diff options
Diffstat (limited to 'src/render/modernopenglgraphics.cpp')
-rw-r--r-- | src/render/modernopenglgraphics.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp index 473b8d264..e742db33e 100644 --- a/src/render/modernopenglgraphics.cpp +++ b/src/render/modernopenglgraphics.cpp @@ -126,17 +126,17 @@ ModernOpenGLGraphics::~ModernOpenGLGraphics() void ModernOpenGLGraphics::deleteGLObjects() restrict2 { delete2(mProgram); - if (mVbo != 0u) + if (mVbo != 0U) { // logger->log("delete buffer vbo: %u", mVbo); mglDeleteBuffers(1, &mVbo); } - if (mEbo != 0u) + if (mEbo != 0U) { // logger->log("delete buffer ebo: %u", mEbo); mglDeleteBuffers(1, &mEbo); } - if (mVao != 0u) + if (mVao != 0U) mglDeleteVertexArrays(1, &mVao); } @@ -176,7 +176,7 @@ void ModernOpenGLGraphics::postInit() restrict2 logger->safeError("Shader creation error. See manaplus.log."); } mProgramId = mProgram->getProgramId(); - if (mProgramId == 0u) + if (mProgramId == 0U) logger->error("Shaders compilation error."); logger->log("Shaders compilation done."); @@ -191,7 +191,7 @@ void ModernOpenGLGraphics::postInit() restrict2 mDrawTypeUniform = mglGetUniformLocation(mProgramId, "drawType"); mTextureColorUniform = mglGetUniformLocation(mProgramId, "alpha"); - mglUniform1f(mTextureColorUniform, 1.0f); + mglUniform1f(mTextureColorUniform, 1.0F); mglBindVertexBuffer(0, mVbo, 0, 4 * sizeof(GLint)); mglVertexAttribBinding(mPosAttrib, 0); @@ -199,8 +199,8 @@ void ModernOpenGLGraphics::postInit() restrict2 mAttributesBinded = mVbo; mglUniform2f(mScreenUniform, - static_cast<float>(mWidth) / 2.0f, - static_cast<float>(mHeight) / 2.0f); + static_cast<float>(mWidth) / 2.0F, + static_cast<float>(mHeight) / 2.0F); mglUniform4f(mSimpleColorUniform, 0.0F, 0.0F, @@ -1032,7 +1032,7 @@ void ModernOpenGLGraphics::enableTexturingAndBlending() restrict2 if (!mTextureDraw) { mTextureDraw = true; - mglUniform1f(mDrawTypeUniform, 1.0f); + mglUniform1f(mDrawTypeUniform, 1.0F); } if (!mAlpha) { @@ -1046,7 +1046,7 @@ void ModernOpenGLGraphics::disableTexturingAndBlending() restrict2 if (mTextureDraw) { mTextureDraw = false; - mglUniform1f(mDrawTypeUniform, 0.0f); + mglUniform1f(mDrawTypeUniform, 0.0F); } if (mAlpha && !mColorAlpha) { @@ -1107,13 +1107,13 @@ void ModernOpenGLGraphics::drawNet(const int x1, const int y1, { mIntArray[vp + 0] = x; mIntArray[vp + 1] = ys1; - mIntArray[vp + 2] = 0.0f; - mIntArray[vp + 3] = 0.0f; + mIntArray[vp + 2] = 0.0F; + mIntArray[vp + 3] = 0.0F; mIntArray[vp + 4] = x; mIntArray[vp + 5] = ys2; - mIntArray[vp + 6] = 0.0f; - mIntArray[vp + 7] = 0.0f; + mIntArray[vp + 6] = 0.0F; + mIntArray[vp + 7] = 0.0F; vp += 8; if (vp >= vLimit) |