diff options
Diffstat (limited to 'src/render/opengl')
-rw-r--r-- | src/render/opengl/mgl.cpp | 34 | ||||
-rw-r--r-- | src/render/opengl/mgl.h | 38 | ||||
-rw-r--r-- | src/render/opengl/mgl.hpp | 144 | ||||
-rw-r--r-- | src/render/opengl/mglcheck.h | 30 | ||||
-rw-r--r-- | src/render/opengl/mgldefines.h | 136 | ||||
-rw-r--r-- | src/render/opengl/mglemu.cpp | 54 | ||||
-rw-r--r-- | src/render/opengl/mglemu.h | 41 | ||||
-rw-r--r-- | src/render/opengl/mglfunctions.h | 101 | ||||
-rw-r--r-- | src/render/opengl/mgltypes.h | 226 | ||||
-rw-r--r-- | src/render/opengl/naclglfunctions.h | 322 | ||||
-rw-r--r-- | src/render/opengl/opengldebug.h | 38 |
11 files changed, 0 insertions, 1164 deletions
diff --git a/src/render/opengl/mgl.cpp b/src/render/opengl/mgl.cpp deleted file mode 100644 index b2fd24c83..000000000 --- a/src/render/opengl/mgl.cpp +++ /dev/null @@ -1,34 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifdef USE_OPENGL - -#include "render/opengl/mgl.h" - -#include "debug.h" - -#define defName(name) name##_t m##name = nullptr - -// include function defines -#include "render/opengl/mgl.hpp" - -MGL_DEFINE - -#endif // USE_OPENGL diff --git a/src/render/opengl/mgl.h b/src/render/opengl/mgl.h deleted file mode 100644 index c761c2131..000000000 --- a/src/render/opengl/mgl.h +++ /dev/null @@ -1,38 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RENDER_OPENGL_MGL_H -#define RENDER_OPENGL_MGL_H - -#ifdef USE_OPENGL - -#include "render/opengl/mgltypes.h" - -#define defName(name) extern name##_t m##name - -#include "render/opengl/mgl.hpp" - -MGL_DEFINE - -#undef defName -#undef MGL_DEFINE - -#endif // USE_OPENGL -#endif // RENDER_OPENGL_MGL_H diff --git a/src/render/opengl/mgl.hpp b/src/render/opengl/mgl.hpp deleted file mode 100644 index 980746edd..000000000 --- a/src/render/opengl/mgl.hpp +++ /dev/null @@ -1,144 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#define MGL_DEFINE - -defName(glGenRenderbuffers); -defName(glBindRenderbuffer); -defName(glRenderbufferStorage); -defName(glGenFramebuffers); -defName(glBindFramebuffer); -defName(glFramebufferTexture2D); -defName(glFramebufferRenderbuffer); -defName(glDeleteFramebuffers); -defName(glDeleteRenderbuffers); -defName(glGetStringi); -defName(glGenSamplers); -defName(glDeleteSamplers); -defName(glBindSampler); -defName(glSamplerParameteri); -defName(glDebugMessageControl); -defName(glDebugMessageCallback); -defName(glFrameTerminator); -defName(glLabelObject); -defName(glGetObjectLabel); -defName(glInsertEventMarker); -defName(glPushGroupMarker); -defName(glPopGroupMarker); -defName(glGenVertexArrays); -defName(glBindVertexArray); -defName(glDeleteVertexArrays); -defName(glDisableVertexAttribArray); -defName(glDeleteShader); -defName(glGetShaderInfoLog); -defName(glGetShaderSource); -defName(glDetachShader); -defName(glGetAttachedShaders); -defName(glGetActiveUniform); -defName(glBindFragDataLocation); -#ifndef __native_client__ -defName(glDeleteProgram); -defName(glCreateProgram); -defName(glGetProgramiv); -defName(glLinkProgram); -defName(glAttachShader); -defName(glGetShaderiv); -defName(glCompileShader); -defName(glShaderSource); -defName(glCreateShader); -defName(glGetUniformLocation); -defName(glGenBuffers); -defName(glDeleteBuffers); -defName(glBindBuffer); -defName(glBufferData); -defName(glEnableVertexAttribArray); -defName(glVertexAttribPointer); -defName(glUseProgram); -defName(glUniform1f); -defName(glUniform2f); -defName(glUniform4f); -defName(glValidateProgram); -defName(glGetProgramInfoLog); -defName(glBindAttribLocation); -defName(glActiveTexture); - -#define mglDrawArrays(...) \ - glDrawArrays(__VA_ARGS__) -#define mglDisable(...) \ - glDisable(__VA_ARGS__) -#define mglHint(...) \ - glHint(__VA_ARGS__) -#define mglScissor(...) \ - glScissor(__VA_ARGS__) -#define mglEnable(...) \ - glEnable(__VA_ARGS__) -#define mglBindTexture(...) \ - glBindTexture(__VA_ARGS__) -#define mglGetIntegerv(...) \ - glGetIntegerv(__VA_ARGS__) -#define mglClear(...) \ - glClear(__VA_ARGS__) -#define mglGetString(...) \ - glGetString(__VA_ARGS__) -#define mglTexParameteri(...) \ - glTexParameteri(__VA_ARGS__) -#define mglTexImage2D(...) \ - glTexImage2D(__VA_ARGS__) -#define mglGenTextures(...) \ - glGenTextures(__VA_ARGS__) -#define mglPixelStorei(...) \ - glPixelStorei(__VA_ARGS__) -#define mglReadPixels(...) \ - glReadPixels(__VA_ARGS__) - -#endif -defName(glGetAttribLocation); -defName(glUniform3f); -defName(glCheckFramebufferStatus); -defName(glProgramUniform1f); -defName(glProgramUniform2f); -defName(glProgramUniform3f); -defName(glProgramUniform4f); -defName(glBindVertexBuffer); -defName(glVertexAttribBinding); -defName(glVertexAttribFormat); -defName(glBindVertexBuffers); -defName(glIsBuffer); -defName(glVertexAttribIFormat); -defName(glVertexAttribIPointer); -defName(glInvalidateTexImage); -defName(glCopyImageSubData); -defName(glPushDebugGroup); -defName(glPopDebugGroup); -defName(glObjectLabel); -defName(glTexStorage2D); -defName(glGenQueries); -defName(glBeginQuery); -defName(glEndQuery); -defName(glDeleteQueries); -defName(glGetQueryObjectiv); -defName(glGetQueryObjectui64v); -defName(glTextureSubImage2D); -defName(glTextureSubImage2DEXT); -defName(glClearTexImage); -defName(glClearTexSubImage); -#ifdef WIN32 -defName(wglGetExtensionsString); -#endif diff --git a/src/render/opengl/mglcheck.h b/src/render/opengl/mglcheck.h deleted file mode 100644 index 0fa2e4ba6..000000000 --- a/src/render/opengl/mglcheck.h +++ /dev/null @@ -1,30 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RENDER_OPENGL_MGLCHECK_H -#define RENDER_OPENGL_MGLCHECK_H - -#ifdef USE_OPENGL - -#define isGLNull(func) (!(func)) -#define isGLNotNull(func) ((func) != nullptr) - -#endif // USE_OPENGL -#endif // RENDER_OPENGL_MGLCHECK_H diff --git a/src/render/opengl/mgldefines.h b/src/render/opengl/mgldefines.h deleted file mode 100644 index 7f3a09334..000000000 --- a/src/render/opengl/mgldefines.h +++ /dev/null @@ -1,136 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RENDER_OPENGL_MGLDEFINES_H -#define RENDER_OPENGL_MGLDEFINES_H - -#ifdef USE_OPENGL - -#ifndef GL_NUM_EXTENSIONS -#define GL_NUM_EXTENSIONS 0x821D -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#endif // GL_NUM_EXTENSIONS - -#ifndef GL_COMPRESSED_RGBA_ARB -#define GL_COMPRESSED_RGBA_ARB 0x84EE -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 -#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 -#endif // GL_COMPRESSED_RGBA_ARB -#ifndef GL_MAX_ELEMENTS_VERTICES -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#endif // GL_MAX_ELEMENTS_VERTICES - -#ifndef GL_DEBUG_OUTPUT -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#endif // GL_DEBUG_OUTPUT - -#ifndef GL_DEBUG_TYPE_PUSH_GROUP -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#endif // GL_DEBUG_TYPE_PUSH_GROUP -#ifndef GL_DEBUG_TYPE_POP_GROUP -#define GL_DEBUG_TYPE_POP_GROUP 0x826a -#endif // GL_DEBUG_TYPE_POP_GROUP - -#ifndef GL_EXT_debug_label -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 -#endif // GL_EXT_debug_label - -#ifndef GL_ARRAY_BUFFER -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#endif // GL_ARRAY_BUFFER - -#ifndef GL_STREAM_DRAW -#define GL_STREAM_DRAW 0x88E0 -#define GL_STATIC_DRAW 0x88E4 -#define GL_DYNAMIC_DRAW 0x88E8 -#endif // GL_STREAM_DRAW - -#ifndef GL_COMPILE_STATUS -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#endif // GL_COMPILE_STATUS - -#ifndef GL_DEPTH_CLAMP -#define GL_DEPTH_CLAMP 0x864F -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_SAMPLE_MASK 0x8E51 -#endif // GL_DEPTH_CLAMP - -#ifndef GL_POLYGON_SMOOTH -#define GL_POLYGON_SMOOTH 0x0B41 -#endif // GL_POLYGON_SMOOTH - -#ifndef GL_DEPTH_BOUNDS_TEST_EXT -#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 -#endif // GL_DEPTH_BOUNDS_TEST_EXT - -#ifndef GL_TEXTURE_COMPRESSION_HINT_ARB -#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF -#endif // GL_TEXTURE_COMPRESSION_HINT_ARB - -#ifndef GLX_CONTEXT_PROFILE_MASK_ARB -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 -#endif // GLX_CONTEXT_PROFILE_MASK_ARB - -#ifndef GLX_CONTEXT_MAJOR_VERSION_ARB -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 -#endif // GLX_CONTEXT_MAJOR_VERSION_ARB - -#ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB -#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C -#endif // GL_COMPRESSED_RGBA_BPTC_UNORM_ARB - -#endif // USE_OPENGL - -#endif // RENDER_OPENGL_MGLDEFINES_H diff --git a/src/render/opengl/mglemu.cpp b/src/render/opengl/mglemu.cpp deleted file mode 100644 index 864b130ef..000000000 --- a/src/render/opengl/mglemu.cpp +++ /dev/null @@ -1,54 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2014-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifdef USE_OPENGL - -#include "render/opengl/mglemu.h" - -#ifdef OPENGLERRORS -#include "graphicsmanager.h" -#endif // OPENGLERRORS - -#include "resources/openglimagehelper.h" - -#include "debug.h" - -void APIENTRY emuglTextureSubImage2DEXT(GLuint texture, GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const void *pixels) -{ - OpenGLImageHelper::bindTexture(texture); - glTexSubImage2D(target, level, - xoffset, yoffset, - width, height, - format, type, pixels); -#ifdef OPENGLERRORS - graphicsManager.logError(); -#endif // OPENGLERRORS -} - -void APIENTRY emuglActiveTexture(GLenum texture A_UNUSED) -{ -} - -#endif // USE_OPENGL diff --git a/src/render/opengl/mglemu.h b/src/render/opengl/mglemu.h deleted file mode 100644 index cb31eaef2..000000000 --- a/src/render/opengl/mglemu.h +++ /dev/null @@ -1,41 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2014-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RENDER_OPENGL_MGLEMU_H -#define RENDER_OPENGL_MGLEMU_H -#ifdef USE_OPENGL - -#include "render/opengl/mgltypes.h" - -void APIENTRY emuglTextureSubImage2DEXT(GLuint texture, - GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - const void *pixels); - -void APIENTRY emuglActiveTexture(GLenum texture); - -#endif // USE_OPENGL -#endif // RENDER_OPENGL_MGLEMU_H diff --git a/src/render/opengl/mglfunctions.h b/src/render/opengl/mglfunctions.h deleted file mode 100644 index 2323283d2..000000000 --- a/src/render/opengl/mglfunctions.h +++ /dev/null @@ -1,101 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RENDER_OPENGL_MGLFUNCTIONS_H -#define RENDER_OPENGL_MGLFUNCTIONS_H - -#ifdef USE_OPENGL - -#include "logger.h" - -LOGGER_H - -#ifdef WIN32 -#define getFunction(name) wglGetProcAddress(name) -#elif defined ANDROID -#define getFunction(name) eglGetProcAddress(name) -#elif defined __APPLE__ -#define getFunction(name) nullptr -#elif defined __native_client__ -#define getFunction(name) glGetProcAddressREGAL(name) -#else // WIN32 -#define getFunction(name) glXGetProcAddress(\ - reinterpret_cast<const GLubyte*>(name)) -#endif // WIN32 - -#define assignFunction(func) \ - { \ - m##func = reinterpret_cast<func##_t>(getFunction(#func)); \ - if (m##func == nullptr) \ - logger->log("function not found: " #func); \ - else \ - logger->log("assigned function: " #func); \ - } - -#define assignFunction3(func, ext) \ - { \ - m##func = reinterpret_cast<func##_t>(getFunction(#func#ext)); \ - if (m##func == nullptr) \ - { \ - logger->log("function not found: " #func#ext); \ - m##func = reinterpret_cast<func##_t>(getFunction(#func)); \ - if (m##func == nullptr) \ - logger->log("function not found: " #func); \ - else \ - logger->log("assigned function: " #func); \ - } \ - else \ - { \ - logger->log("assigned function: " #func#ext); \ - } \ - } - -#define assignFunctionARB(func) assignFunction3(func, ARB) - -#define assignFunctionEXT(func) assignFunction3(func, EXT) - -#define assignFunction2(func, name) \ - { \ - m##func = reinterpret_cast<func##_t>(getFunction(name)); \ - if (m##func == nullptr) \ - logger->log(std::string("function not found: ") + name); \ - else \ - logger->log(std::string("assigned function: ") + name); \ - } - -#define assignFunctionEmu2(func, name) \ - { \ - m##func = reinterpret_cast<func##_t>(getFunction(name)); \ - if (m##func == nullptr) \ - { \ - m##func = emu##func; \ - logger->log(std::string("emulated function: ") + name); \ - } \ - else \ - { \ - logger->log(std::string("assigned function: ") + name); \ - } \ - } - -#define emulateFunction(func) m##func = emu##func; \ - logger->log("emulated function: " #func) - -#endif // USE_OPENGL -#endif // RENDER_OPENGL_MGLFUNCTIONS_H diff --git a/src/render/opengl/mgltypes.h b/src/render/opengl/mgltypes.h deleted file mode 100644 index d6ad9fee5..000000000 --- a/src/render/opengl/mgltypes.h +++ /dev/null @@ -1,226 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RENDER_OPENGL_MGLTYPES_H -#define RENDER_OPENGL_MGLTYPES_H - -#ifdef USE_OPENGL - -#ifdef ANDROID -#include <GLES/gl.h> -#include <GLES/glext.h> -#define APIENTRY GL_APIENTRY -#else // ANDROID -#include "localconsts.h" -#ifndef USE_SDL2 -#define GL_GLEXT_PROTOTYPES 1 -#endif // USE_SDL2 -PRAGMA48(GCC diagnostic push) -PRAGMA48(GCC diagnostic ignored "-Wshadow") -#include <SDL_opengl.h> -PRAGMA48(GCC diagnostic pop) -#ifdef __native_client__ -#include <GL/Regal.h> -#else // __native_client__ -#if defined(__APPLE__) -#include <OpenGL/glext.h> -#else // defined(__APPLE__) -// probably this include need for some os / libs -// #include <GL/glext.h> -#ifndef __glext_h_ -#error missing include <GL/glext.h> -#endif // __glext_h_ -#endif // defined(__APPLE__) -#endif // __native_client__ -#endif // ANDROID - -#include "render/opengl/mgldefines.h" -RENDER_OPENGL_MGLDEFINES_H - -#ifndef USE_SDL2 -#if defined(__GXX_EXPERIMENTAL_CXX0X__) -#include <cstdint> -#endif // defined(__GXX_EXPERIMENTAL_CXX0X__) -#endif // USE_SDL2 - -typedef void (APIENTRY *glGenRenderbuffers_t)(GLsizei, GLuint *); -typedef void (APIENTRY *glBindRenderbuffer_t)(GLenum target, - GLuint renderbuffer); -typedef void (APIENTRY *glRenderbufferStorage_t)(GLenum target, - GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRY *glGenFramebuffers_t)(GLsizei n, GLuint *framebuffers); -typedef void (APIENTRY *glBindFramebuffer_t)(GLenum target, - GLuint framebuffer); -typedef void (APIENTRY *glFramebufferTexture2D_t)(GLenum target, - GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRY *glFramebufferRenderbuffer_t)(GLenum target, - GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRY *glDeleteFramebuffers_t) (GLsizei, const GLuint *); -typedef void (APIENTRY *glDeleteRenderbuffers_t) (GLsizei, const GLuint *); -typedef const GLubyte *(APIENTRY *glGetStringi_t) (GLenum, GLuint); -typedef void (APIENTRY *glGenSamplers_t) (GLsizei count, GLuint *samplers); -typedef void (APIENTRY *glDeleteSamplers_t) - (GLsizei count, const GLuint * samplers); -typedef void (APIENTRY *glBindSampler_t) (GLuint unit, GLuint sampler); -typedef void (APIENTRY *glSamplerParameteri_t) - (GLuint sampler, GLenum pname, GLint param); -typedef void (APIENTRY *glDebugMessageControl_t) (GLenum source, GLenum type, - GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (APIENTRY *glFrameTerminator_t) (void); -typedef void (APIENTRY *glLabelObject_t) (GLenum type, GLuint object, - GLsizei length, const GLchar *label); -typedef void (APIENTRY *glGetObjectLabel_t) (GLenum type, GLuint object, - GLsizei bufSize, GLsizei *length, GLchar *label); -typedef void (APIENTRY *glInsertEventMarker_t) - (GLsizei length, const char *marker); -typedef void (APIENTRY *glPushGroupMarker_t) - (GLsizei length, const char *marker); -typedef void (APIENTRY *glPopGroupMarker_t) (void); -typedef void (APIENTRY *glGenVertexArrays_t) (GLsizei n, GLuint *arrays); -typedef void (APIENTRY *glBindVertexArray_t) (GLuint array); -typedef void (APIENTRY *glDeleteVertexArrays_t) (GLsizei n, GLuint *arrays); -typedef void (APIENTRY *glDisableVertexAttribArray_t) (GLuint index); -typedef void (APIENTRY *glDeleteShader_t) (GLenum shader); -typedef void (APIENTRY *glGetShaderInfoLog_t) (GLuint shader, - GLsizei maxLength, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRY *glGetShaderSource_t) (GLuint shader, - GLsizei bufSize, GLsizei *length, GLchar *source); -typedef void (APIENTRY *glDetachShader_t) (GLuint program, GLuint shader); -typedef void (APIENTRY *glGetAttachedShaders_t) (GLuint program, - GLsizei maxCount, GLsizei *count, GLuint *shaders); -typedef void (APIENTRY *glGetActiveUniform_t) (GLuint program, GLuint index, - GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef GLint (APIENTRY *glBindFragDataLocation_t) (GLuint program, - GLuint colorNumber, const char *name); -#ifndef __native_client__ -typedef void (APIENTRY *glDeleteProgram_t) (GLuint program); -typedef GLuint (APIENTRY *glCreateProgram_t) (void); -typedef void (APIENTRY *glGetProgramiv_t) (GLuint program, - GLenum pname, GLint *params); -typedef void (APIENTRY *glLinkProgram_t) (GLuint program); -typedef void (APIENTRY *glAttachShader_t) (GLuint program, GLuint shader); -typedef void (APIENTRY *glGetShaderiv_t) (GLuint shader, - GLenum pname, GLint *params); -typedef void (APIENTRY *glCompileShader_t) (GLuint shader); -typedef void (APIENTRY *glShaderSource_t) (GLuint shader, - GLsizei count, const GLchar **string, const GLint *length); -typedef GLuint (APIENTRY *glCreateShader_t) (GLenum shaderType); -typedef GLint (APIENTRY *glGetUniformLocation_t) (GLuint program, - const GLchar *name); -typedef void (APIENTRY *glGenBuffers_t) (GLsizei n, GLuint *buffers); -typedef void (APIENTRY *glDeleteBuffers_t) (GLsizei n, GLuint *buffers); -typedef void (APIENTRY *glBindBuffer_t) (GLenum target, GLuint buffer); -typedef void (APIENTRY *glBufferData_t) (GLenum target, GLsizeiptr size, - const GLvoid *data, GLenum usage); -typedef void (APIENTRY *glEnableVertexAttribArray_t) (GLuint index); -typedef void (APIENTRY *glVertexAttribPointer_t) (GLuint index, GLint size, - GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRY *glUseProgram_t) (GLuint program); -typedef void (APIENTRY *glUniform1f_t) (GLint location, GLfloat v0); -typedef void (APIENTRY *glUniform2f_t) (GLint location, - GLfloat v0, GLfloat v1); -typedef void (APIENTRY *glUniform4f_t) (GLint location, - GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRY *glValidateProgram_t) (GLuint program); -typedef void (APIENTRY *glGetProgramInfoLog_t) (GLuint program, - GLsizei maxLength, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRY *glBindAttribLocation_t) (GLuint program, - GLuint index, const GLchar *name); -typedef void (APIENTRY *glActiveTexture_t) (GLenum texture); -#endif // __native_client__ - -typedef GLint (APIENTRY *glGetAttribLocation_t) (GLuint program, - const GLchar *name); -typedef void (APIENTRY *glUniform3f_t) (GLint location, - GLfloat v0, GLfloat v1, GLfloat v2); -typedef GLenum (APIENTRY *glCheckFramebufferStatus_t) (GLenum target); -typedef void (APIENTRY *glProgramUniform1f_t) (GLuint program, - GLint location, GLfloat v0); -typedef void (APIENTRY *glProgramUniform2f_t) (GLuint program, - GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRY *glProgramUniform3f_t) (GLuint program, - GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRY *glProgramUniform4f_t) (GLuint program, - GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRY *glBindVertexBuffer_t) (GLuint bindingindex, - GLuint buffer, GLintptr offset, GLintptr stride); -typedef void (APIENTRY *glVertexAttribBinding_t) (GLuint attribindex, - GLuint bindingindex); -typedef void (APIENTRY *glVertexAttribFormat_t) (GLuint attribindex, - GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (APIENTRY *glBindVertexBuffers_t) (GLuint first, GLsizei count, - const GLuint *buffers, const GLuint *offsets, const GLsizei *strides); -typedef GLboolean (APIENTRY *glIsBuffer_t) (GLuint buffer); -typedef void (APIENTRY *glVertexAttribIFormat_t) (GLuint attribindex, - GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRY *glVertexAttribIPointer_t) (GLuint index, GLint size, - GLenum type, GLsizei stride, const GLvoid * pointer); -typedef void (APIENTRY *glInvalidateTexImage_t) (GLuint texture, GLint level); -typedef void (APIENTRY *glCopyImageSubData_t) (GLuint srcName, - GLenum srcTarget, GLint srcLevel, - GLint srcX, GLint srcY, GLint srcZ, - GLuint dstName, GLenum dstTarget, GLint dstLevel, - GLint dstX, GLint dstY, GLint dstZ, - GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -typedef void (APIENTRY *glPushDebugGroup_t) (GLenum source, GLuint id, - GLsizei length, const GLchar * message); -typedef void (APIENTRY *glPopDebugGroup_t) (void); -typedef void (APIENTRY *glObjectLabel_t) (GLenum identifier, GLuint name, - GLsizei length, const GLchar *label); -typedef void (APIENTRY *glTexStorage2D_t) (GLenum target, GLsizei levels, - GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRY *glGenQueries_t) (GLsizei n, GLuint *ids); -typedef void (APIENTRY *glBeginQuery_t) (GLenum target, GLuint id); -typedef void (APIENTRY *glEndQuery_t) (GLenum target); -typedef void (APIENTRY *glDeleteQueries_t) (GLsizei n, const GLuint *ids); -typedef void (APIENTRY *glGetQueryObjectiv_t) (GLuint id, - GLenum pname, GLint *params); -typedef void (APIENTRY *glGetQueryObjectui64v_t) (GLuint id, - GLenum pname, uint64_t *params); -typedef void (APIENTRY *glTextureSubImage2DEXT_t) (GLuint texture, - GLenum target, GLint level, GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, GLenum format, GLenum type, - const void *pixels); -typedef void (APIENTRY *glTextureSubImage2D_t) (GLuint texture, - GLint level, GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, GLenum format, GLenum type, - const void *pixels); -typedef void (APIENTRY *glClearTexImage_t) (GLuint texture, GLint level, - GLenum format, GLenum type, const void * data); -typedef void (APIENTRY *glClearTexSubImage_t) (GLuint texture, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, - GLsizei depth, GLenum format, GLenum type, const void * data); - -// callback -typedef void (APIENTRY *GLDEBUGPROC_t) (GLenum source, GLenum type, GLuint id, - GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam); - -typedef void (APIENTRY *glDebugMessageCallback_t) (GLDEBUGPROC_t callback, - const void *userParam); - - -#ifdef WIN32 -typedef const char* (APIENTRY * wglGetExtensionsString_t) (HDC hdc); -#else // WIN32 -#define CALLBACK -#endif // WIN32 - -#endif // USE_OPENGL -#endif // RENDER_OPENGL_MGLTYPES_H diff --git a/src/render/opengl/naclglfunctions.h b/src/render/opengl/naclglfunctions.h deleted file mode 100644 index 4dc8424eb..000000000 --- a/src/render/opengl/naclglfunctions.h +++ /dev/null @@ -1,322 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2014-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RENDER_OPENGL_NACLGLFUNCTIONS_H -#define RENDER_OPENGL_NACLGLFUNCTIONS_H - -#if defined(__native_client__) && defined(USE_OPENGL) - -#include <ppapi/c/ppb_opengles2.h> - -extern const struct PPB_OpenGLES2* gles2Interface; -extern PP_Resource gles2Context; - -#define mglDrawArrays(...) \ - gles2Interface->DrawArrays(gles2Context, __VA_ARGS__) -#define mglEnableVertexAttribArray(...) \ - gles2Interface->EnableVertexAttribArray(gles2Context, __VA_ARGS__) -#define mglVertexAttribPointer(...) \ - gles2Interface->VertexAttribPointer(gles2Context, __VA_ARGS__) -#define mglUseProgram(...) \ - gles2Interface->UseProgram(gles2Context, __VA_ARGS__) -#define mglViewport(...) \ - gles2Interface->Viewport(gles2Context, __VA_ARGS__) -#define mglGenBuffers(...) \ - gles2Interface->GenBuffers(gles2Context, __VA_ARGS__) -#define mglBindBuffer(...) \ - gles2Interface->BindBuffer(gles2Context, __VA_ARGS__) -#define mglBufferData(...) \ - gles2Interface->BufferData(gles2Context, __VA_ARGS__) -#define mglDeleteBuffers(...) \ - gles2Interface->DeleteBuffers(gles2Context, __VA_ARGS__) -#define mglGetUniformLocation(...) \ - gles2Interface->GetUniformLocation(gles2Context, __VA_ARGS__) -#define mglCreateShader(...) \ - gles2Interface->CreateShader(gles2Context, __VA_ARGS__) -#define mglShaderSource(...) \ - gles2Interface->ShaderSource(gles2Context, __VA_ARGS__) -#define mglCompileShader(...) \ - gles2Interface->CompileShader(gles2Context, __VA_ARGS__) -#define mglGetShaderiv(...) \ - gles2Interface->GetShaderiv(gles2Context, __VA_ARGS__) -#define mglAttachShader(...) \ - gles2Interface->AttachShader(gles2Context, __VA_ARGS__) -#define mglBindAttribLocation(...) \ - gles2Interface->BindAttribLocation(gles2Context, __VA_ARGS__) -#define mglLinkProgram(...) \ - gles2Interface->LinkProgram(gles2Context, __VA_ARGS__) -#define mglGetProgramiv(...) \ - gles2Interface->GetProgramiv(gles2Context, __VA_ARGS__) -#define mglClearColor(...) \ - gles2Interface->ClearColor(gles2Context, __VA_ARGS__) -#define mglUniform1f(...) \ - gles2Interface->Uniform1f(gles2Context, __VA_ARGS__) -#define mglUniform2f(...) \ - gles2Interface->Uniform2f(gles2Context, __VA_ARGS__) -#define mglUniform3f(...) \ - gles2Interface->Uniform3f(gles2Context, __VA_ARGS__) -#define mglUniform4f(...) \ - gles2Interface->Uniform4f(gles2Context, __VA_ARGS__) -#define mglUniform1i(...) \ - gles2Interface->Uniform1i(gles2Context, __VA_ARGS__) -#define mglUniform2i(...) \ - gles2Interface->Uniform2i(gles2Context, __VA_ARGS__) -#define mglUniform3i(...) \ - gles2Interface->Uniform3i(gles2Context, __VA_ARGS__) -#define mglUniform4i(...) \ - gles2Interface->Uniform4i(gles2Context, __VA_ARGS__) -#define mglUniform1fv(...) \ - gles2Interface->Uniform1fv(gles2Context, __VA_ARGS__) -#define mglUniform2fv(...) \ - gles2Interface->Uniform2fv(gles2Context, __VA_ARGS__) -#define mglUniform3fv(...) \ - gles2Interface->Uniform3fv(gles2Context, __VA_ARGS__) -#define mglUniform4fv(...) \ - gles2Interface->Uniform4fv(gles2Context, __VA_ARGS__) -#define mglUniform1iv(...) \ - gles2Interface->Uniform1iv(gles2Context, __VA_ARGS__) -#define mglUniform2iv(...) \ - gles2Interface->Uniform2iv(gles2Context, __VA_ARGS__) -#define mglUniform3iv(...) \ - gles2Interface->Uniform3iv(gles2Context, __VA_ARGS__) -#define mglUniform4iv(...) \ - gles2Interface->Uniform4iv(gles2Context, __VA_ARGS__) -#define mglActiveTexture(...) \ - gles2Interface->ActiveTexture(gles2Context, __VA_ARGS__) -#define mglBindTexture(...) \ - gles2Interface->BindTexture(gles2Context, __VA_ARGS__) -#define mglEnable(...) \ - gles2Interface->Enable(gles2Context, __VA_ARGS__) -#define mglClear(...) \ - gles2Interface->Clear(gles2Context, __VA_ARGS__) -#define mglValidateProgram(...) \ - gles2Interface->ValidateProgram(gles2Context, __VA_ARGS__) -#define mglDeleteProgram(...) \ - gles2Interface->DeleteProgram(gles2Context, __VA_ARGS__) -#define mglCreateProgram() \ - gles2Interface->CreateProgram(gles2Context) -#define mglGetProgramInfoLog(...) \ - gles2Interface->GetProgramInfoLog(gles2Context, __VA_ARGS__) -#define mglDisable(...) \ - gles2Interface->Disable(gles2Context, __VA_ARGS__) -#define mglHint(...) \ - gles2Interface->Hint(gles2Context, __VA_ARGS__) -#define mglScissor(...) \ - gles2Interface->Scissor(gles2Context, __VA_ARGS__) -#define mglEnable(...) \ - gles2Interface->Enable(gles2Context, __VA_ARGS__) -#define mglGetIntegerv(...) \ - gles2Interface->GetIntegerv(gles2Context, __VA_ARGS__) -#define mglGetString(...) \ - gles2Interface->GetString(gles2Context, __VA_ARGS__) -#define mglBindFramebuffer(...) \ - gles2Interface->BindFramebuffer(gles2Context, __VA_ARGS__) -#define mglBindRenderbuffer(...) \ - gles2Interface->BindRenderbuffer(gles2Context, __VA_ARGS__) -#define mglBlendColor(...) \ - gles2Interface->BlendColor(gles2Context, __VA_ARGS__) -#define mglBlendEquation(...) \ - gles2Interface->BlendEquation(gles2Context, __VA_ARGS__) -#define mglBlendEquationSeparate(...) \ - gles2Interface->BlendEquationSeparate(gles2Context, __VA_ARGS__) -#define mglBlendFunc(...) \ - gles2Interface->BlendFunc(gles2Context, __VA_ARGS__) -#define mglBlendFuncSeparate(...) \ - gles2Interface->BlendFuncSeparate(gles2Context, __VA_ARGS__) -#define mglBufferSubData(...) \ - gles2Interface->BufferSubData(gles2Context, __VA_ARGS__) -#define mglCheckFramebufferStatus(...) \ - gles2Interface->CheckFramebufferStatus(gles2Context, __VA_ARGS__) -#define mglClearDepthf(...) \ - gles2Interface->ClearDepthf(gles2Context, __VA_ARGS__) -#define mglClearStencil(...) \ - gles2Interface->ClearStencil(gles2Context, __VA_ARGS__) -#define mglColorMask(...) \ - gles2Interface->ColorMask(gles2Context, __VA_ARGS__) -#define mglCompressedTexImage2D(...) \ - gles2Interface->CompressedTexImage2D(gles2Context, __VA_ARGS__) -#define mglCompressedTexSubImage2D(...) \ - gles2Interface->CompressedTexSubImage2D(gles2Context, __VA_ARGS__) -#define mglCopyTexImage2D(...) \ - gles2Interface->CopyTexImage2D(gles2Context, __VA_ARGS__) -#define mglCopyTexSubImage2D(...) \ - gles2Interface->CopyTexSubImage2D(gles2Context, __VA_ARGS__) -#define mglCullFace(...) \ - gles2Interface->CullFace(gles2Context, __VA_ARGS__) -#define mglDeleteFramebuffers(...) \ - gles2Interface->DeleteFramebuffers(gles2Context, __VA_ARGS__) -#define mglDeleteRenderbuffers(...) \ - gles2Interface->DeleteRenderbuffers(gles2Context, __VA_ARGS__) -#define mglDeleteShader(...) \ - gles2Interface->DeleteShader(gles2Context, __VA_ARGS__) -#define mglDeleteTextures(...) \ - gles2Interface->DeleteTextures(gles2Context, __VA_ARGS__) -#define mglDepthFunc(...) \ - gles2Interface->DepthFunc(gles2Context, __VA_ARGS__) -#define mglDepthMask(...) \ - gles2Interface->DepthMask(gles2Context, __VA_ARGS__) -#define mglDepthRangef(...) \ - gles2Interface->DepthRangef(gles2Context, __VA_ARGS__) -#define mglDetachShader(...) \ - gles2Interface->DetachShader(gles2Context, __VA_ARGS__) -#define mglDisableVertexAttribArray(...) \ - gles2Interface->DisableVertexAttribArray(gles2Context, __VA_ARGS__) -#define mglDrawElements(...) \ - gles2Interface->DrawElements(gles2Context, __VA_ARGS__) -#define mglFinish(...) \ - gles2Interface->Finish(gles2Context, __VA_ARGS__) -#define mglFlush(...) \ - gles2Interface->Flush(gles2Context, __VA_ARGS__) -#define mglFramebufferRenderbuffer(...) \ - gles2Interface->FramebufferRenderbuffer(gles2Context, __VA_ARGS__) -#define mglFramebufferTexture2D(...) \ - gles2Interface->FramebufferTexture2D(gles2Context, __VA_ARGS__) -#define mglFrontFace(...) \ - gles2Interface->FrontFace(gles2Context, __VA_ARGS__) -#define mglGenerateMipmap(...) \ - gles2Interface->GenerateMipmap(gles2Context, __VA_ARGS__) -#define mglGenFramebuffers(...) \ - gles2Interface->GenFramebuffers(gles2Context, __VA_ARGS__) -#define mglGenRenderbuffers(...) \ - gles2Interface->GenRenderbuffers(gles2Context, __VA_ARGS__) -#define mglGenTextures(...) \ - gles2Interface->GenTextures(gles2Context, __VA_ARGS__) -#define mglGetActiveAttrib(...) \ - gles2Interface->GetActiveAttrib(gles2Context, __VA_ARGS__) -#define mglGetActiveUniform(...) \ - gles2Interface->GetActiveUniform(gles2Context, __VA_ARGS__) -#define mglGetAttachedShaders(...) \ - gles2Interface->GetAttachedShaders(gles2Context, __VA_ARGS__) -#define mglGetAttribLocation(...) \ - gles2Interface->GetAttribLocation(gles2Context, __VA_ARGS__) -#define mglGetBooleanv(...) \ - gles2Interface->GetBooleanv(gles2Context, __VA_ARGS__) -#define mglGetBufferParameteriv(...) \ - gles2Interface->GetBufferParameteriv(gles2Context, __VA_ARGS__) -#define mglGetError(...) \ - gles2Interface->GetError(gles2Context, __VA_ARGS__) -#define mglGetFloatv(...) \ - gles2Interface->GetFloatv(gles2Context, __VA_ARGS__) -#define mglGetFramebufferAttachmentParameteriv(...) \ - gles2Interface->GetFramebufferAttachmentParameteriv(gles2Context, \ - __VA_ARGS__) -#define mglGetIntegerv(...) \ - gles2Interface->GetIntegerv(gles2Context, __VA_ARGS__) -#define mglGetRenderbufferParameteriv(...) \ - gles2Interface->GetRenderbufferParameteriv(gles2Context, __VA_ARGS__) -#define mglGetShaderInfoLog(...) \ - gles2Interface->GetShaderInfoLog(gles2Context, __VA_ARGS__) -#define mglGetShaderPrecisionFormat(...) \ - gles2Interface->GetShaderPrecisionFormat(gles2Context, __VA_ARGS__) -#define mglGetShaderSource(...) \ - gles2Interface->GetShaderSource(gles2Context, __VA_ARGS__) -#define mglGetTexParameterfv(...) \ - gles2Interface->GetTexParameterfv(gles2Context, __VA_ARGS__) -#define mglGetTexParameteriv(...) \ - gles2Interface->GetTexParameteriv(gles2Context, __VA_ARGS__) -#define mglGetUniformfv(...) \ - gles2Interface->GetUniformfv(gles2Context, __VA_ARGS__) -#define mglGetUniformiv(...) \ - gles2Interface->GetUniformiv(gles2Context, __VA_ARGS__) -#define mglGetVertexAttribfv(...) \ - gles2Interface->GetVertexAttribfv(gles2Context, __VA_ARGS__) -#define mglGetVertexAttribiv(...) \ - gles2Interface->GetVertexAttribiv(gles2Context, __VA_ARGS__) -#define mglGetVertexAttribPointerv(...) \ - gles2Interface->GetVertexAttribPointerv(gles2Context, __VA_ARGS__) -#define mglIsBuffer(...) \ - gles2Interface->IsBuffer(gles2Context, __VA_ARGS__) -#define mglIsEnabled(...) \ - gles2Interface->IsEnabled(gles2Context, __VA_ARGS__) -#define mglIsFramebuffer(...) \ - gles2Interface->IsFramebuffer(gles2Context, __VA_ARGS__) -#define mglIsProgram(...) \ - gles2Interface->IsProgram(gles2Context, __VA_ARGS__) -#define mglIsRenderbuffer(...) \ - gles2Interface->IsRenderbuffer(gles2Context, __VA_ARGS__) -#define mglIsShader(...) \ - gles2Interface->IsShader(gles2Context, __VA_ARGS__) -#define mglIsTexture(...) \ - gles2Interface->IsTexture(gles2Context, __VA_ARGS__) -#define mglLineWidth(...) \ - gles2Interface->LineWidth(gles2Context, __VA_ARGS__) -#define mglPixelStorei(...) \ - gles2Interface->PixelStorei(gles2Context, __VA_ARGS__) -#define mglPolygonOffset(...) \ - gles2Interface->PolygonOffset(gles2Context, __VA_ARGS__) -#define mglReadPixels(...) \ - gles2Interface->ReadPixels(gles2Context, __VA_ARGS__) -#define mglReleaseShaderCompiler(...) \ - gles2Interface->ReleaseShaderCompiler(gles2Context, __VA_ARGS__) -#define mglRenderbufferStorage(...) \ - gles2Interface->RenderbufferStorage(gles2Context, __VA_ARGS__) -#define mglSampleCoverage(...) \ - gles2Interface->SampleCoverage(gles2Context, __VA_ARGS__) -#define mglShaderBinary(...) \ - gles2Interface->ShaderBinary(gles2Context, __VA_ARGS__) -#define mglStencilFunc(...) \ - gles2Interface->StencilFunc(gles2Context, __VA_ARGS__) -#define mglStencilFuncSeparate(...) \ - gles2Interface->StencilFuncSeparate(gles2Context, __VA_ARGS__) -#define mglStencilMask(...) \ - gles2Interface->StencilMask(gles2Context, __VA_ARGS__) -#define mglStencilMaskSeparate(...) \ - gles2Interface->StencilMaskSeparate(gles2Context, __VA_ARGS__) -#define mglStencilOp(...) \ - gles2Interface->StencilOp(gles2Context, __VA_ARGS__) -#define mglStencilOpSeparate(...) \ - gles2Interface->StencilOpSeparate(gles2Context, __VA_ARGS__) -#define mglTexImage2D(...) \ - gles2Interface->TexImage2D(gles2Context, __VA_ARGS__) -#define mglTexParameterf(...) \ - gles2Interface->TexParameterf(gles2Context, __VA_ARGS__) -#define mglTexParameterfv(...) \ - gles2Interface->TexParameterfv(gles2Context, __VA_ARGS__) -#define mglTexParameteri(...) \ - gles2Interface->TexParameteri(gles2Context, __VA_ARGS__) -#define mglTexParameteriv(...) \ - gles2Interface->TexParameteriv(gles2Context, __VA_ARGS__) -#define mglTexSubImage2D(...) \ - gles2Interface->TexSubImage2D(gles2Context, __VA_ARGS__) -#define mglUniformMatrix2fv(...) \ - gles2Interface->UniformMatrix2fv(gles2Context, __VA_ARGS__) -#define mglUniformMatrix3fv(...) \ - gles2Interface->UniformMatrix3fv(gles2Context, __VA_ARGS__) -#define mglUniformMatrix4fv(...) \ - gles2Interface->UniformMatrix4fv(gles2Context, __VA_ARGS__) -#define mglVertexAttrib1f(...) \ - gles2Interface->VertexAttrib1f(gles2Context, __VA_ARGS__) -#define mglVertexAttrib2f(...) \ - gles2Interface->VertexAttrib2f(gles2Context, __VA_ARGS__) -#define mglVertexAttrib3f(...) \ - gles2Interface->VertexAttrib3f(gles2Context, __VA_ARGS__) -#define mglVertexAttrib4f(...) \ - gles2Interface->VertexAttrib4f(gles2Context, __VA_ARGS__) -#define mglVertexAttrib1fv(...) \ - gles2Interface->VertexAttrib1fv(gles2Context, __VA_ARGS__) -#define mglVertexAttrib2fv(...) \ - gles2Interface->VertexAttrib2fv(gles2Context, __VA_ARGS__) -#define mglVertexAttrib3fv(...) \ - gles2Interface->VertexAttrib3fv(gles2Context, __VA_ARGS__) -#define mglVertexAttrib4fv(...) \ - gles2Interface->VertexAttrib4fv(gles2Context, __VA_ARGS__) - -#endif // defined(__native_client__) && defined(USE_OPENGL) -#endif // RENDER_OPENGL_NACLGLFUNCTIONS_H diff --git a/src/render/opengl/opengldebug.h b/src/render/opengl/opengldebug.h deleted file mode 100644 index 4afe25491..000000000 --- a/src/render/opengl/opengldebug.h +++ /dev/null @@ -1,38 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2014-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RENDER_OPENGL_OPENGLDEBUG_H -#define RENDER_OPENGL_OPENGLDEBUG_H - -#include "render/opengl/mgl.h" - -RENDER_OPENGL_MGL_H - -#if defined(DEBUG_OPENGL) && defined(USE_OPENGL) -#define GLDEBUG_START(text) if (mglPushGroupMarker) \ - mglPushGroupMarker(sizeof(text), text); -#define GLDEBUG_END() if (mglPopGroupMarker) \ - mglPopGroupMarker(); -#else // defined(DEBUG_OPENGL) && defined(USE_OPENGL) -#define GLDEBUG_START(text) -#define GLDEBUG_END() -#endif // defined(DEBUG_OPENGL) && defined(USE_OPENGL) - -#endif // RENDER_OPENGL_OPENGLDEBUG_H |