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-rw-r--r--src/render/safeopenglgraphics.h80
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diff --git a/src/render/safeopenglgraphics.h b/src/render/safeopenglgraphics.h
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--- a/src/render/safeopenglgraphics.h
+++ /dev/null
@@ -1,80 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RENDER_SAFEOPENGLGRAPHICS_H
-#define RENDER_SAFEOPENGLGRAPHICS_H
-
-#if defined USE_OPENGL && !defined ANDROID
-
-#include "render/graphics.h"
-
-#include "resources/fboinfo.h"
-
-#ifdef ANDROID
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#else // ANDROID
-#ifndef USE_SDL2
-#define GL_GLEXT_PROTOTYPES 1
-#endif // USE_SDL2
-PRAGMA48(GCC diagnostic push)
-PRAGMA48(GCC diagnostic ignored "-Wshadow")
-#include <SDL_opengl.h>
-PRAGMA48(GCC diagnostic pop)
-#if defined(__APPLE__)
-#include <OpenGL/glext.h>
-#elif !defined(__native_client__)
-#include <GL/glext.h>
-#endif // defined(__APPLE__)
-#endif // ANDROID
-
-class SafeOpenGLGraphics final : public Graphics
-{
- public:
- SafeOpenGLGraphics();
-
- A_DELETE_COPY(SafeOpenGLGraphics)
-
- ~SafeOpenGLGraphics();
-
- void testDraw() restrict2 override final;
-
- #include "render/graphicsdef.hpp"
- RENDER_GRAPHICSDEF_HPP
-
- #include "render/openglgraphicsdef.hpp"
- RENDER_OPENGLGRAPHICSDEF_HPP
-
- #include "render/openglgraphicsdef1.hpp"
- RENDER_OPENGLGRAPHICSDEF1_HPP
-
- private:
- bool mTexture;
- bool mIsByteColor;
- Color mByteColor;
- float mFloatColor;
- bool mColorAlpha;
- FBOInfo mFbo;
-};
-
-#endif // defined USE_OPENGL && !defined ANDROID
-#endif // RENDER_SAFEOPENGLGRAPHICS_H