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Diffstat (limited to 'src/progs/manaplus/actions/commands.cpp')
-rw-r--r-- | src/progs/manaplus/actions/commands.cpp | 2156 |
1 files changed, 2156 insertions, 0 deletions
diff --git a/src/progs/manaplus/actions/commands.cpp b/src/progs/manaplus/actions/commands.cpp new file mode 100644 index 000000000..f2d49b13b --- /dev/null +++ b/src/progs/manaplus/actions/commands.cpp @@ -0,0 +1,2156 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2017 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/commands.h" + +#include "actormanager.h" +#include "configuration.h" +#include "game.h" +#include "party.h" + +#include "actions/actiondef.h" + +#include "being/flooritem.h" +#include "being/localplayer.h" +#include "being/playerrelations.h" +#include "being/homunculusinfo.h" +#include "being/playerinfo.h" + +#include "const/resources/skill.h" + +#include "gui/viewport.h" + +#include "gui/popups/popupmenu.h" + +#include "gui/shortcut/emoteshortcut.h" +#include "gui/shortcut/itemshortcut.h" + +#include "gui/windows/mailwindow.h" + +#include "gui/windows/chatwindow.h" +#include "gui/windows/inventorywindow.h" +#include "gui/windows/npcdialog.h" +#include "gui/windows/outfitwindow.h" +#include "gui/windows/shortcutwindow.h" +#include "gui/windows/skilldialog.h" +#include "gui/windows/socialwindow.h" + +#include "gui/widgets/tabs/chat/whispertab.h" + +#include "input/inputactionoperators.h" + +#include "listeners/inputactionreplaylistener.h" + +#include "net/adminhandler.h" +#include "net/chathandler.h" +#include "net/guildhandler.h" +#include "net/familyhandler.h" +#include "net/homunculushandler.h" +#include "net/mail2handler.h" +#include "net/mailhandler.h" +#include "net/net.h" +#include "net/npchandler.h" +#include "net/partyhandler.h" +#include "net/serverfeatures.h" + +#include "resources/chatobject.h" + +#include "resources/db/itemdb.h" + +#include "resources/map/map.h" + +#include "resources/skill/skillinfo.h" + +#include "utils/booleanoptions.h" +#include "utils/chatutils.h" +#include "utils/copynpaste.h" +#include "utils/gmfunctions.h" +#include "utils/parameters.h" +#include "utils/process.h" + +#include "debug.h" + +namespace Actions +{ + +static std::string getNick(const InputEvent &event) +{ + std::string args = event.args; + if (args.empty()) + { + if (event.tab == nullptr || + event.tab->getType() != ChatTabType::WHISPER) + { + return std::string(); + } + + WhisperTab *const whisper = static_cast<WhisperTab *>(event.tab); + if (whisper->getNick().empty()) + { + // TRANSLATORS: change relation + event.tab->chatLog(_("Please specify a name."), + ChatMsgType::BY_SERVER); + return std::string(); + } + args = whisper->getNick(); + } + return args; +} + +static void reportRelation(const InputEvent &event, + const RelationT &rel, + const std::string &str1, + const std::string &str2) +{ + if (event.tab != nullptr) + { + if (playerRelations.getRelation(event.args) == rel) + { + // TRANSLATORS: unignore command + event.tab->chatLog(str1, ChatMsgType::BY_SERVER); + } + else + { + // TRANSLATORS: unignore command + event.tab->chatLog(str2, ChatMsgType::BY_SERVER); + } + } +} + +static void changeRelation(const InputEvent &event, + const RelationT relation, + const std::string &relationText) +{ + std::string args = getNick(event); + if (args.empty()) + return; + + if (playerRelations.getRelation(args) == relation) + { + if (event.tab != nullptr) + { + // TRANSLATORS: change relation + event.tab->chatLog(strprintf(_("Player already %s!"), + relationText.c_str()), ChatMsgType::BY_SERVER); + return; + } + } + else + { + playerRelations.setRelation(args, relation); + } + + reportRelation(event, + relation, + // TRANSLATORS: change relation + strprintf(_("Player successfully %s!"), relationText.c_str()), + // TRANSLATORS: change relation + strprintf(_("Player could not be %s!"), relationText.c_str())); +} + +impHandler(chatAnnounce) +{ + if (adminHandler != nullptr) + { + adminHandler->announce(event.args); + return true; + } + return false; +} + +impHandler(chatIgnore) +{ + changeRelation(event, Relation::IGNORED, "ignored"); + return true; +} + +impHandler(chatUnignore) +{ + std::string args = getNick(event); + if (args.empty()) + return false; + + const RelationT rel = playerRelations.getRelation(args); + if (rel != Relation::NEUTRAL && rel != Relation::FRIEND) + { + playerRelations.setRelation(args, Relation::NEUTRAL); + } + else + { + if (event.tab != nullptr) + { + // TRANSLATORS: unignore command + event.tab->chatLog(_("Player wasn't ignored!"), + ChatMsgType::BY_SERVER); + } + return true; + } + + reportRelation(event, + Relation::NEUTRAL, + // TRANSLATORS: unignore command + _("Player no longer ignored!"), + // TRANSLATORS: unignore command + _("Player could not be unignored!")); + return true; +} + +impHandler(chatErase) +{ + std::string args = getNick(event); + if (args.empty()) + return false; + + if (playerRelations.getRelation(args) == Relation::ERASED) + { + if (event.tab != nullptr) + { + // TRANSLATORS: erase command + event.tab->chatLog(_("Player already erased!"), + ChatMsgType::BY_SERVER); + } + return true; + } + playerRelations.setRelation(args, Relation::ERASED); + + reportRelation(event, + Relation::ERASED, + // TRANSLATORS: erase command + _("Player no longer erased!"), + // TRANSLATORS: erase command + _("Player could not be erased!")); + return true; +} + +impHandler(chatFriend) +{ + // TRANSLATORS: adding friend command + changeRelation(event, Relation::FRIEND, _("friend")); + return true; +} + +impHandler(chatDisregard) +{ + // TRANSLATORS: disregard command + changeRelation(event, Relation::DISREGARDED, _("disregarded")); + return true; +} + +impHandler(chatNeutral) +{ + // TRANSLATORS: neutral command + changeRelation(event, Relation::NEUTRAL, _("neutral")); + return true; +} + +impHandler(chatBlackList) +{ + // TRANSLATORS: blacklist command + changeRelation(event, Relation::BLACKLISTED, _("blacklisted")); + return true; +} + +impHandler(chatEnemy) +{ + // TRANSLATORS: enemy command + changeRelation(event, Relation::ENEMY2, _("enemy")); + return true; +} + +impHandler(chatNuke) +{ + if (actorManager == nullptr) + return false; + + const std::string nick = getNick(event); + Being *const being = actorManager->findBeingByName( + nick, ActorType::Player); + if (being == nullptr) + return true; + + actorManager->addBlock(being->getId()); + actorManager->destroy(being); + return true; +} + +impHandler(chatAdd) +{ + if (chatWindow == nullptr) + return false; + + if (event.args.empty()) + return true; + + STD_VECTOR<int> str; + splitToIntVector(str, event.args, ','); + if (str.empty()) + return true; + + int id = str[0]; + if (id == 0) + return true; + + if (ItemDB::exists(id)) + { + const std::string names = ItemDB::getNamesStr(str); + if (!names.empty()) + chatWindow->addItemText(names); + return true; + } + + const FloorItem *const floorItem = actorManager->findItem( + fromInt(id, BeingId)); + + if (floorItem != nullptr) + { + str[0] = floorItem->getItemId(); + const std::string names = ItemDB::getNamesStr(str); + chatWindow->addItemText(names); + } + return true; +} + +impHandler0(present) +{ + if (chatWindow != nullptr) + { + chatWindow->doPresent(); + return true; + } + return false; +} + +impHandler0(printAll) +{ + if (actorManager != nullptr) + { + actorManager->printAllToChat(); + return true; + } + return false; +} + +impHandler(move) +{ + int x = 0; + int y = 0; + + if ((localPlayer != nullptr) && parse2Int(event.args, x, y)) + { + localPlayer->setDestination(x, y); + return true; + } + return false; +} + +impHandler(setTarget) +{ + if ((actorManager == nullptr) || (localPlayer == nullptr)) + return false; + + Being *const target = actorManager->findNearestByName(event.args); + if (target != nullptr) + localPlayer->setTarget(target); + return true; +} + +impHandler(commandOutfit) +{ + if (outfitWindow != nullptr) + { + if (!event.args.empty()) + { + const std::string op = event.args.substr(0, 1); + if (op == "n") + { + outfitWindow->wearNextOutfit(true); + } + else if (op == "p") + { + outfitWindow->wearPreviousOutfit(true); + } + else + { + outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1, + false, true); + } + } + else + { + outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1, + false, true); + } + return true; + } + return false; +} + +impHandler(commandEmote) +{ + LocalPlayer::emote(CAST_U8(atoi(event.args.c_str()))); + return true; +} + +impHandler(awayMessage) +{ + if (localPlayer != nullptr) + { + localPlayer->setAway(event.args); + return true; + } + return false; +} + +impHandler(pseudoAway) +{ + if (localPlayer != nullptr) + { + LocalPlayer::setPseudoAway(event.args); + localPlayer->updateStatus(); + return true; + } + return false; +} + +impHandler(follow) +{ + if (localPlayer == nullptr) + return false; + + if (!features.getBoolValue("allowFollow")) + return false; + + if (!event.args.empty()) + { + localPlayer->setFollow(event.args); + } + else if (event.tab != nullptr && + event.tab->getType() == ChatTabType::WHISPER) + { + localPlayer->setFollow(static_cast<WhisperTab*>(event.tab)->getNick()); + } + else + { + const Being *const being = localPlayer->getTarget(); + if (being != nullptr) + localPlayer->setFollow(being->getName()); + } + return true; +} + +impHandler(navigate) +{ + if ((localPlayer == nullptr) || + !localPlayer->canMove()) + { + return false; + } + + int x = 0; + int y = 0; + + if (parse2Int(event.args, x, y)) + localPlayer->navigateTo(x, y); + else + localPlayer->navigateClean(); + return true; +} + +impHandler(navigateTo) +{ + if ((localPlayer == nullptr) || + !localPlayer->canMove()) + { + return false; + } + + const std::string args = event.args; + if (args.empty()) + return true; + + Being *const being = actorManager->findBeingByName(args); + if (being != nullptr) + { + localPlayer->navigateTo(being->getTileX(), being->getTileY()); + } + else if (localPlayer->isInParty()) + { + const Party *const party = localPlayer->getParty(); + if (party != nullptr) + { + const PartyMember *const m = party->getMember(args); + const PartyMember *const o = party->getMember( + localPlayer->getName()); + if (m != nullptr && + o != nullptr && + m->getMap() == o->getMap()) + { + localPlayer->navigateTo(m->getX(), m->getY()); + } + } + } + return true; +} + +impHandler(moveCamera) +{ + int x = 0; + int y = 0; + + if (viewport == nullptr) + return false; + + if (parse2Int(event.args, x, y)) + viewport->moveCameraToPosition(x * mapTileSize, y * mapTileSize); + return true; +} + +impHandler0(restoreCamera) +{ + if (viewport == nullptr) + return false; + + viewport->returnCamera(); + return true; +} + +impHandler(imitation) +{ + if (localPlayer == nullptr) + return false; + + if (!event.args.empty()) + { + localPlayer->setImitate(event.args); + } + else if (event.tab != nullptr && + event.tab->getType() == ChatTabType::WHISPER) + { + localPlayer->setImitate(static_cast<WhisperTab*>( + event.tab)->getNick()); + } + else + { + localPlayer->setImitate(""); + } + return true; +} + +impHandler(sendMail) +{ +#ifdef TMWA_SUPPORT + const ServerTypeT type = Net::getNetworkType(); + if (type == ServerType::EATHENA || type == ServerType::EVOL2) +#endif // TMWA_SUPPORT + { + std::string name; + std::string text; + + if (parse2Str(event.args, name, text)) + { + if (settings.enableNewMailSystem) + { + mail2Handler->queueCheckName(MailQueueType::SendMail, + name, + // TRANSLATORS: quick mail message caption + _("Quick message"), + text, + 0); + } + else + { + // TRANSLATORS: quick mail message caption + mailHandler->send(name, _("Quick message"), text); + } + } + } +#ifdef TMWA_SUPPORT + else if (serverConfig.getBoolValue("enableManaMarketBot")) + { + chatHandler->privateMessage("ManaMarket", "!mail " + event.args); + return true; + } +#endif // TMWA_SUPPORT + + return false; +} + +impHandler(info) +{ + if (event.tab == nullptr || + localPlayer == nullptr || + Net::getNetworkType() == ServerType::TMWATHENA) + { + return false; + } + + if (guildHandler != nullptr && + event.tab->getType() == ChatTabType::GUILD) + { + const Guild *const guild = localPlayer->getGuild(); + if (guild != nullptr) + guildHandler->info(); + } + return true; +} + +impHandler(wait) +{ + if (localPlayer != nullptr) + { + localPlayer->waitFor(event.args); + return true; + } + return false; +} + +impHandler(addPriorityAttack) +{ + if ((actorManager == nullptr) || + actorManager->isInPriorityAttackList(event.args)) + { + return false; + } + + actorManager->removeAttackMob(event.args); + actorManager->addPriorityAttackMob(event.args); + + if (socialWindow != nullptr) + socialWindow->updateAttackFilter(); + return true; +} + +impHandler(addAttack) +{ + if (actorManager == nullptr) + return false; + + actorManager->removeAttackMob(event.args); + actorManager->addAttackMob(event.args); + + if (socialWindow != nullptr) + socialWindow->updateAttackFilter(); + return true; +} + +impHandler(removeAttack) +{ + if (actorManager == nullptr) + return false; + + if (event.args.empty()) + { + if (actorManager->isInAttackList(event.args)) + { + actorManager->removeAttackMob(event.args); + actorManager->addIgnoreAttackMob(event.args); + } + else + { + actorManager->removeAttackMob(event.args); + actorManager->addAttackMob(event.args); + } + } + else + { + actorManager->removeAttackMob(event.args); + } + + + if (socialWindow != nullptr) + socialWindow->updateAttackFilter(); + return true; +} + +impHandler(addIgnoreAttack) +{ + if (actorManager == nullptr) + return false; + + actorManager->removeAttackMob(event.args); + actorManager->addIgnoreAttackMob(event.args); + + if (socialWindow != nullptr) + socialWindow->updateAttackFilter(); + return true; +} + +impHandler(setDrop) +{ + GameModifiers::setQuickDropCounter(atoi(event.args.c_str())); + return true; +} + +impHandler(url) +{ + if (event.tab != nullptr) + { + std::string url1 = event.args; + if (!strStartWith(url1, "http") && !strStartWith(url1, "?")) + url1 = "http://" + url1; + std::string str(strprintf("[@@%s |%s@@]", + url1.c_str(), event.args.c_str())); + outStringNormal(event.tab, str, str); + return true; + } + return false; +} + +impHandler(openUrl) +{ + std::string url = event.args; + if (!strStartWith(url, "http")) + url = "http://" + url; + openBrowser(url); + return true; +} + +impHandler(execute) +{ + const size_t idx = event.args.find(' '); + std::string name; + std::string params; + if (idx == std::string::npos) + { + name = event.args; + } + else + { + name = event.args.substr(0, idx); + params = event.args.substr(idx + 1); + } + execFile(name, name, params, ""); + return true; +} + +impHandler(enableHighlight) +{ + if (event.tab != nullptr) + { + event.tab->setAllowHighlight(true); + if (chatWindow != nullptr) + { + chatWindow->saveState(); + return true; + } + } + return false; +} + +impHandler(disableHighlight) +{ + if (event.tab != nullptr) + { + event.tab->setAllowHighlight(false); + if (chatWindow != nullptr) + { + chatWindow->saveState(); + return true; + } + } + return false; +} + +impHandler(dontRemoveName) +{ + if (event.tab != nullptr) + { + event.tab->setRemoveNames(false); + if (chatWindow != nullptr) + { + chatWindow->saveState(); + return true; + } + } + return false; +} + +impHandler(removeName) +{ + if (event.tab != nullptr) + { + event.tab->setRemoveNames(true); + if (chatWindow != nullptr) + { + chatWindow->saveState(); + return true; + } + } + return false; +} + +impHandler(disableAway) +{ + if (event.tab != nullptr) + { + event.tab->setNoAway(true); + if (chatWindow != nullptr) + { + chatWindow->saveState(); + return true; + } + } + return false; +} + +impHandler(enableAway) +{ + if (event.tab != nullptr) + { + event.tab->setNoAway(false); + if (chatWindow != nullptr) + { + chatWindow->saveState(); + return true; + } + } + return false; +} + +impHandler(testParticle) +{ + if (localPlayer != nullptr) + { + localPlayer->setTestParticle(event.args); + return true; + } + return false; +} + +impHandler(talkRaw) +{ + if (chatHandler != nullptr) + { + chatHandler->talkRaw(event.args); + return true; + } + return false; +} + +impHandler(gm) +{ + if (chatHandler != nullptr) + { + Gm::runCommand("wgm", event.args); + return true; + } + return false; +} + +impHandler(hack) +{ + if (chatHandler != nullptr) + { + chatHandler->sendRaw(event.args); + return true; + } + return false; +} + +impHandler(debugSpawn) +{ + if (localPlayer == nullptr) + return false; + int cnt = atoi(event.args.c_str()); + if (cnt < 1) + cnt = 1; + const int half = cnt / 2; + const Map *const map = localPlayer->getMap(); + int x1 = -half; + if (x1 < 0) + x1 = 0; + int y1 = x1; + int x2 = cnt - half; + if (x2 > map->getWidth()) + x2 = map->getWidth(); + int y2 = x2; + + for (int x = x1; x < x2; x ++) + { + for (int y = y1; y < y2; y ++) + ActorManager::cloneBeing(localPlayer, x, y, cnt); + } + return true; +} + +impHandler(serverIgnoreWhisper) +{ + std::string args = getNick(event); + if (args.empty()) + return false; + + if (chatHandler != nullptr) + { + chatHandler->ignore(args); + return true; + } + return false; +} + +impHandler(serverUnIgnoreWhisper) +{ + std::string args = getNick(event); + if (args.empty()) + return false; + + if (chatHandler != nullptr) + { + chatHandler->unIgnore(args); + return true; + } + return false; +} + +impHandler(setHomunculusName) +{ + const std::string args = event.args; + if (args.empty()) + { + const HomunculusInfo *const info = PlayerInfo::getHomunculus(); + if (info != nullptr) + { + // TRANSLATORS: dialog header + inputActionReplayListener.openDialog(_("Rename your homun"), + info->name, + InputAction::HOMUNCULUS_SET_NAME); + } + return false; + } + + if (homunculusHandler != nullptr) + { + homunculusHandler->setName(args); + return true; + } + return false; +} + +impHandler0(fireHomunculus) +{ + if (homunculusHandler != nullptr) + { + homunculusHandler->fire(); + return true; + } + return false; +} + +impHandler0(leaveParty) +{ + if (partyHandler != nullptr) + { + partyHandler->leave(); + return true; + } + return false; +} + +impHandler0(leaveGuild) +{ + if ((guildHandler != nullptr) && (localPlayer != nullptr)) + { + const Guild *const guild = localPlayer->getGuild(); + if (guild != nullptr) + guildHandler->leave(guild->getId()); + return true; + } + return false; +} + +impHandler(warp) +{ + int x = 0; + int y = 0; + + if ((adminHandler != nullptr) && + (Game::instance() != nullptr) && + parse2Int(event.args, x, y)) + { + adminHandler->warp(Game::instance()->getCurrentMapName(), + x, y); + return true; + } + return false; +} + +impHandler(homunTalk) +{ + if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet()) + return false; + + std::string args = event.args; + if (findCutFirst(args, "/me ")) + args = textToMe(args); + if (homunculusHandler != nullptr) + { + homunculusHandler->talk(args); + return true; + } + return false; +} + +impHandler(homunEmote) +{ + if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet()) + return false; + + if ((homunculusHandler != nullptr) && + event.action >= InputAction::HOMUN_EMOTE_1 && + event.action <= InputAction::HOMUN_EMOTE_48) + { + const int emotion = event.action - InputAction::HOMUN_EMOTE_1; + if (emoteShortcut != nullptr) + homunculusHandler->emote(emoteShortcut->getEmote(emotion)); + if (Game::instance() != nullptr) + Game::instance()->setValidSpeed(); + return true; + } + + return false; +} + +impHandler(commandHomunEmote) +{ + if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet()) + return false; + + if (homunculusHandler != nullptr) + { + homunculusHandler->emote(CAST_U8( + atoi(event.args.c_str()))); + return true; + } + return false; +} + +impHandler(createPublicChatRoom) +{ + if ((chatHandler == nullptr) || event.args.empty()) + return false; + chatHandler->createChatRoom(event.args, "", 100, true); + return true; +} + +impHandler(joinChatRoom) +{ + if (chatHandler == nullptr) + return false; + const std::string args = event.args; + if (args.empty()) + return false; + ChatObject *const chat = ChatObject::findByName(args); + if (chat == nullptr) + return false; + chatHandler->joinChat(chat, ""); + return true; +} + +impHandler0(leaveChatRoom) +{ + if (chatHandler != nullptr) + { + chatHandler->leaveChatRoom(); + return true; + } + return false; +} + +impHandler(confSet) +{ + std::string name; + std::string val; + + if (parse2Str(event.args, name, val)) + { + config.setValue(name, val); + return true; + } + return false; +} + +impHandler(serverConfSet) +{ + std::string name; + std::string val; + + if (parse2Str(event.args, name, val)) + { + serverConfig.setValue(name, val); + return true; + } + return false; +} + +impHandler(confGet) +{ + const std::string args = event.args; + if (args.empty()) + return false; + + // TRANSLATORS: result from command /confget + const std::string str = strprintf(_("Config value: %s"), + config.getStringValue(args).c_str()); + outStringNormal(event.tab, str, str); + return true; +} + +impHandler(serverConfGet) +{ + const std::string args = event.args; + if (args.empty()) + return false; + + // TRANSLATORS: result from command /serverconfget + const std::string str = strprintf(_("Server config value: %s"), + serverConfig.getStringValue(args).c_str()); + outStringNormal(event.tab, str, str); + return true; +} + +impHandler(slide) +{ + int x = 0; + int y = 0; + + if ((adminHandler != nullptr) && parse2Int(event.args, x, y)) + { + adminHandler->slide(x, y); + return true; + } + return false; +} + +impHandler(selectSkillLevel) +{ + int skill = 0; + int level = 0; + + if ((skillDialog != nullptr) && parse2Int(event.args, skill, level)) + { + skillDialog->selectSkillLevel(skill, level); + return true; + } + return false; +} + +impHandler(skill) +{ + StringVect vect; + splitToStringVector(vect, event.args, ' '); + const int sz = CAST_S32(vect.size()); + if (sz < 1) + return true; + const int skillId = atoi(vect[0].c_str()); + int level = 0; + std::string text; + if (sz > 1) + { + level = atoi(vect[1].c_str()); + if (sz > 2) + text = vect[2]; + } + // +++ add here also cast type and offsets + if (text.empty()) + { + SkillDialog::useSkill(skillId, + AutoTarget_true, + level, + false, + "", + CastType::Default, + 0, + 0); + } + else + { + SkillDialog::useSkill(skillId, + AutoTarget_true, + level, + true, + text, + CastType::Default, + 0, + 0); + } + return true; +} + +impHandler(craft) +{ + const std::string args = event.args; + if (args.empty() || (inventoryWindow == nullptr)) + return false; + + inventoryWindow->moveItemToCraft(atoi(args.c_str())); + return true; +} + +impHandler(npcClipboard) +{ + if (npcHandler != nullptr) + { + int x = 0; + int y = 0; + + NpcDialog *const dialog = npcHandler->getCurrentNpcDialog(); + + if ((dialog != nullptr) && parse2Int(event.args, x, y)) + { + dialog->copyToClipboard(x, y); + return true; + } + } + return false; +} + +impHandler(clipboardCopy) +{ + const std::string args = event.args; + if (args.empty()) + return false; + sendBuffer(args); + return true; +} + +impHandler(addPickup) +{ + if (actorManager != nullptr) + { + actorManager->removePickupItem(event.args); + actorManager->addPickupItem(event.args); + if (socialWindow != nullptr) + socialWindow->updatePickupFilter(); + return true; + } + return false; +} + +impHandler(removePickup) +{ + if (actorManager != nullptr) + { + if (event.args.empty()) + { // default pickup manipulation + if (actorManager->checkDefaultPickup()) + { + actorManager->removePickupItem(event.args); + actorManager->addIgnorePickupItem(event.args); + } + else + { + actorManager->removePickupItem(event.args); + actorManager->addPickupItem(event.args); + } + } + else + { // any other pickups + actorManager->removePickupItem(event.args); + } + if (socialWindow != nullptr) + socialWindow->updatePickupFilter(); + return true; + } + return false; +} + +impHandler(ignorePickup) +{ + if (actorManager != nullptr) + { + actorManager->removePickupItem(event.args); + actorManager->addIgnorePickupItem(event.args); + if (socialWindow != nullptr) + socialWindow->updatePickupFilter(); + return true; + } + return false; +} + +impHandler(monsterInfo) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->monsterInfo(args); + return true; +} + +impHandler(itemInfo) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->itemInfo(args); + return true; +} + +impHandler(whoDrops) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->whoDrops(args); + return true; +} + +impHandler(mobSearch) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->mobSearch(args); + return true; +} + +impHandler(mobSpawnSearch) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->mobSpawnSearch(args); + return true; +} + +impHandler(playerGmCommands) +{ + adminHandler->playerGmCommands(event.args); + return true; +} + +impHandler(playerCharGmCommands) +{ + adminHandler->playerCharGmCommands(event.args); + return true; +} + +impHandler(commandShowLevel) +{ + adminHandler->showLevel(event.args); + return true; +} + +impHandler(commandShowStats) +{ + adminHandler->showStats(event.args); + return true; +} + +impHandler(commandShowStorage) +{ + adminHandler->showStorageList(event.args); + return true; +} + +impHandler(commandShowCart) +{ + adminHandler->showCartList(event.args); + return true; +} + +impHandler(commandShowInventory) +{ + adminHandler->showInventoryList(event.args); + return true; +} + +impHandler(locatePlayer) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->locatePlayer(args); + return true; +} + +impHandler(commandShowAccountInfo) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->showAccountInfo(args); + return true; +} + +impHandler(commandSpawn) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->spawn(args); + return true; +} + +impHandler(commandSpawnSlave) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->spawnSlave(args); + return true; +} + +impHandler(commandSpawnClone) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->spawnClone(args); + return true; +} + +impHandler(commandSpawnSlaveClone) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->spawnSlaveClone(args); + return true; +} + +impHandler(commandSpawnEvilClone) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->spawnEvilClone(args); + return true; +} + +impHandler(commandSavePosition) +{ + adminHandler->savePosition(event.args); + return true; +} + +impHandler(commandLoadPosition) +{ + adminHandler->loadPosition(event.args); + return true; +} + +impHandler(commandRandomWarp) +{ + adminHandler->randomWarp(event.args); + return true; +} + +impHandler(commandGotoNpc) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->gotoNpc(args); + return true; +} + +impHandler(commandGotoPc) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->gotoName(args); + return true; +} + +impHandler(commandRecallPc) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->recallName(args); + return true; +} + +impHandler(commandIpCheck) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->ipcheckName(args); + return true; +} + +impHandler(commandKiller) +{ + adminHandler->killer(event.args); + return true; +} + +impHandler(commandKillable) +{ + adminHandler->killable(event.args); + return true; +} + +impHandler(commandHeal) +{ + adminHandler->heal(event.args); + return true; +} + +impHandler(commandAlive) +{ + adminHandler->alive(event.args); + return true; +} + +impHandler(commandDisguise) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->disguise(args); + return true; +} + +impHandler(commandImmortal) +{ + adminHandler->immortal(event.args); + return true; +} + +impHandler(commandHide) +{ + adminHandler->hide(event.args); + return true; +} + +impHandler(commandNuke) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->nuke(args); + return true; +} + +impHandler(commandKill) +{ + adminHandler->kill(event.args); + return true; +} + +impHandler(commandJail) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->jail(args); + return true; +} + +impHandler(commandUnjail) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->unjail(args); + return true; +} + +impHandler(commandNpcMove) +{ + const std::string args = event.args; + if (args.empty()) + return false; + StringVect pars; + if (!splitParameters(pars, args, " ,", '\"')) + return false; + + if (pars.size() != 3) + return false; + + adminHandler->npcMove(pars[0], + atoi(pars[1].c_str()), + atoi(pars[2].c_str())); + return true; +} + +impHandler(commandNpcHide) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->hideNpc(args); + return true; +} + +impHandler(commandNpcShow) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->showNpc(args); + return true; +} + +impHandler(commandChangePartyLeader) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->changePartyLeader(args); + return true; +} + +impHandler(commandPartyRecall) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->partyRecall(args); + return true; +} + +impHandler(commandBreakGuild) +{ + adminHandler->breakGuild(event.args); + return true; +} + +impHandler(commandGuildRecall) +{ + const std::string args = event.args; + if (args.empty()) + return false; + adminHandler->guildRecall(args); + return true; +} + +impHandler(mailTo) +{ + if (mailWindow == nullptr) + return false; + const std::string args = event.args; + if (settings.enableNewMailSystem) + { + mail2Handler->queueCheckName(MailQueueType::EditMail, + args, + std::string(), + std::string(), + 0); + } + else + { + mailWindow->createMail(args); + } + return true; +} + +impHandler(adoptChild) +{ + const std::string nick = getNick(event); + Being *const being = actorManager->findBeingByName( + nick, ActorType::Player); + if (being == nullptr) + return true; + familyHandler->askForChild(being); + return true; +} + +impHandler(showSkillLevels) +{ + const std::string args = event.args; + if (args.empty()) + return false; + const SkillInfo *restrict const skill = skillDialog->getSkill( + atoi(args.c_str())); + if (skill == nullptr) + return false; + popupMenu->showSkillLevelPopup(skill); + return true; +} + +impHandler(showSkillType) +{ + const std::string args = event.args; + if (args.empty()) + return false; + const SkillInfo *restrict const skill = skillDialog->getSkill( + atoi(args.c_str())); + if (skill == nullptr) + return false; + popupMenu->showSkillTypePopup(skill); + return true; +} + +impHandler(selectSkillType) +{ + int skill = 0; + int type = 0; + + if ((skillDialog != nullptr) && parse2Int(event.args, skill, type)) + { + skillDialog->selectSkillCastType(skill, + static_cast<CastTypeT>(type)); + return true; + } + return false; +} + +impHandler(showSkillOffsetX) +{ + const std::string args = event.args; + if (args.empty()) + return false; + const SkillInfo *restrict const skill = skillDialog->getSkill( + atoi(args.c_str())); + if (skill == nullptr) + return false; + popupMenu->showSkillOffsetPopup(skill, true); + return true; +} + +impHandler(showSkillOffsetY) +{ + const std::string args = event.args; + if (args.empty()) + return false; + const SkillInfo *restrict const skill = skillDialog->getSkill( + atoi(args.c_str())); + if (skill == nullptr) + return false; + popupMenu->showSkillOffsetPopup(skill, false); + return true; +} + +impHandler(setSkillOffsetX) +{ + int skill = 0; + int offset = 0; + + if ((skillDialog != nullptr) && parse2Int(event.args, skill, offset)) + { + skillDialog->setSkillOffsetX(skill, offset); + return true; + } + return false; +} + +impHandler(setSkillOffsetY) +{ + int skill = 0; + int offset = 0; + + if ((skillDialog != nullptr) && parse2Int(event.args, skill, offset)) + { + skillDialog->setSkillOffsetY(skill, offset); + return true; + } + return false; +} + +impHandler(partyItemShare) +{ + if (localPlayer == nullptr) + return false; + + if (localPlayer->isInParty() == false) + return true; + + ChatTab *tab = event.tab; + if (tab == nullptr) + tab = localChatTab; + if (tab == nullptr) + return true; + + const std::string args = event.args; + if (args.empty()) + { + switch (partyHandler->getShareItems()) + { + case PartyShare::YES: + // TRANSLATORS: chat message + tab->chatLog(_("Item sharing enabled."), + ChatMsgType::BY_SERVER); + return true; + case PartyShare::NO: + // TRANSLATORS: chat message + tab->chatLog(_("Item sharing disabled."), + ChatMsgType::BY_SERVER); + return true; + case PartyShare::NOT_POSSIBLE: + // TRANSLATORS: chat message + tab->chatLog(_("Item sharing not possible."), + ChatMsgType::BY_SERVER); + return true; + case PartyShare::UNKNOWN: + // TRANSLATORS: chat message + tab->chatLog(_("Item sharing unknown."), + ChatMsgType::BY_SERVER); + return true; + default: + break; + } + } + + const signed char opt = parseBoolean(args); + + switch (opt) + { + case 1: + partyHandler->setShareItems( + PartyShare::YES); + break; + case 0: + partyHandler->setShareItems( + PartyShare::NO); + break; + case -1: + tab->chatLog(strprintf(BOOLEAN_OPTIONS, "item"), + ChatMsgType::BY_SERVER); + break; + default: + break; + } + return true; +} + +impHandler(partyExpShare) +{ + if (localPlayer == nullptr) + return false; + + if (localPlayer->isInParty() == false) + return true; + + ChatTab *tab = event.tab; + if (tab == nullptr) + tab = localChatTab; + if (tab == nullptr) + return true; + + const std::string args = event.args; + if (args.empty()) + { + switch (partyHandler->getShareExperience()) + { + case PartyShare::YES: + // TRANSLATORS: chat message + tab->chatLog(_("Experience sharing enabled."), + ChatMsgType::BY_SERVER); + return true; + case PartyShare::NO: + // TRANSLATORS: chat message + tab->chatLog(_("Experience sharing disabled."), + ChatMsgType::BY_SERVER); + return true; + case PartyShare::NOT_POSSIBLE: + // TRANSLATORS: chat message + tab->chatLog(_("Experience sharing not possible."), + ChatMsgType::BY_SERVER); + return true; + case PartyShare::UNKNOWN: + // TRANSLATORS: chat message + tab->chatLog(_("Experience sharing unknown."), + ChatMsgType::BY_SERVER); + return true; + default: + break; + } + } + + const signed char opt = parseBoolean(args); + + switch (opt) + { + case 1: + partyHandler->setShareExperience( + PartyShare::YES); + break; + case 0: + partyHandler->setShareExperience( + PartyShare::NO); + break; + case -1: + tab->chatLog(strprintf(BOOLEAN_OPTIONS, "exp"), + ChatMsgType::BY_SERVER); + break; + default: + break; + } + return true; +} + +impHandler(partyAutoItemShare) +{ + if (localPlayer == nullptr) + return false; + + if (localPlayer->isInParty() == false) + return true; + + ChatTab *tab = event.tab; + if (tab == nullptr) + tab = localChatTab; + if (tab == nullptr) + return true; + + const std::string args = event.args; + if (args.empty()) + { + switch (partyHandler->getShareAutoItems()) + { + case PartyShare::YES: + // TRANSLATORS: chat message + tab->chatLog(_("Auto item sharing enabled."), + ChatMsgType::BY_SERVER); + return true; + case PartyShare::NO: + // TRANSLATORS: chat message + tab->chatLog(_("Auto item sharing disabled."), + ChatMsgType::BY_SERVER); + return true; + case PartyShare::NOT_POSSIBLE: + // TRANSLATORS: chat message + tab->chatLog(_("Auto item sharing not possible."), + ChatMsgType::BY_SERVER); + return true; + case PartyShare::UNKNOWN: + // TRANSLATORS: chat message + tab->chatLog(_("Auto item sharing unknown."), + ChatMsgType::BY_SERVER); + return true; + default: + break; + } + } + + const signed char opt = parseBoolean(args); + + switch (opt) + { + case 1: + partyHandler->setShareAutoItems( + PartyShare::YES); + break; + case 0: + partyHandler->setShareAutoItems( + PartyShare::NO); + break; + case -1: + tab->chatLog(strprintf(BOOLEAN_OPTIONS, "item"), + ChatMsgType::BY_SERVER); + break; + default: + break; + } + return true; +} + +impHandler0(outfitToChat) +{ + if ((outfitWindow == nullptr) || (chatWindow == nullptr)) + return false; + + const std::string str = outfitWindow->getOutfitString(); + if (!str.empty()) + chatWindow->addInputText(str); + return true; +} + +impHandler0(outfitClear) +{ + if (outfitWindow == nullptr) + return false; + + outfitWindow->clearCurrentOutfit(); + return true; +} + +impHandler(moveAttackUp) +{ + if (actorManager == nullptr) + return false; + const std::string args = event.args; + const int idx = actorManager->getAttackMobIndex(args); + if (idx > 0) + { + std::list<std::string> mobs + = actorManager->getAttackMobs(); + std::list<std::string>::iterator it = mobs.begin(); + std::list<std::string>::iterator it2 = it; + while (it != mobs.end()) + { + if (*it == args) + { + -- it2; + mobs.splice(it2, mobs, it); + actorManager->setAttackMobs(mobs); + actorManager->rebuildAttackMobs(); + break; + } + ++ it; + ++ it2; + } + + if (socialWindow != nullptr) + socialWindow->updateAttackFilter(); + return true; + } + return false; +} + +impHandler(moveAttackDown) +{ + if (actorManager == nullptr) + return false; + const std::string args = event.args; + const int idx = actorManager->getAttackMobIndex(args); + const int size = actorManager->getAttackMobsSize(); + if (idx + 1 < size) + { + std::list<std::string> mobs + = actorManager->getAttackMobs(); + std::list<std::string>::iterator it = mobs.begin(); + std::list<std::string>::iterator it2 = it; + while (it != mobs.end()) + { + if (*it == args) + { + ++ it2; + if (it2 == mobs.end()) + break; + + mobs.splice(it, mobs, it2); + actorManager->setAttackMobs(mobs); + actorManager->rebuildAttackMobs(); + break; + } + ++ it; + ++ it2; + } + + if (socialWindow != nullptr) + socialWindow->updateAttackFilter(); + return true; + } + return false; +} + +impHandler(movePriorityAttackUp) +{ + if (actorManager == nullptr) + return false; + const std::string args = event.args; + const int idx = actorManager-> + getPriorityAttackMobIndex(args); + if (idx > 0) + { + std::list<std::string> mobs + = actorManager->getPriorityAttackMobs(); + std::list<std::string>::iterator it = mobs.begin(); + std::list<std::string>::iterator it2 = it; + while (it != mobs.end()) + { + if (*it == args) + { + -- it2; + mobs.splice(it2, mobs, it); + actorManager->setPriorityAttackMobs(mobs); + actorManager->rebuildPriorityAttackMobs(); + break; + } + ++ it; + ++ it2; + } + + if (socialWindow != nullptr) + socialWindow->updateAttackFilter(); + return true; + } + return false; +} + +impHandler(movePriorityAttackDown) +{ + if (actorManager == nullptr) + return false; + const std::string args = event.args; + const int idx = actorManager + ->getPriorityAttackMobIndex(args); + const int size = actorManager->getPriorityAttackMobsSize(); + if (idx + 1 < size) + { + std::list<std::string> mobs + = actorManager->getPriorityAttackMobs(); + std::list<std::string>::iterator it = mobs.begin(); + std::list<std::string>::iterator it2 = it; + while (it != mobs.end()) + { + if (*it == args) + { + ++ it2; + if (it2 == mobs.end()) + break; + + mobs.splice(it, mobs, it2); + actorManager->setPriorityAttackMobs(mobs); + actorManager->rebuildPriorityAttackMobs(); + break; + } + ++ it; + ++ it2; + } + + if (socialWindow != nullptr) + socialWindow->updateAttackFilter(); + return true; + } + return false; +} + +impHandler(addSkillShortcut) +{ + const std::string args = event.args; + if (args.empty() || + itemShortcutWindow == nullptr) + { + return false; + } + const SkillInfo *restrict const skill = skillDialog->getSkill( + atoi(args.c_str())); + if (skill == nullptr) + return false; + + const int num = itemShortcutWindow->getTabIndex(); + if (num < 0 || + num >= CAST_S32(SHORTCUT_TABS) || + num == CAST_S32(SHORTCUT_AUTO_TAB)) + { + return false; + } + + ItemShortcut *const selShortcut = itemShortcut[num]; + const size_t index = selShortcut->getFreeIndex(); + if (index == SHORTCUT_ITEMS) + return true; + + selShortcut->setItem(index, + skill->id + SKILL_MIN_ID, + fromInt(skill->customSelectedLevel, ItemColor)); + selShortcut->setItemData(index, + skill->toDataStr()); + +// popupMenu->showSkillLevelPopup(skill); + return true; +} + +} // namespace Actions |