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-rw-r--r--src/render/mobileopengl2graphics.cpp57
1 files changed, 0 insertions, 57 deletions
diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp
index 979d17224..9db0f07f4 100644
--- a/src/render/mobileopengl2graphics.cpp
+++ b/src/render/mobileopengl2graphics.cpp
@@ -860,63 +860,6 @@ void MobileOpenGL2Graphics::endDraw()
popClipArea();
}
-void MobileOpenGL2Graphics::prepareScreenshot()
-{
- if (config.getBoolValue("usefbo"))
- graphicsManager.createFBO(mRect.w, mRect.h, &mFbo);
-}
-
-SDL_Surface* MobileOpenGL2Graphics::getScreenshot()
-{
- const int h = mRect.h;
- const int w = mRect.w - (mRect.w % 4);
- GLint pack = 1;
-
- SDL_Surface *const screenshot = MSDL_CreateRGBSurface(
- SDL_SWSURFACE, w, h, 24,
- 0xff0000, 0x00ff00, 0x0000ff, 0x000000);
-
- if (!screenshot)
- return nullptr;
-
- if (SDL_MUSTLOCK(screenshot))
- SDL_LockSurface(screenshot);
-
- const size_t lineSize = 3 * w;
- GLubyte *const buf = new GLubyte[lineSize];
-
- // Grap the pixel buffer and write it to the SDL surface
- mglGetIntegerv(GL_PACK_ALIGNMENT, &pack);
- mglPixelStorei(GL_PACK_ALIGNMENT, 1);
- mglReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, screenshot->pixels);
-
- // Flip the screenshot, as OpenGL has 0,0 in bottom left
- const int h2 = h / 2;
- for (int i = 0; i < h2; i++)
- {
- GLubyte *const top = static_cast<GLubyte*>(
- screenshot->pixels) + lineSize * i;
- GLubyte *const bot = static_cast<GLubyte*>(
- screenshot->pixels) + lineSize * (h - 1 - i);
-
- memcpy(buf, top, lineSize);
- memcpy(top, bot, lineSize);
- memcpy(bot, buf, lineSize);
- }
-
- delete [] buf;
-
- if (config.getBoolValue("usefbo"))
- graphicsManager.deleteFBO(&mFbo);
-
- mglPixelStorei(GL_PACK_ALIGNMENT, pack);
-
- if (SDL_MUSTLOCK(screenshot))
- SDL_UnlockSurface(screenshot);
-
- return screenshot;
-}
-
void MobileOpenGL2Graphics::pushClipArea(const Rect &area)
{
Graphics::pushClipArea(area);