diff options
Diffstat (limited to 'src/playerinfo.cpp')
-rw-r--r-- | src/playerinfo.cpp | 44 |
1 files changed, 13 insertions, 31 deletions
diff --git a/src/playerinfo.cpp b/src/playerinfo.cpp index af4ed6837..7e837162b 100644 --- a/src/playerinfo.cpp +++ b/src/playerinfo.cpp @@ -50,8 +50,10 @@ int mCharId = 0; Inventory *mInventory = nullptr; Equipment *mEquipment = nullptr; +#ifdef MANASERV_SUPPORT std::map<int, Special> mSpecials; signed char mSpecialRechargeUpdateNeeded = 0; +#endif bool mTrading = false; int mLevelProgress = 0; @@ -165,7 +167,7 @@ int getStatEffective(const int id) return 0; } -std::pair<int, int> getStatExperience(const int id) +const std::pair<int, int> getStatExperience(const int id) { const StatMap::const_iterator it = mData.mStats.find(id); int a, b; @@ -240,23 +242,6 @@ void setEquipmentBackend(Equipment::Backend *const backend) mEquipment->setBackend(backend); } -// --- Specials --------------------------------------------------------------- - -void setSpecialStatus(const int id, const int current, - const int max, const int recharge) -{ - logger->log("SpecialUpdate Skill #%d -- (%d/%d) -> %d", id, current, max, - recharge); - mSpecials[id].currentMana = current; - mSpecials[id].neededMana = max; - mSpecials[id].recharge = recharge; -} - -const SpecialsMap &getSpecialStatus() -{ - return mSpecials; -} - // --- Misc ------------------------------------------------------------------- void setBackend(const PlayerInfoBackend &backend) @@ -276,6 +261,7 @@ int getCharId() void logic() { +#ifdef MANASERV_SUPPORT if ((mSpecialRechargeUpdateNeeded % 11) == 0) { mSpecialRechargeUpdateNeeded = 0; @@ -288,6 +274,7 @@ void logic() } } mSpecialRechargeUpdateNeeded++; +#endif } bool isTrading() @@ -297,26 +284,22 @@ bool isTrading() void setTrading(const bool trading) { - const bool notify = mTrading != trading; mTrading = trading; - - if (notify) - { - DepricatedEvent event(EVENT_TRADING); - event.setInt("trading", trading); - DepricatedEvent::trigger(CHANNEL_STATUS, event); - } } void updateAttrs() { - const int attr = Net::getPlayerHandler()->getAttackLocation(); - if (attr != -1 && getStatBase(ATTACK_DELAY)) + const Net::PlayerHandler *const handler = Net::getPlayerHandler(); + if (!handler) + return; + const int attr = handler->getAttackLocation(); + const int attackDelay = getStatBase(ATTACK_DELAY); + if (attr != -1 && attackDelay) { setStatBase(ATTACK_SPEED, getStatBase(attr) * 1000 - / getStatBase(ATTACK_DELAY), false); + / attackDelay, false); setStatMod(ATTACK_SPEED, getStatMod(attr) * 1000 - / getStatBase(ATTACK_DELAY), true); + / attackDelay, true); } else { @@ -341,7 +324,6 @@ public: if (event.getName() == EVENT_STATECHANGE) { const int newState = event.getInt("newState"); - if (newState == STATE_GAME) { if (!mInventory) |