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Diffstat (limited to 'src/progs/dyecmd/client.cpp')
-rw-r--r--src/progs/dyecmd/client.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/progs/dyecmd/client.cpp b/src/progs/dyecmd/client.cpp
index a905c326b..f31f2524a 100644
--- a/src/progs/dyecmd/client.cpp
+++ b/src/progs/dyecmd/client.cpp
@@ -443,15 +443,15 @@ void Client::gameClear()
stopTimers();
- delete2(ipc);
+ delete2(ipc)
if (logger != nullptr)
logger->log1("Quitting2");
- delete2(mCurrentDialog);
- delete2(popupManager);
- delete2(dialogsManager);
- delete2(gui);
+ delete2(mCurrentDialog)
+ delete2(popupManager)
+ delete2(dialogsManager)
+ delete2(gui)
if (logger != nullptr)
logger->log1("Quitting3");
@@ -484,7 +484,7 @@ void Client::gameClear()
if (logger != nullptr)
logger->log1("Quitting9");
- delete2(joystick);
+ delete2(joystick)
keyboard.deinit();
@@ -521,7 +521,7 @@ void Client::gameClear()
if (logger != nullptr)
logger->log1("Quitting12");
-// delete2(chatLogger);
+// delete2(chatLogger)
TranslationManager::close();
VirtFs::deinit();
}
@@ -646,7 +646,7 @@ int Client::gameExec()
mOldState = mState;
// Get rid of the dialog of the previous state
- delete2(mCurrentDialog);
+ delete2(mCurrentDialog)
// State has changed, while the quitDialog was active, it might
// not be correct anymore