paths.getStringValue("questsFile"), SkipError_false);
- loadXmlFile(paths.getStringValue("questsPatchFile"), SkipError_true);
- loadXmlDir("questsPatchDir", loadXmlFile);
-}
-
-static void loadQuest(const int var,
- XmlNodeConstPtr node)
-{
- if (node == nullptr)
- return;
- QuestItem *const quest = new QuestItem;
- // TRANSLATORS: quests window quest name
- quest->name = XML::langProperty(node, "name", _("unknown"));
- quest->group = XML::getProperty(node, "group", "");
- std::string incompleteStr = XML::getProperty(node, "incomplete", "");
- std::string completeStr = XML::getProperty(node, "complete", "");
- if (incompleteStr.empty() && completeStr.empty())
- {
- logger->log("complete flags incorrect");
- delete quest;
- return;
- }
- splitToIntSet(quest->incomplete, incompleteStr, ',');
- splitToIntSet(quest->complete, completeStr, ',');
- if (quest->incomplete.empty() && quest->complete.empty())
- {
- logger->log("complete flags incorrect");
- delete quest;
- return;
- }
- if (quest->incomplete.empty() || quest->complete.empty())
- quest->broken = true;
-
- for_each_xml_child_node(dataNode, node)
- {
- if (!xmlTypeEqual(dataNode, XML_ELEMENT_NODE))
- continue;
- XmlChar *const data = reinterpret_cast<XmlChar*>(
- XmlNodeGetContent(dataNode));
- if (data == nullptr)
- continue;
- std::string str = translator->getStr(data);
- XmlFree(data);
-
- for (int f = 1; f < 100; f ++)
- {
- const std::string key = strprintf("text%d", f);
- const std::string val = XML::getProperty(dataNode,
- key.c_str(),
- "");
- if (val.empty())
- break;
- const std::string param = strprintf("{@@%d}", f);
- replaceAll(str, param, val);
- }
- replaceItemLinks(str);
- if (xmlNameEqual(dataNode, "text"))
- {
- quest->texts.push_back(QuestItemText(str,
- QuestType::TEXT,
- std::string(),
- std::string()));
- }
- else if (xmlNameEqual(dataNode, "name"))
- {
- quest->texts.push_back(QuestItemText(str,
- QuestType::NAME,
- std::string(),
- std::string()));
- }
- else if (xmlNameEqual(dataNode, "reward"))
- {
- quest->texts.push_back(QuestItemText(str,
- QuestType::REWARD,
- std::string(),
- std::string()));
- }
- else if (xmlNameEqual(dataNode, "questgiver") ||
- xmlNameEqual(dataNode, "giver"))
- {
- quest->texts.push_back(QuestItemText(str,
- QuestType::GIVER,
- std::string(),
- std::string()));
- }
- else if (xmlNameEqual(dataNode, "coordinates"))
- {
- const std::string str1 = toString(XML::getIntProperty(
- dataNode, "x", 0, 1, 1000));
- const std::string str2 = toString(XML::getIntProperty(
- dataNode, "y", 0, 1, 1000));
- quest->texts.push_back(QuestItemText(str,
- QuestType::COORDINATES,
- str1,
- str2));
- }
- else if (xmlNameEqual(dataNode, "npc"))
- {
- quest->texts.push_back(QuestItemText(str,
- QuestType::NPC,
- std::string(),
- std::string()));
- }
- }
- quest->var = var;
- mQuests[var].push_back(quest);
-}
-
-static void loadEffect(const int var,
- XmlNodeConstPtr node)
-{
- QuestEffect *const effect = new QuestEffect;
- effect->map = XML::getProperty(node, "map", "");
- effect->id = fromInt(XML::getProperty(node, "npc", -1), BeingTypeId);
- effect->effectId = XML::getProperty(node, "effect", -1);
- const std::string values = XML::getProperty(node, "value", "");
- splitToIntSet(effect->values, values, ',');
-
- if (effect->map.empty() || effect->id == BeingTypeId_negOne
- || effect->effectId == -1 || values.empty())
- {
- delete effect;
- return;
- }
- effect->var = var;
- mAllEffects.push_back(effect);
-}
-
-void QuestDb::loadXmlFile(const std::string &fileName,
- const SkipError skipError)
-{
- XML::Document doc(fileName,
- UseVirtFs_true,
- skipError);
- XmlNodeConstPtrConst root = doc.rootNode();
- if (root == nullptr)
- return;
-
- for_each_xml_child_node(varNode, root)
- {
- if (xmlNameEqual(varNode, "include"))
- {
- const std::string name = XML::getProperty(varNode, "name", "");
- if (!name.empty())
- loadXmlFile(name, skipError);
- continue;
- }
- else if (xmlNameEqual(varNode, "var"))
- {
- const int id = XML::getProperty(varNode, "id", 0);
- if (id < 0)
- continue;
- mVars[id] = QuestVar();
- for_each_xml_child_node(questNode, varNode)
- {
- if (xmlNameEqual(questNode, "quest"))
- loadQuest(id, questNode);
- else if (xmlNameEqual(questNode, "effect"))
- loadEffect(id, questNode);
- }
- }
- }
-}
-
-
-void QuestDb::unload()
-{
- logger->log1("Unloading quest database...");
- for (std::map<int, STD_VECTOR<QuestItem*> >::iterator it
- = mQuests.begin(), it_end = mQuests.end(); it != it_end; ++ it)
- {
- STD_VECTOR<QuestItem*> &quests = (*it).second;
- for (STD_VECTOR<QuestItem*>::iterator it2 = quests.begin(),
- it2_end = quests.end(); it2 != it2_end; ++ it2)
- {
- delete *it2;
- }
- }
- delete_all(mAllEffects);
- mAllEffects.clear();
- mQuests.clear();
-}
-
-NpcQuestVarMap *QuestDb::getVars()
-{
- return &mVars;
-}
-
-std::map<int, STD_VECTOR<QuestItem*> > *QuestDb::getQuests()
-{
- return &mQuests;
-}
-
-STD_VECTOR<QuestEffect*> *QuestDb::getAllEffects()
-{
- return &mAllEffects;
-}
-
-std::string QuestDb::getName(const int id)
-{
- std::map<int, STD_VECTOR<QuestItem*> >::const_iterator it =
- mQuests.find(id);
- if (it == mQuests.end())
- {
- // TRANSLATORS: quests window quest name
- return _("unknown");
- }
- const STD_VECTOR<QuestItem*> &items = (*it).second;
- if (items.empty())
- {
- // TRANSLATORS: quests window quest name
- return _("unknown");
- }
- return items[0]->name;
-}