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-rw-r--r--src/render/opengl/mgl.cpp34
-rw-r--r--src/render/opengl/mgl.h38
-rw-r--r--src/render/opengl/mgl.hpp144
-rw-r--r--src/render/opengl/mglcheck.h30
-rw-r--r--src/render/opengl/mgldefines.h136
-rw-r--r--src/render/opengl/mglemu.cpp54
-rw-r--r--src/render/opengl/mglemu.h41
-rw-r--r--src/render/opengl/mglfunctions.h101
-rw-r--r--src/render/opengl/mgltypes.h226
-rw-r--r--src/render/opengl/naclglfunctions.h322
-rw-r--r--src/render/opengl/opengldebug.h38
11 files changed, 0 insertions, 1164 deletions
diff --git a/src/render/opengl/mgl.cpp b/src/render/opengl/mgl.cpp
deleted file mode 100644
index b2fd24c83..000000000
--- a/src/render/opengl/mgl.cpp
+++ /dev/null
@@ -1,34 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifdef USE_OPENGL
-
-#include "render/opengl/mgl.h"
-
-#include "debug.h"
-
-#define defName(name) name##_t m##name = nullptr
-
-// include function defines
-#include "render/opengl/mgl.hpp"
-
-MGL_DEFINE
-
-#endif // USE_OPENGL
diff --git a/src/render/opengl/mgl.h b/src/render/opengl/mgl.h
deleted file mode 100644
index c761c2131..000000000
--- a/src/render/opengl/mgl.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RENDER_OPENGL_MGL_H
-#define RENDER_OPENGL_MGL_H
-
-#ifdef USE_OPENGL
-
-#include "render/opengl/mgltypes.h"
-
-#define defName(name) extern name##_t m##name
-
-#include "render/opengl/mgl.hpp"
-
-MGL_DEFINE
-
-#undef defName
-#undef MGL_DEFINE
-
-#endif // USE_OPENGL
-#endif // RENDER_OPENGL_MGL_H
diff --git a/src/render/opengl/mgl.hpp b/src/render/opengl/mgl.hpp
deleted file mode 100644
index 980746edd..000000000
--- a/src/render/opengl/mgl.hpp
+++ /dev/null
@@ -1,144 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#define MGL_DEFINE
-
-defName(glGenRenderbuffers);
-defName(glBindRenderbuffer);
-defName(glRenderbufferStorage);
-defName(glGenFramebuffers);
-defName(glBindFramebuffer);
-defName(glFramebufferTexture2D);
-defName(glFramebufferRenderbuffer);
-defName(glDeleteFramebuffers);
-defName(glDeleteRenderbuffers);
-defName(glGetStringi);
-defName(glGenSamplers);
-defName(glDeleteSamplers);
-defName(glBindSampler);
-defName(glSamplerParameteri);
-defName(glDebugMessageControl);
-defName(glDebugMessageCallback);
-defName(glFrameTerminator);
-defName(glLabelObject);
-defName(glGetObjectLabel);
-defName(glInsertEventMarker);
-defName(glPushGroupMarker);
-defName(glPopGroupMarker);
-defName(glGenVertexArrays);
-defName(glBindVertexArray);
-defName(glDeleteVertexArrays);
-defName(glDisableVertexAttribArray);
-defName(glDeleteShader);
-defName(glGetShaderInfoLog);
-defName(glGetShaderSource);
-defName(glDetachShader);
-defName(glGetAttachedShaders);
-defName(glGetActiveUniform);
-defName(glBindFragDataLocation);
-#ifndef __native_client__
-defName(glDeleteProgram);
-defName(glCreateProgram);
-defName(glGetProgramiv);
-defName(glLinkProgram);
-defName(glAttachShader);
-defName(glGetShaderiv);
-defName(glCompileShader);
-defName(glShaderSource);
-defName(glCreateShader);
-defName(glGetUniformLocation);
-defName(glGenBuffers);
-defName(glDeleteBuffers);
-defName(glBindBuffer);
-defName(glBufferData);
-defName(glEnableVertexAttribArray);
-defName(glVertexAttribPointer);
-defName(glUseProgram);
-defName(glUniform1f);
-defName(glUniform2f);
-defName(glUniform4f);
-defName(glValidateProgram);
-defName(glGetProgramInfoLog);
-defName(glBindAttribLocation);
-defName(glActiveTexture);
-
-#define mglDrawArrays(...) \
- glDrawArrays(__VA_ARGS__)
-#define mglDisable(...) \
- glDisable(__VA_ARGS__)
-#define mglHint(...) \
- glHint(__VA_ARGS__)
-#define mglScissor(...) \
- glScissor(__VA_ARGS__)
-#define mglEnable(...) \
- glEnable(__VA_ARGS__)
-#define mglBindTexture(...) \
- glBindTexture(__VA_ARGS__)
-#define mglGetIntegerv(...) \
- glGetIntegerv(__VA_ARGS__)
-#define mglClear(...) \
- glClear(__VA_ARGS__)
-#define mglGetString(...) \
- glGetString(__VA_ARGS__)
-#define mglTexParameteri(...) \
- glTexParameteri(__VA_ARGS__)
-#define mglTexImage2D(...) \
- glTexImage2D(__VA_ARGS__)
-#define mglGenTextures(...) \
- glGenTextures(__VA_ARGS__)
-#define mglPixelStorei(...) \
- glPixelStorei(__VA_ARGS__)
-#define mglReadPixels(...) \
- glReadPixels(__VA_ARGS__)
-
-#endif
-defName(glGetAttribLocation);
-defName(glUniform3f);
-defName(glCheckFramebufferStatus);
-defName(glProgramUniform1f);
-defName(glProgramUniform2f);
-defName(glProgramUniform3f);
-defName(glProgramUniform4f);
-defName(glBindVertexBuffer);
-defName(glVertexAttribBinding);
-defName(glVertexAttribFormat);
-defName(glBindVertexBuffers);
-defName(glIsBuffer);
-defName(glVertexAttribIFormat);
-defName(glVertexAttribIPointer);
-defName(glInvalidateTexImage);
-defName(glCopyImageSubData);
-defName(glPushDebugGroup);
-defName(glPopDebugGroup);
-defName(glObjectLabel);
-defName(glTexStorage2D);
-defName(glGenQueries);
-defName(glBeginQuery);
-defName(glEndQuery);
-defName(glDeleteQueries);
-defName(glGetQueryObjectiv);
-defName(glGetQueryObjectui64v);
-defName(glTextureSubImage2D);
-defName(glTextureSubImage2DEXT);
-defName(glClearTexImage);
-defName(glClearTexSubImage);
-#ifdef WIN32
-defName(wglGetExtensionsString);
-#endif
diff --git a/src/render/opengl/mglcheck.h b/src/render/opengl/mglcheck.h
deleted file mode 100644
index 0fa2e4ba6..000000000
--- a/src/render/opengl/mglcheck.h
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RENDER_OPENGL_MGLCHECK_H
-#define RENDER_OPENGL_MGLCHECK_H
-
-#ifdef USE_OPENGL
-
-#define isGLNull(func) (!(func))
-#define isGLNotNull(func) ((func) != nullptr)
-
-#endif // USE_OPENGL
-#endif // RENDER_OPENGL_MGLCHECK_H
diff --git a/src/render/opengl/mgldefines.h b/src/render/opengl/mgldefines.h
deleted file mode 100644
index 7f3a09334..000000000
--- a/src/render/opengl/mgldefines.h
+++ /dev/null
@@ -1,136 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RENDER_OPENGL_MGLDEFINES_H
-#define RENDER_OPENGL_MGLDEFINES_H
-
-#ifdef USE_OPENGL
-
-#ifndef GL_NUM_EXTENSIONS
-#define GL_NUM_EXTENSIONS 0x821D
-#define GL_DEPTH_ATTACHMENT 0x8D00
-#define GL_COLOR_ATTACHMENT0 0x8CE0
-#define GL_FRAMEBUFFER 0x8D40
-#define GL_RENDERBUFFER 0x8D41
-#endif // GL_NUM_EXTENSIONS
-
-#ifndef GL_COMPRESSED_RGBA_ARB
-#define GL_COMPRESSED_RGBA_ARB 0x84EE
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
-#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
-#endif // GL_COMPRESSED_RGBA_ARB
-#ifndef GL_MAX_ELEMENTS_VERTICES
-#define GL_MAX_ELEMENTS_VERTICES 0x80E8
-#define GL_MAX_ELEMENTS_INDICES 0x80E9
-#endif // GL_MAX_ELEMENTS_VERTICES
-
-#ifndef GL_DEBUG_OUTPUT
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
-#define GL_DEBUG_OUTPUT 0x92E0
-#define GL_DEBUG_SOURCE_API 0x8246
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
-#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
-#define GL_DEBUG_SOURCE_APPLICATION 0x824A
-#define GL_DEBUG_SOURCE_OTHER 0x824B
-#define GL_DEBUG_TYPE_ERROR 0x824C
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
-#define GL_DEBUG_TYPE_PORTABILITY 0x824F
-#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
-#define GL_DEBUG_TYPE_OTHER 0x8251
-#define GL_DEBUG_TYPE_MARKER 0x8268
-#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
-#define GL_DEBUG_SEVERITY_HIGH 0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
-#define GL_DEBUG_SEVERITY_LOW 0x9148
-#endif // GL_DEBUG_OUTPUT
-
-#ifndef GL_DEBUG_TYPE_PUSH_GROUP
-#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
-#endif // GL_DEBUG_TYPE_PUSH_GROUP
-#ifndef GL_DEBUG_TYPE_POP_GROUP
-#define GL_DEBUG_TYPE_POP_GROUP 0x826a
-#endif // GL_DEBUG_TYPE_POP_GROUP
-
-#ifndef GL_EXT_debug_label
-#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
-#define GL_PROGRAM_OBJECT_EXT 0x8B40
-#define GL_SHADER_OBJECT_EXT 0x8B48
-#define GL_BUFFER_OBJECT_EXT 0x9151
-#define GL_QUERY_OBJECT_EXT 0x9153
-#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
-#endif // GL_EXT_debug_label
-
-#ifndef GL_ARRAY_BUFFER
-#define GL_ARRAY_BUFFER 0x8892
-#define GL_ELEMENT_ARRAY_BUFFER 0x8893
-#endif // GL_ARRAY_BUFFER
-
-#ifndef GL_STREAM_DRAW
-#define GL_STREAM_DRAW 0x88E0
-#define GL_STATIC_DRAW 0x88E4
-#define GL_DYNAMIC_DRAW 0x88E8
-#endif // GL_STREAM_DRAW
-
-#ifndef GL_COMPILE_STATUS
-#define GL_FRAGMENT_SHADER 0x8B30
-#define GL_VERTEX_SHADER 0x8B31
-#define GL_COMPILE_STATUS 0x8B81
-#define GL_LINK_STATUS 0x8B82
-#define GL_VALIDATE_STATUS 0x8B83
-#define GL_INFO_LOG_LENGTH 0x8B84
-#endif // GL_COMPILE_STATUS
-
-#ifndef GL_DEPTH_CLAMP
-#define GL_DEPTH_CLAMP 0x864F
-#define GL_RASTERIZER_DISCARD 0x8C89
-#define GL_SAMPLE_MASK 0x8E51
-#endif // GL_DEPTH_CLAMP
-
-#ifndef GL_POLYGON_SMOOTH
-#define GL_POLYGON_SMOOTH 0x0B41
-#endif // GL_POLYGON_SMOOTH
-
-#ifndef GL_DEPTH_BOUNDS_TEST_EXT
-#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
-#endif // GL_DEPTH_BOUNDS_TEST_EXT
-
-#ifndef GL_TEXTURE_COMPRESSION_HINT_ARB
-#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
-#endif // GL_TEXTURE_COMPRESSION_HINT_ARB
-
-#ifndef GLX_CONTEXT_PROFILE_MASK_ARB
-#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
-#endif // GLX_CONTEXT_PROFILE_MASK_ARB
-
-#ifndef GLX_CONTEXT_MAJOR_VERSION_ARB
-#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
-#define GLX_CONTEXT_FLAGS_ARB 0x2094
-#endif // GLX_CONTEXT_MAJOR_VERSION_ARB
-
-#ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
-#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
-#endif // GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
-
-#endif // USE_OPENGL
-
-#endif // RENDER_OPENGL_MGLDEFINES_H
diff --git a/src/render/opengl/mglemu.cpp b/src/render/opengl/mglemu.cpp
deleted file mode 100644
index 864b130ef..000000000
--- a/src/render/opengl/mglemu.cpp
+++ /dev/null
@@ -1,54 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2014-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifdef USE_OPENGL
-
-#include "render/opengl/mglemu.h"
-
-#ifdef OPENGLERRORS
-#include "graphicsmanager.h"
-#endif // OPENGLERRORS
-
-#include "resources/openglimagehelper.h"
-
-#include "debug.h"
-
-void APIENTRY emuglTextureSubImage2DEXT(GLuint texture, GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const void *pixels)
-{
- OpenGLImageHelper::bindTexture(texture);
- glTexSubImage2D(target, level,
- xoffset, yoffset,
- width, height,
- format, type, pixels);
-#ifdef OPENGLERRORS
- graphicsManager.logError();
-#endif // OPENGLERRORS
-}
-
-void APIENTRY emuglActiveTexture(GLenum texture A_UNUSED)
-{
-}
-
-#endif // USE_OPENGL
diff --git a/src/render/opengl/mglemu.h b/src/render/opengl/mglemu.h
deleted file mode 100644
index cb31eaef2..000000000
--- a/src/render/opengl/mglemu.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2014-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RENDER_OPENGL_MGLEMU_H
-#define RENDER_OPENGL_MGLEMU_H
-#ifdef USE_OPENGL
-
-#include "render/opengl/mgltypes.h"
-
-void APIENTRY emuglTextureSubImage2DEXT(GLuint texture,
- GLenum target,
- GLint level,
- GLint xoffset,
- GLint yoffset,
- GLsizei width,
- GLsizei height,
- GLenum format,
- GLenum type,
- const void *pixels);
-
-void APIENTRY emuglActiveTexture(GLenum texture);
-
-#endif // USE_OPENGL
-#endif // RENDER_OPENGL_MGLEMU_H
diff --git a/src/render/opengl/mglfunctions.h b/src/render/opengl/mglfunctions.h
deleted file mode 100644
index 2323283d2..000000000
--- a/src/render/opengl/mglfunctions.h
+++ /dev/null
@@ -1,101 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RENDER_OPENGL_MGLFUNCTIONS_H
-#define RENDER_OPENGL_MGLFUNCTIONS_H
-
-#ifdef USE_OPENGL
-
-#include "logger.h"
-
-LOGGER_H
-
-#ifdef WIN32
-#define getFunction(name) wglGetProcAddress(name)
-#elif defined ANDROID
-#define getFunction(name) eglGetProcAddress(name)
-#elif defined __APPLE__
-#define getFunction(name) nullptr
-#elif defined __native_client__
-#define getFunction(name) glGetProcAddressREGAL(name)
-#else // WIN32
-#define getFunction(name) glXGetProcAddress(\
- reinterpret_cast<const GLubyte*>(name))
-#endif // WIN32
-
-#define assignFunction(func) \
- { \
- m##func = reinterpret_cast<func##_t>(getFunction(#func)); \
- if (m##func == nullptr) \
- logger->log("function not found: " #func); \
- else \
- logger->log("assigned function: " #func); \
- }
-
-#define assignFunction3(func, ext) \
- { \
- m##func = reinterpret_cast<func##_t>(getFunction(#func#ext)); \
- if (m##func == nullptr) \
- { \
- logger->log("function not found: " #func#ext); \
- m##func = reinterpret_cast<func##_t>(getFunction(#func)); \
- if (m##func == nullptr) \
- logger->log("function not found: " #func); \
- else \
- logger->log("assigned function: " #func); \
- } \
- else \
- { \
- logger->log("assigned function: " #func#ext); \
- } \
- }
-
-#define assignFunctionARB(func) assignFunction3(func, ARB)
-
-#define assignFunctionEXT(func) assignFunction3(func, EXT)
-
-#define assignFunction2(func, name) \
- { \
- m##func = reinterpret_cast<func##_t>(getFunction(name)); \
- if (m##func == nullptr) \
- logger->log(std::string("function not found: ") + name); \
- else \
- logger->log(std::string("assigned function: ") + name); \
- }
-
-#define assignFunctionEmu2(func, name) \
- { \
- m##func = reinterpret_cast<func##_t>(getFunction(name)); \
- if (m##func == nullptr) \
- { \
- m##func = emu##func; \
- logger->log(std::string("emulated function: ") + name); \
- } \
- else \
- { \
- logger->log(std::string("assigned function: ") + name); \
- } \
- }
-
-#define emulateFunction(func) m##func = emu##func; \
- logger->log("emulated function: " #func)
-
-#endif // USE_OPENGL
-#endif // RENDER_OPENGL_MGLFUNCTIONS_H
diff --git a/src/render/opengl/mgltypes.h b/src/render/opengl/mgltypes.h
deleted file mode 100644
index d6ad9fee5..000000000
--- a/src/render/opengl/mgltypes.h
+++ /dev/null
@@ -1,226 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RENDER_OPENGL_MGLTYPES_H
-#define RENDER_OPENGL_MGLTYPES_H
-
-#ifdef USE_OPENGL
-
-#ifdef ANDROID
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#define APIENTRY GL_APIENTRY
-#else // ANDROID
-#include "localconsts.h"
-#ifndef USE_SDL2
-#define GL_GLEXT_PROTOTYPES 1
-#endif // USE_SDL2
-PRAGMA48(GCC diagnostic push)
-PRAGMA48(GCC diagnostic ignored "-Wshadow")
-#include <SDL_opengl.h>
-PRAGMA48(GCC diagnostic pop)
-#ifdef __native_client__
-#include <GL/Regal.h>
-#else // __native_client__
-#if defined(__APPLE__)
-#include <OpenGL/glext.h>
-#else // defined(__APPLE__)
-// probably this include need for some os / libs
-// #include <GL/glext.h>
-#ifndef __glext_h_
-#error missing include <GL/glext.h>
-#endif // __glext_h_
-#endif // defined(__APPLE__)
-#endif // __native_client__
-#endif // ANDROID
-
-#include "render/opengl/mgldefines.h"
-RENDER_OPENGL_MGLDEFINES_H
-
-#ifndef USE_SDL2
-#if defined(__GXX_EXPERIMENTAL_CXX0X__)
-#include <cstdint>
-#endif // defined(__GXX_EXPERIMENTAL_CXX0X__)
-#endif // USE_SDL2
-
-typedef void (APIENTRY *glGenRenderbuffers_t)(GLsizei, GLuint *);
-typedef void (APIENTRY *glBindRenderbuffer_t)(GLenum target,
- GLuint renderbuffer);
-typedef void (APIENTRY *glRenderbufferStorage_t)(GLenum target,
- GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRY *glGenFramebuffers_t)(GLsizei n, GLuint *framebuffers);
-typedef void (APIENTRY *glBindFramebuffer_t)(GLenum target,
- GLuint framebuffer);
-typedef void (APIENTRY *glFramebufferTexture2D_t)(GLenum target,
- GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRY *glFramebufferRenderbuffer_t)(GLenum target,
- GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRY *glDeleteFramebuffers_t) (GLsizei, const GLuint *);
-typedef void (APIENTRY *glDeleteRenderbuffers_t) (GLsizei, const GLuint *);
-typedef const GLubyte *(APIENTRY *glGetStringi_t) (GLenum, GLuint);
-typedef void (APIENTRY *glGenSamplers_t) (GLsizei count, GLuint *samplers);
-typedef void (APIENTRY *glDeleteSamplers_t)
- (GLsizei count, const GLuint * samplers);
-typedef void (APIENTRY *glBindSampler_t) (GLuint unit, GLuint sampler);
-typedef void (APIENTRY *glSamplerParameteri_t)
- (GLuint sampler, GLenum pname, GLint param);
-typedef void (APIENTRY *glDebugMessageControl_t) (GLenum source, GLenum type,
- GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
-typedef void (APIENTRY *glFrameTerminator_t) (void);
-typedef void (APIENTRY *glLabelObject_t) (GLenum type, GLuint object,
- GLsizei length, const GLchar *label);
-typedef void (APIENTRY *glGetObjectLabel_t) (GLenum type, GLuint object,
- GLsizei bufSize, GLsizei *length, GLchar *label);
-typedef void (APIENTRY *glInsertEventMarker_t)
- (GLsizei length, const char *marker);
-typedef void (APIENTRY *glPushGroupMarker_t)
- (GLsizei length, const char *marker);
-typedef void (APIENTRY *glPopGroupMarker_t) (void);
-typedef void (APIENTRY *glGenVertexArrays_t) (GLsizei n, GLuint *arrays);
-typedef void (APIENTRY *glBindVertexArray_t) (GLuint array);
-typedef void (APIENTRY *glDeleteVertexArrays_t) (GLsizei n, GLuint *arrays);
-typedef void (APIENTRY *glDisableVertexAttribArray_t) (GLuint index);
-typedef void (APIENTRY *glDeleteShader_t) (GLenum shader);
-typedef void (APIENTRY *glGetShaderInfoLog_t) (GLuint shader,
- GLsizei maxLength, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRY *glGetShaderSource_t) (GLuint shader,
- GLsizei bufSize, GLsizei *length, GLchar *source);
-typedef void (APIENTRY *glDetachShader_t) (GLuint program, GLuint shader);
-typedef void (APIENTRY *glGetAttachedShaders_t) (GLuint program,
- GLsizei maxCount, GLsizei *count, GLuint *shaders);
-typedef void (APIENTRY *glGetActiveUniform_t) (GLuint program, GLuint index,
- GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef GLint (APIENTRY *glBindFragDataLocation_t) (GLuint program,
- GLuint colorNumber, const char *name);
-#ifndef __native_client__
-typedef void (APIENTRY *glDeleteProgram_t) (GLuint program);
-typedef GLuint (APIENTRY *glCreateProgram_t) (void);
-typedef void (APIENTRY *glGetProgramiv_t) (GLuint program,
- GLenum pname, GLint *params);
-typedef void (APIENTRY *glLinkProgram_t) (GLuint program);
-typedef void (APIENTRY *glAttachShader_t) (GLuint program, GLuint shader);
-typedef void (APIENTRY *glGetShaderiv_t) (GLuint shader,
- GLenum pname, GLint *params);
-typedef void (APIENTRY *glCompileShader_t) (GLuint shader);
-typedef void (APIENTRY *glShaderSource_t) (GLuint shader,
- GLsizei count, const GLchar **string, const GLint *length);
-typedef GLuint (APIENTRY *glCreateShader_t) (GLenum shaderType);
-typedef GLint (APIENTRY *glGetUniformLocation_t) (GLuint program,
- const GLchar *name);
-typedef void (APIENTRY *glGenBuffers_t) (GLsizei n, GLuint *buffers);
-typedef void (APIENTRY *glDeleteBuffers_t) (GLsizei n, GLuint *buffers);
-typedef void (APIENTRY *glBindBuffer_t) (GLenum target, GLuint buffer);
-typedef void (APIENTRY *glBufferData_t) (GLenum target, GLsizeiptr size,
- const GLvoid *data, GLenum usage);
-typedef void (APIENTRY *glEnableVertexAttribArray_t) (GLuint index);
-typedef void (APIENTRY *glVertexAttribPointer_t) (GLuint index, GLint size,
- GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRY *glUseProgram_t) (GLuint program);
-typedef void (APIENTRY *glUniform1f_t) (GLint location, GLfloat v0);
-typedef void (APIENTRY *glUniform2f_t) (GLint location,
- GLfloat v0, GLfloat v1);
-typedef void (APIENTRY *glUniform4f_t) (GLint location,
- GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRY *glValidateProgram_t) (GLuint program);
-typedef void (APIENTRY *glGetProgramInfoLog_t) (GLuint program,
- GLsizei maxLength, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRY *glBindAttribLocation_t) (GLuint program,
- GLuint index, const GLchar *name);
-typedef void (APIENTRY *glActiveTexture_t) (GLenum texture);
-#endif // __native_client__
-
-typedef GLint (APIENTRY *glGetAttribLocation_t) (GLuint program,
- const GLchar *name);
-typedef void (APIENTRY *glUniform3f_t) (GLint location,
- GLfloat v0, GLfloat v1, GLfloat v2);
-typedef GLenum (APIENTRY *glCheckFramebufferStatus_t) (GLenum target);
-typedef void (APIENTRY *glProgramUniform1f_t) (GLuint program,
- GLint location, GLfloat v0);
-typedef void (APIENTRY *glProgramUniform2f_t) (GLuint program,
- GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRY *glProgramUniform3f_t) (GLuint program,
- GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRY *glProgramUniform4f_t) (GLuint program,
- GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRY *glBindVertexBuffer_t) (GLuint bindingindex,
- GLuint buffer, GLintptr offset, GLintptr stride);
-typedef void (APIENTRY *glVertexAttribBinding_t) (GLuint attribindex,
- GLuint bindingindex);
-typedef void (APIENTRY *glVertexAttribFormat_t) (GLuint attribindex,
- GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
-typedef void (APIENTRY *glBindVertexBuffers_t) (GLuint first, GLsizei count,
- const GLuint *buffers, const GLuint *offsets, const GLsizei *strides);
-typedef GLboolean (APIENTRY *glIsBuffer_t) (GLuint buffer);
-typedef void (APIENTRY *glVertexAttribIFormat_t) (GLuint attribindex,
- GLint size, GLenum type, GLuint relativeoffset);
-typedef void (APIENTRY *glVertexAttribIPointer_t) (GLuint index, GLint size,
- GLenum type, GLsizei stride, const GLvoid * pointer);
-typedef void (APIENTRY *glInvalidateTexImage_t) (GLuint texture, GLint level);
-typedef void (APIENTRY *glCopyImageSubData_t) (GLuint srcName,
- GLenum srcTarget, GLint srcLevel,
- GLint srcX, GLint srcY, GLint srcZ,
- GLuint dstName, GLenum dstTarget, GLint dstLevel,
- GLint dstX, GLint dstY, GLint dstZ,
- GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
-typedef void (APIENTRY *glPushDebugGroup_t) (GLenum source, GLuint id,
- GLsizei length, const GLchar * message);
-typedef void (APIENTRY *glPopDebugGroup_t) (void);
-typedef void (APIENTRY *glObjectLabel_t) (GLenum identifier, GLuint name,
- GLsizei length, const GLchar *label);
-typedef void (APIENTRY *glTexStorage2D_t) (GLenum target, GLsizei levels,
- GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRY *glGenQueries_t) (GLsizei n, GLuint *ids);
-typedef void (APIENTRY *glBeginQuery_t) (GLenum target, GLuint id);
-typedef void (APIENTRY *glEndQuery_t) (GLenum target);
-typedef void (APIENTRY *glDeleteQueries_t) (GLsizei n, const GLuint *ids);
-typedef void (APIENTRY *glGetQueryObjectiv_t) (GLuint id,
- GLenum pname, GLint *params);
-typedef void (APIENTRY *glGetQueryObjectui64v_t) (GLuint id,
- GLenum pname, uint64_t *params);
-typedef void (APIENTRY *glTextureSubImage2DEXT_t) (GLuint texture,
- GLenum target, GLint level, GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height, GLenum format, GLenum type,
- const void *pixels);
-typedef void (APIENTRY *glTextureSubImage2D_t) (GLuint texture,
- GLint level, GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height, GLenum format, GLenum type,
- const void *pixels);
-typedef void (APIENTRY *glClearTexImage_t) (GLuint texture, GLint level,
- GLenum format, GLenum type, const void * data);
-typedef void (APIENTRY *glClearTexSubImage_t) (GLuint texture, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height,
- GLsizei depth, GLenum format, GLenum type, const void * data);
-
-// callback
-typedef void (APIENTRY *GLDEBUGPROC_t) (GLenum source, GLenum type, GLuint id,
- GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam);
-
-typedef void (APIENTRY *glDebugMessageCallback_t) (GLDEBUGPROC_t callback,
- const void *userParam);
-
-
-#ifdef WIN32
-typedef const char* (APIENTRY * wglGetExtensionsString_t) (HDC hdc);
-#else // WIN32
-#define CALLBACK
-#endif // WIN32
-
-#endif // USE_OPENGL
-#endif // RENDER_OPENGL_MGLTYPES_H
diff --git a/src/render/opengl/naclglfunctions.h b/src/render/opengl/naclglfunctions.h
deleted file mode 100644
index 4dc8424eb..000000000
--- a/src/render/opengl/naclglfunctions.h
+++ /dev/null
@@ -1,322 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2014-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RENDER_OPENGL_NACLGLFUNCTIONS_H
-#define RENDER_OPENGL_NACLGLFUNCTIONS_H
-
-#if defined(__native_client__) && defined(USE_OPENGL)
-
-#include <ppapi/c/ppb_opengles2.h>
-
-extern const struct PPB_OpenGLES2* gles2Interface;
-extern PP_Resource gles2Context;
-
-#define mglDrawArrays(...) \
- gles2Interface->DrawArrays(gles2Context, __VA_ARGS__)
-#define mglEnableVertexAttribArray(...) \
- gles2Interface->EnableVertexAttribArray(gles2Context, __VA_ARGS__)
-#define mglVertexAttribPointer(...) \
- gles2Interface->VertexAttribPointer(gles2Context, __VA_ARGS__)
-#define mglUseProgram(...) \
- gles2Interface->UseProgram(gles2Context, __VA_ARGS__)
-#define mglViewport(...) \
- gles2Interface->Viewport(gles2Context, __VA_ARGS__)
-#define mglGenBuffers(...) \
- gles2Interface->GenBuffers(gles2Context, __VA_ARGS__)
-#define mglBindBuffer(...) \
- gles2Interface->BindBuffer(gles2Context, __VA_ARGS__)
-#define mglBufferData(...) \
- gles2Interface->BufferData(gles2Context, __VA_ARGS__)
-#define mglDeleteBuffers(...) \
- gles2Interface->DeleteBuffers(gles2Context, __VA_ARGS__)
-#define mglGetUniformLocation(...) \
- gles2Interface->GetUniformLocation(gles2Context, __VA_ARGS__)
-#define mglCreateShader(...) \
- gles2Interface->CreateShader(gles2Context, __VA_ARGS__)
-#define mglShaderSource(...) \
- gles2Interface->ShaderSource(gles2Context, __VA_ARGS__)
-#define mglCompileShader(...) \
- gles2Interface->CompileShader(gles2Context, __VA_ARGS__)
-#define mglGetShaderiv(...) \
- gles2Interface->GetShaderiv(gles2Context, __VA_ARGS__)
-#define mglAttachShader(...) \
- gles2Interface->AttachShader(gles2Context, __VA_ARGS__)
-#define mglBindAttribLocation(...) \
- gles2Interface->BindAttribLocation(gles2Context, __VA_ARGS__)
-#define mglLinkProgram(...) \
- gles2Interface->LinkProgram(gles2Context, __VA_ARGS__)
-#define mglGetProgramiv(...) \
- gles2Interface->GetProgramiv(gles2Context, __VA_ARGS__)
-#define mglClearColor(...) \
- gles2Interface->ClearColor(gles2Context, __VA_ARGS__)
-#define mglUniform1f(...) \
- gles2Interface->Uniform1f(gles2Context, __VA_ARGS__)
-#define mglUniform2f(...) \
- gles2Interface->Uniform2f(gles2Context, __VA_ARGS__)
-#define mglUniform3f(...) \
- gles2Interface->Uniform3f(gles2Context, __VA_ARGS__)
-#define mglUniform4f(...) \
- gles2Interface->Uniform4f(gles2Context, __VA_ARGS__)
-#define mglUniform1i(...) \
- gles2Interface->Uniform1i(gles2Context, __VA_ARGS__)
-#define mglUniform2i(...) \
- gles2Interface->Uniform2i(gles2Context, __VA_ARGS__)
-#define mglUniform3i(...) \
- gles2Interface->Uniform3i(gles2Context, __VA_ARGS__)
-#define mglUniform4i(...) \
- gles2Interface->Uniform4i(gles2Context, __VA_ARGS__)
-#define mglUniform1fv(...) \
- gles2Interface->Uniform1fv(gles2Context, __VA_ARGS__)
-#define mglUniform2fv(...) \
- gles2Interface->Uniform2fv(gles2Context, __VA_ARGS__)
-#define mglUniform3fv(...) \
- gles2Interface->Uniform3fv(gles2Context, __VA_ARGS__)
-#define mglUniform4fv(...) \
- gles2Interface->Uniform4fv(gles2Context, __VA_ARGS__)
-#define mglUniform1iv(...) \
- gles2Interface->Uniform1iv(gles2Context, __VA_ARGS__)
-#define mglUniform2iv(...) \
- gles2Interface->Uniform2iv(gles2Context, __VA_ARGS__)
-#define mglUniform3iv(...) \
- gles2Interface->Uniform3iv(gles2Context, __VA_ARGS__)
-#define mglUniform4iv(...) \
- gles2Interface->Uniform4iv(gles2Context, __VA_ARGS__)
-#define mglActiveTexture(...) \
- gles2Interface->ActiveTexture(gles2Context, __VA_ARGS__)
-#define mglBindTexture(...) \
- gles2Interface->BindTexture(gles2Context, __VA_ARGS__)
-#define mglEnable(...) \
- gles2Interface->Enable(gles2Context, __VA_ARGS__)
-#define mglClear(...) \
- gles2Interface->Clear(gles2Context, __VA_ARGS__)
-#define mglValidateProgram(...) \
- gles2Interface->ValidateProgram(gles2Context, __VA_ARGS__)
-#define mglDeleteProgram(...) \
- gles2Interface->DeleteProgram(gles2Context, __VA_ARGS__)
-#define mglCreateProgram() \
- gles2Interface->CreateProgram(gles2Context)
-#define mglGetProgramInfoLog(...) \
- gles2Interface->GetProgramInfoLog(gles2Context, __VA_ARGS__)
-#define mglDisable(...) \
- gles2Interface->Disable(gles2Context, __VA_ARGS__)
-#define mglHint(...) \
- gles2Interface->Hint(gles2Context, __VA_ARGS__)
-#define mglScissor(...) \
- gles2Interface->Scissor(gles2Context, __VA_ARGS__)
-#define mglEnable(...) \
- gles2Interface->Enable(gles2Context, __VA_ARGS__)
-#define mglGetIntegerv(...) \
- gles2Interface->GetIntegerv(gles2Context, __VA_ARGS__)
-#define mglGetString(...) \
- gles2Interface->GetString(gles2Context, __VA_ARGS__)
-#define mglBindFramebuffer(...) \
- gles2Interface->BindFramebuffer(gles2Context, __VA_ARGS__)
-#define mglBindRenderbuffer(...) \
- gles2Interface->BindRenderbuffer(gles2Context, __VA_ARGS__)
-#define mglBlendColor(...) \
- gles2Interface->BlendColor(gles2Context, __VA_ARGS__)
-#define mglBlendEquation(...) \
- gles2Interface->BlendEquation(gles2Context, __VA_ARGS__)
-#define mglBlendEquationSeparate(...) \
- gles2Interface->BlendEquationSeparate(gles2Context, __VA_ARGS__)
-#define mglBlendFunc(...) \
- gles2Interface->BlendFunc(gles2Context, __VA_ARGS__)
-#define mglBlendFuncSeparate(...) \
- gles2Interface->BlendFuncSeparate(gles2Context, __VA_ARGS__)
-#define mglBufferSubData(...) \
- gles2Interface->BufferSubData(gles2Context, __VA_ARGS__)
-#define mglCheckFramebufferStatus(...) \
- gles2Interface->CheckFramebufferStatus(gles2Context, __VA_ARGS__)
-#define mglClearDepthf(...) \
- gles2Interface->ClearDepthf(gles2Context, __VA_ARGS__)
-#define mglClearStencil(...) \
- gles2Interface->ClearStencil(gles2Context, __VA_ARGS__)
-#define mglColorMask(...) \
- gles2Interface->ColorMask(gles2Context, __VA_ARGS__)
-#define mglCompressedTexImage2D(...) \
- gles2Interface->CompressedTexImage2D(gles2Context, __VA_ARGS__)
-#define mglCompressedTexSubImage2D(...) \
- gles2Interface->CompressedTexSubImage2D(gles2Context, __VA_ARGS__)
-#define mglCopyTexImage2D(...) \
- gles2Interface->CopyTexImage2D(gles2Context, __VA_ARGS__)
-#define mglCopyTexSubImage2D(...) \
- gles2Interface->CopyTexSubImage2D(gles2Context, __VA_ARGS__)
-#define mglCullFace(...) \
- gles2Interface->CullFace(gles2Context, __VA_ARGS__)
-#define mglDeleteFramebuffers(...) \
- gles2Interface->DeleteFramebuffers(gles2Context, __VA_ARGS__)
-#define mglDeleteRenderbuffers(...) \
- gles2Interface->DeleteRenderbuffers(gles2Context, __VA_ARGS__)
-#define mglDeleteShader(...) \
- gles2Interface->DeleteShader(gles2Context, __VA_ARGS__)
-#define mglDeleteTextures(...) \
- gles2Interface->DeleteTextures(gles2Context, __VA_ARGS__)
-#define mglDepthFunc(...) \
- gles2Interface->DepthFunc(gles2Context, __VA_ARGS__)
-#define mglDepthMask(...) \
- gles2Interface->DepthMask(gles2Context, __VA_ARGS__)
-#define mglDepthRangef(...) \
- gles2Interface->DepthRangef(gles2Context, __VA_ARGS__)
-#define mglDetachShader(...) \
- gles2Interface->DetachShader(gles2Context, __VA_ARGS__)
-#define mglDisableVertexAttribArray(...) \
- gles2Interface->DisableVertexAttribArray(gles2Context, __VA_ARGS__)
-#define mglDrawElements(...) \
- gles2Interface->DrawElements(gles2Context, __VA_ARGS__)
-#define mglFinish(...) \
- gles2Interface->Finish(gles2Context, __VA_ARGS__)
-#define mglFlush(...) \
- gles2Interface->Flush(gles2Context, __VA_ARGS__)
-#define mglFramebufferRenderbuffer(...) \
- gles2Interface->FramebufferRenderbuffer(gles2Context, __VA_ARGS__)
-#define mglFramebufferTexture2D(...) \
- gles2Interface->FramebufferTexture2D(gles2Context, __VA_ARGS__)
-#define mglFrontFace(...) \
- gles2Interface->FrontFace(gles2Context, __VA_ARGS__)
-#define mglGenerateMipmap(...) \
- gles2Interface->GenerateMipmap(gles2Context, __VA_ARGS__)
-#define mglGenFramebuffers(...) \
- gles2Interface->GenFramebuffers(gles2Context, __VA_ARGS__)
-#define mglGenRenderbuffers(...) \
- gles2Interface->GenRenderbuffers(gles2Context, __VA_ARGS__)
-#define mglGenTextures(...) \
- gles2Interface->GenTextures(gles2Context, __VA_ARGS__)
-#define mglGetActiveAttrib(...) \
- gles2Interface->GetActiveAttrib(gles2Context, __VA_ARGS__)
-#define mglGetActiveUniform(...) \
- gles2Interface->GetActiveUniform(gles2Context, __VA_ARGS__)
-#define mglGetAttachedShaders(...) \
- gles2Interface->GetAttachedShaders(gles2Context, __VA_ARGS__)
-#define mglGetAttribLocation(...) \
- gles2Interface->GetAttribLocation(gles2Context, __VA_ARGS__)
-#define mglGetBooleanv(...) \
- gles2Interface->GetBooleanv(gles2Context, __VA_ARGS__)
-#define mglGetBufferParameteriv(...) \
- gles2Interface->GetBufferParameteriv(gles2Context, __VA_ARGS__)
-#define mglGetError(...) \
- gles2Interface->GetError(gles2Context, __VA_ARGS__)
-#define mglGetFloatv(...) \
- gles2Interface->GetFloatv(gles2Context, __VA_ARGS__)
-#define mglGetFramebufferAttachmentParameteriv(...) \
- gles2Interface->GetFramebufferAttachmentParameteriv(gles2Context, \
- __VA_ARGS__)
-#define mglGetIntegerv(...) \
- gles2Interface->GetIntegerv(gles2Context, __VA_ARGS__)
-#define mglGetRenderbufferParameteriv(...) \
- gles2Interface->GetRenderbufferParameteriv(gles2Context, __VA_ARGS__)
-#define mglGetShaderInfoLog(...) \
- gles2Interface->GetShaderInfoLog(gles2Context, __VA_ARGS__)
-#define mglGetShaderPrecisionFormat(...) \
- gles2Interface->GetShaderPrecisionFormat(gles2Context, __VA_ARGS__)
-#define mglGetShaderSource(...) \
- gles2Interface->GetShaderSource(gles2Context, __VA_ARGS__)
-#define mglGetTexParameterfv(...) \
- gles2Interface->GetTexParameterfv(gles2Context, __VA_ARGS__)
-#define mglGetTexParameteriv(...) \
- gles2Interface->GetTexParameteriv(gles2Context, __VA_ARGS__)
-#define mglGetUniformfv(...) \
- gles2Interface->GetUniformfv(gles2Context, __VA_ARGS__)
-#define mglGetUniformiv(...) \
- gles2Interface->GetUniformiv(gles2Context, __VA_ARGS__)
-#define mglGetVertexAttribfv(...) \
- gles2Interface->GetVertexAttribfv(gles2Context, __VA_ARGS__)
-#define mglGetVertexAttribiv(...) \
- gles2Interface->GetVertexAttribiv(gles2Context, __VA_ARGS__)
-#define mglGetVertexAttribPointerv(...) \
- gles2Interface->GetVertexAttribPointerv(gles2Context, __VA_ARGS__)
-#define mglIsBuffer(...) \
- gles2Interface->IsBuffer(gles2Context, __VA_ARGS__)
-#define mglIsEnabled(...) \
- gles2Interface->IsEnabled(gles2Context, __VA_ARGS__)
-#define mglIsFramebuffer(...) \
- gles2Interface->IsFramebuffer(gles2Context, __VA_ARGS__)
-#define mglIsProgram(...) \
- gles2Interface->IsProgram(gles2Context, __VA_ARGS__)
-#define mglIsRenderbuffer(...) \
- gles2Interface->IsRenderbuffer(gles2Context, __VA_ARGS__)
-#define mglIsShader(...) \
- gles2Interface->IsShader(gles2Context, __VA_ARGS__)
-#define mglIsTexture(...) \
- gles2Interface->IsTexture(gles2Context, __VA_ARGS__)
-#define mglLineWidth(...) \
- gles2Interface->LineWidth(gles2Context, __VA_ARGS__)
-#define mglPixelStorei(...) \
- gles2Interface->PixelStorei(gles2Context, __VA_ARGS__)
-#define mglPolygonOffset(...) \
- gles2Interface->PolygonOffset(gles2Context, __VA_ARGS__)
-#define mglReadPixels(...) \
- gles2Interface->ReadPixels(gles2Context, __VA_ARGS__)
-#define mglReleaseShaderCompiler(...) \
- gles2Interface->ReleaseShaderCompiler(gles2Context, __VA_ARGS__)
-#define mglRenderbufferStorage(...) \
- gles2Interface->RenderbufferStorage(gles2Context, __VA_ARGS__)
-#define mglSampleCoverage(...) \
- gles2Interface->SampleCoverage(gles2Context, __VA_ARGS__)
-#define mglShaderBinary(...) \
- gles2Interface->ShaderBinary(gles2Context, __VA_ARGS__)
-#define mglStencilFunc(...) \
- gles2Interface->StencilFunc(gles2Context, __VA_ARGS__)
-#define mglStencilFuncSeparate(...) \
- gles2Interface->StencilFuncSeparate(gles2Context, __VA_ARGS__)
-#define mglStencilMask(...) \
- gles2Interface->StencilMask(gles2Context, __VA_ARGS__)
-#define mglStencilMaskSeparate(...) \
- gles2Interface->StencilMaskSeparate(gles2Context, __VA_ARGS__)
-#define mglStencilOp(...) \
- gles2Interface->StencilOp(gles2Context, __VA_ARGS__)
-#define mglStencilOpSeparate(...) \
- gles2Interface->StencilOpSeparate(gles2Context, __VA_ARGS__)
-#define mglTexImage2D(...) \
- gles2Interface->TexImage2D(gles2Context, __VA_ARGS__)
-#define mglTexParameterf(...) \
- gles2Interface->TexParameterf(gles2Context, __VA_ARGS__)
-#define mglTexParameterfv(...) \
- gles2Interface->TexParameterfv(gles2Context, __VA_ARGS__)
-#define mglTexParameteri(...) \
- gles2Interface->TexParameteri(gles2Context, __VA_ARGS__)
-#define mglTexParameteriv(...) \
- gles2Interface->TexParameteriv(gles2Context, __VA_ARGS__)
-#define mglTexSubImage2D(...) \
- gles2Interface->TexSubImage2D(gles2Context, __VA_ARGS__)
-#define mglUniformMatrix2fv(...) \
- gles2Interface->UniformMatrix2fv(gles2Context, __VA_ARGS__)
-#define mglUniformMatrix3fv(...) \
- gles2Interface->UniformMatrix3fv(gles2Context, __VA_ARGS__)
-#define mglUniformMatrix4fv(...) \
- gles2Interface->UniformMatrix4fv(gles2Context, __VA_ARGS__)
-#define mglVertexAttrib1f(...) \
- gles2Interface->VertexAttrib1f(gles2Context, __VA_ARGS__)
-#define mglVertexAttrib2f(...) \
- gles2Interface->VertexAttrib2f(gles2Context, __VA_ARGS__)
-#define mglVertexAttrib3f(...) \
- gles2Interface->VertexAttrib3f(gles2Context, __VA_ARGS__)
-#define mglVertexAttrib4f(...) \
- gles2Interface->VertexAttrib4f(gles2Context, __VA_ARGS__)
-#define mglVertexAttrib1fv(...) \
- gles2Interface->VertexAttrib1fv(gles2Context, __VA_ARGS__)
-#define mglVertexAttrib2fv(...) \
- gles2Interface->VertexAttrib2fv(gles2Context, __VA_ARGS__)
-#define mglVertexAttrib3fv(...) \
- gles2Interface->VertexAttrib3fv(gles2Context, __VA_ARGS__)
-#define mglVertexAttrib4fv(...) \
- gles2Interface->VertexAttrib4fv(gles2Context, __VA_ARGS__)
-
-#endif // defined(__native_client__) && defined(USE_OPENGL)
-#endif // RENDER_OPENGL_NACLGLFUNCTIONS_H
diff --git a/src/render/opengl/opengldebug.h b/src/render/opengl/opengldebug.h
deleted file mode 100644
index 4afe25491..000000000
--- a/src/render/opengl/opengldebug.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2014-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RENDER_OPENGL_OPENGLDEBUG_H
-#define RENDER_OPENGL_OPENGLDEBUG_H
-
-#include "render/opengl/mgl.h"
-
-RENDER_OPENGL_MGL_H
-
-#if defined(DEBUG_OPENGL) && defined(USE_OPENGL)
-#define GLDEBUG_START(text) if (mglPushGroupMarker) \
- mglPushGroupMarker(sizeof(text), text);
-#define GLDEBUG_END() if (mglPopGroupMarker) \
- mglPopGroupMarker();
-#else // defined(DEBUG_OPENGL) && defined(USE_OPENGL)
-#define GLDEBUG_START(text)
-#define GLDEBUG_END()
-#endif // defined(DEBUG_OPENGL) && defined(USE_OPENGL)
-
-#endif // RENDER_OPENGL_OPENGLDEBUG_H